mf0 logs -> 2014 -> Mon, 21 Apr 2014< mf0.20140420.log - mf0.20140422.log >
--- Log opened Mon Apr 21 00:00:11 2014
--- Day changed Mon Apr 21 2014
00:00
< Ced23Ric>
I try to have these midnight blue lines as markers, because that's my SU frames (MFZ:RA) colour.
00:00
< Soren>
the tank on the fuel tanker, the 1x1 slopes on the freighter, stuff like that.
00:00
< Ced23Ric>
Lemme try.
00:00
< Ced23Ric>
(Virtual lego does have some advantages :D)
00:00
< Soren>
it does.
00:01
< Ced23Ric>
Yeah, you are right. That pops nicely.
00:02
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/orange_tanker.png
00:02
< Soren>
Indeed
00:03
< Ced23Ric>
Mhmm.
00:03
< Ced23Ric>
I could make it yellow on the freighter.
00:03
< Ced23Ric>
And have the slopes alternate yellow/black.
00:03
< Ced23Ric>
Think that'd be too big?
00:03
< Soren>
Thst would be pretty nice, actually.
00:04
< Soren>
that*
00:05
< Ced23Ric>
Lemme try that, too.
00:09
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/yellow_freighter.png
00:09
< Soren>
Nice
00:09
< Soren>
Yeah, thatās clearly a traget.
00:09
< Soren>
target*
00:09
< Soren>
Today, i am misspelling all the things.
00:09
< Ced23Ric>
Yeah. Looks less like a pregnant frigate.
00:10
< Ced23Ric>
... tan headlights are still expensive as fuck, eh?
00:12
< Soren>
yep.
00:13
< Ced23Ric>
White it is, then.
00:17
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/white_wrecker.png
00:17
< Ced23Ric>
Looks a little too much like a hospital ship, though.
00:17
< Ced23Ric>
Whaddaya think?
00:18
< Ced23Ric>
There's arms in the middle and a variable cage on the flanks, to conduct repairs on ships mid-flight. Mobile gantry.
00:18
< Soren>
Yeah.
00:19
< Ced23Ric>
Mhmm.
00:19
< Ced23Ric>
Are there any colours for ... repairs?
00:19
< Ced23Ric>
Other than yellow/blakc for hazard?
00:19
< Soren>
Nothing comes to mind?
00:19
< Soren>
You could try lime green instead of white and red.
00:19
< Ced23Ric>
Me neither.
00:19
< Ced23Ric>
Lemme try.
00:22
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/green_wrecker.png
00:23
< Ced23Ric>
That actually works, if only because it pops. I reverted some "mechanical" parts back to light grey, accents the lime green more.
00:23
< Soren>
Hmm. I rather like that.
00:23
< Ced23Ric>
(And flanges and those arms don't exist in lime anyway.)
00:23
< Ced23Ric>
Yeah, me too.
00:24
< Ced23Ric>
Well, it also leads to less ambiguity on the table.
00:24
< Ced23Ric>
"I go for the yellow freighter."
00:24
< Ced23Ric>
"I take his green ship."
00:24
< Soren>
yeah.
00:24
< Ced23Ric>
So, that works in multiple ways.
00:24
< Ced23Ric>
Mhmm.
00:24
< Ced23Ric>
Thanks!
00:24
< Ced23Ric>
I am always so utilitarian, I ... tend to forgot such things.
00:25
< Ced23Ric>
I mean, there's no reason to paint a massive tank orange if the steel's primer is grey and such.
00:26
< Ced23Ric>
Just like the atomic bomb in Pacific Rim, where someone must#ve spent a day and a half, painting a massive "nuke" sign on the bomb, despite the thing being blown up two days later. :D
00:26
< Soren>
I always thing of it in larger terms, like, what happens if someone welds too near a full tank of fuel?
00:26
< Soren>
think*
00:26
< Ced23Ric>
But it's a tanker.
00:26
< Ced23Ric>
Like, that thing is massive.
00:27
< Ced23Ric>
It makes sense to have red fire extinguishers.
00:27
< Ced23Ric>
It would not make sense to paint an entire fire extinguisher fabrication plant red.
00:27
< Soren>
Not too. I mean, ships larger than that get paint IRL
00:28
< Soren>
If you can afford to prime the ship, you can probably afford to paint some or all of it.
00:28
< Ced23Ric>
I see MAERSKs ships with white on the bridge (climate/sun/heat), and rustbrown upper decks (primer) and black lower decks (sealant against salt water, keeping heat in).
00:29
< Ced23Ric>
http://upload.wikimedia.org/wikipedia/commons/5/52/Container_ship_MV_Maersk_Alab ama.jpg
00:29
< Ced23Ric>
Well, she has a blue stripe.
00:29
< Ced23Ric>
I guess.
00:29
< Ced23Ric>
Again - I am thinking too utilitarian.
00:30
< Soren>
I can always invoke Rule Zero, which is that gray boxes fighting isnāt nearly as romantic.
00:30
< Soren>
And bored people wonāt play the game :)
00:31
< Ced23Ric>
Ha, I am not fighting it.
00:31
< Ced23Ric>
Just justifying myself. ;)
00:31
< Soren>
Yeah, itās just an interesting set of questions to be asking in the first place.
00:32
< Ced23Ric>
http://img204.imageshack.us/img204/3251/ss02511py9.jpg
00:32
< Ced23Ric>
That's a nice mix of vertical and horizontal.
00:32
< Soren>
What do you paint spaceships, and do you evenbother?
00:32
< Soren>
You might end up applying thermal blankets, like the Soyuz, or havin ablative armor layers that arenāt worth painting.
00:32
< Soren>
+g
00:33
< Ced23Ric>
Oh, yeah.
00:33
< Ced23Ric>
That's my angle.
00:33
< Ced23Ric>
It's not worth it.
00:33
< Ced23Ric>
It's a lot of effort and resources with no payoff other than vanity.
00:33
< Soren>
well.
00:33
< Ced23Ric>
Of course, from a game perspective, none of those expenditures matter.
00:33
< Soren>
Itās probably worth the heat savings to paint things white.
00:33
< Ced23Ric>
Having a red ship doesn't cost you anything.
00:33
< Soren>
Thatās as far as it goes, though.
00:34
< Ced23Ric>
Yeah, that's why most container ships have white bridges.
00:34
< Soren>
Yeah.
00:34
< Ced23Ric>
Gives a little bit of a shield against a) surface heat and b) heating up inside.
00:34
< Ced23Ric>
Burning your hands/feet on deck is just as bad as sweating your balls off.
00:35
< Soren>
Yeah. So really, once you fudge that to any color at all, it doesnāt really matter what color you pick.
00:35
< Soren>
Black is probably the most awful, but thatās it.
00:35
< Ced23Ric>
Except for the underside of ships on water.
00:35
< Ced23Ric>
Because it actually insulates.
00:35
< Ced23Ric>
Oceans are pretty cold.
00:35
< Soren>
Well, yes, but weāre still talkign about spaceships.
00:35
< Soren>
talking*
00:36
< Ced23Ric>
In space, it's just asking for heat.
00:36
< Ced23Ric>
And heat is the biggest issue in space combat, because heat signature.
00:36
< Soren>
black and white stripes would probably be even worse, actually.
00:36
< Ced23Ric>
Structural damage?
00:36
< Soren>
Youād get shear zones.
00:36
< Ced23Ric>
Yeah.
00:36
< Soren>
Thermal shear is not good.
00:36
< Ced23Ric>
I was about to try a vertical ship with black/grey/white strips.
00:36
< Ced23Ric>
Vaygr design is so nice.
00:37
< Soren>
It is.
00:37
< Soren>
Itās very stark.
00:37
< Ced23Ric>
http://img4.wikia.nocookie.net/__cb20070518174342/homeworld/images/9/9d/Vaygr_de stroyer.jpg I wonder how to make the two slanted hulls connect at that scale without having them look like shit.
00:37
< Ced23Ric>
Maybe just two hinges.
00:37
< Ced23Ric>
Hinge plates, that is. But that's not a sturdy connection, if it is only one.
00:38
< Ced23Ric>
Or ... 1x2 hinge on the side plate thingies.
00:38
< Ced23Ric>
Instead of the 1x2 brick-height hinges.
00:38
< Ced23Ric>
... now that I think about, I think those can build triangles - right?
00:41
< Ced23Ric>
Ha!
00:41
< Ced23Ric>
They can.
00:41
< Soren>
Hmm. They should
00:41
< Ced23Ric>
That totally works.
00:41
< Soren>
http://www.bricklink.com/catalogItem.asp?P=92692 These?
00:43
< Ced23Ric>
No, I meant ... this: http://www.ced23ric.de/stuff/mf0/triangle.png
00:43
< Ced23Ric>
To get the same-sided triangle core.
00:43
< Soren>
aaaah.
00:43
< Soren>
Yeah, that works.
00:43
< Soren>
Bit fiddly and hard to center, though.
00:44
< Ced23Ric>
Well, as soon as I get more than one, it becomes more stable.
00:44
< Ced23Ric>
And I can use slopes to fill the inside - or hide them, too.
00:44
< Soren>
Try http://www.bricklink.com/catalogItem.asp?P=10288 or http://www.bricklink.com/catalogItem.asp?P=32125
00:46
< Ced23Ric>
From the way the Destroyer looks, I have two "walls" at 60Ā°.
00:46
< Ced23Ric>
With those parts, I have a good center, but I have a harder time attaching those 60Ā° walls.
00:47
< Ced23Ric>
At least that is what I am thinking.
00:47
< Ced23Ric>
On the other hand, this way, I am having a pretty massive core.
00:48
< Soren>
The first one I posted would work just fine for the destroyer.
00:48
< Soren>
Perhaps not the perfect angle, but pretty good, and very solid.
00:49
< Ced23Ric>
It's an even 120Ā° in every direction, that's just the same angle.
00:50
< Ced23Ric>
same-sided triangles are fixed like that.
00:50
< Ced23Ric>
Mhmm.
00:50
< Ced23Ric>
You just put axles in there and 1x2 with axle hole, eh?
00:50
< Ced23Ric>
That'd be solid as a rock.
00:50
< Soren>
Yeah.
00:51
< Ced23Ric>
Even better than my hinges shit AND it beat the rotor in size.
00:51
< Ced23Ric>
Could still use the rotor later, though.
00:51
< Soren>
Technic cores are usually the best way to handle geometry mor complex than rectangular.
00:51
< Soren>
more*
00:51
< Ced23Ric>
Mhmm, cheese slopes are 30Ā°, right?
00:52
< Soren>
Equilateral triangles in Lego are one of the shittiest shapes to try to make and hold together.
00:52
< Soren>
33, I think, but itās close enough for most purposes.
00:53
< Soren>
Nope, 30, youāre golden.
00:53
< Soren>
Could have sworn.
00:53
< Soren>
That makes things much easier.
00:54
< Ced23Ric>
Perfect.
00:54
< Ced23Ric>
Alright, now I am onto something.
00:54
< Ced23Ric>
Because as shitty as hey are to build, that'd look killer.
00:55
< Soren>
it would indeed.
00:55
< Ced23Ric>
Good thing is, you cna compartmentalize the three pieces.
00:55
< Ced23Ric>
Build each wall piece individually, just put the axle bricks in.
00:55
< Ced23Ric>
And then, snap, snap, snap.
00:55
< Soren>
Yeah.
00:56
< Ced23Ric>
Might even use 3 length axles and fasten then.
00:56
< Ced23Ric>
Adds greebles.
00:56
< Ced23Ric>
Oh, Soren.
00:56
< Ced23Ric>
You know these click hinges.
00:57
< Soren>
I am familiar, yeah.
00:57
< Ced23Ric>
Can you fathom a weapon system that'd connected to a male click hinge?
00:57
< Soren>
How so?
00:57
< Ced23Ric>
Oh boy, let me show you two parts - those look like turret or weapon mounts if I ever some one.
00:58
< Soren>
I have a bunch of http://www.bricklink.com/catalogItem.asp?P=44301 from pick-a-brick, so Iāve found uses for them.
00:59
< Ced23Ric>
Yeah, I stocked up on those aswell.
00:59
< Ced23Ric>
If all else, they make for nice protrusions where a 1x2 goes.
00:59
< Soren>
I also have a sack of 1x1s with five studs.
00:59
< Soren>
couple hundred.
00:59
< Soren>
Might go back for more.
00:59
< Ced23Ric>
Travis bricks? Yeah, I got about 50 of 5 different colors, so 250 total.
00:59
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/thinges.png
00:59
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/hinges.png
01:00
< Ced23Ric>
Second link.
01:00
< Ced23Ric>
Whaddaya think?
01:00
< Soren>
I think I have around a thousand by now.
01:00
< Soren>
Ah, those.
01:00
< Soren>
hmmmmmm.
01:00
< Ced23Ric>
For a capital size ship, they could work as heavy mounts.
01:00
< Soren>
Yeah, they could.
01:00
< Ced23Ric>
They are large, so no more than one or two, but still.
01:01
< Soren>
http://www.bricklink.com/catalogItem.asp?P=30553 is the obvious answer.
01:02
< Ced23Ric>
Mhmm. Yeah.
01:04
< Soren>
I dunno. I think youāre ultimately limited by the number of things that will attach to that connector.
01:04
< Ced23Ric>
Heh. Bioncile carapace parts.
01:04
< Ced23Ric>
Yeah, just ind of stood out to me.
01:04
< Ced23Ric>
It's all brainstorming at this point.
01:04
< Soren>
http://www.bricklink.com/catalogItem.asp?P=41532 One of these recessed a stud would probably make a better turret mount. Gives you some rotation.
01:06
< Ced23Ric>
I gotta be mindful about recessing, though.
01:06
< Soren>
http://www.bricklink.com/catalogItem.asp?P=30396 with a http://www.bricklink.com/catalogItem.asp?P=6628 in it to give you a proper, wiggly turret
01:06
< Ced23Ric>
The way I am looking at it, I cannot go to thick on the walls ot the thing will blow through scale.
01:07
< Ced23Ric>
That'd be a ball turret with no weight to the housing ,though.
01:07
< Soren>
Okay, then you might want to think about http://www.bricklink.com/catalogItem.asp?P=87082 with two http://www.bricklink.com/catalogItem.asp?P=32013. Plenty of mounting options.
01:08
< Ced23Ric>
Mhmm, mhmm.
01:09
< Soren>
A bit big, but you could probably cram one or two on there.
01:10
< Ced23Ric>
Ha!
01:10
< Ced23Ric>
I just found the holy grail.
01:10
< Ced23Ric>
http://www.bricklink.com/catalogItem.asp?P=10288
01:10
< Ced23Ric>
But not with axle holes.
01:10
< Ced23Ric>
But straight up axles.
01:10
< Ced23Ric>
Makes for a nice and tight core.
01:12
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_core.png
01:12
< Ced23Ric>
Yes, no, maybe, abort?
01:19
< Soren>
That looks good, although keep in mind that half-axle length connections are fragile.
01:19
< Soren>
Thatās why i didnāt recommend that one to begin with.
01:20
< Ced23Ric>
Mhmm, yeah.
01:20
< Ced23Ric>
But!
01:20
< Ced23Ric>
Now it is aligned at 120Ā° per rotation.
01:20
< Ced23Ric>
And I can reinforce it with the rotor.
01:20
< Ced23Ric>
And it is tighter than the axle hole one, which is sorely needed. Let me show you the blockout silouette I came up with.
01:21
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_block.png
01:21
< Ced23Ric>
Reinforcing is easy when the core sits. :)
01:21
< Soren>
Itās true.
01:22
< Ced23Ric>
Think that's gonna make for interesting slanted bits?
01:22
< Soren>
I may have to steal that.
01:22
< Soren>
Oh, yes.
01:22
< Ced23Ric>
I wondered if I should go only 2 bricks wide.
01:22
< Ced23Ric>
As it is, that things is 8.5 studs wide.
01:22
< Soren>
I think thatās wise.
01:22
< Soren>
Youāll run into size creep anyway.
01:22
< Ced23Ric>
3 bricks is heavy.
01:22
< Soren>
It is.
01:22
< Ced23Ric>
Mhm.
01:23
< Ced23Ric>
Well, and I can use roof top shingles.
01:23
< Ced23Ric>
Makes for a smoother top.
01:23
< Ced23Ric>
But the math of it is sexy.
01:23
< Ced23Ric>
120Ā°, 30Ā°, 60Ā°, that part.
01:23
< Soren>
Very. I can think of a couple good large-scale uses for this.
01:23
< Soren>
30Āŗ angles are good fun all around.
01:26
< Ced23Ric>
Got it down to 8 studs wide.
01:27
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_block8.png
01:27
< Ced23Ric>
There.
01:29
< Soren>
Very slick.
01:29
< Ced23Ric>
Now to wall the front up, add the slanted elements, give it engines and off she goes.
01:31
< Soren>
Sounds like youāre good to go, yeah.
01:32
< Ced23Ric>
... as soon as I figured out how to seal her up.
01:32
< Soren>
when in doubt, cheat.
01:36
< Soren>
http://www.bricklink.com/catalogItem.asp?P=51739 These are probably close enough to work if nothing else does.
01:37
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_block8seal.png
01:37
< Ced23Ric>
Got it.
01:37
< Ced23Ric>
Headlight safe the day.
01:37
< Ced23Ric>
And what a seal it is.
01:37
< Soren>
indeed
01:38
< Ced23Ric>
Obviously need strengthening and all that, but that's my core.
01:38
< Ced23Ric>
And I can run that to the back as far as I want and then go vertical.
01:38
< Soren>
yeah.
01:38
< Ced23Ric>
Soren, if I may say something here ...
01:38
< Ced23Ric>
... I missed this.
01:39
< Ced23Ric>
I don't know if this entertains you enough, but our chit chats about forcing ABS to do our bidding was sorely missed.
01:39
< Soren>
aw.
01:40
< Soren>
Iām always happy to talk shop.
01:40
< Ced23Ric>
16 studs length. I'll dedicate 8 forward for the right slanted section, 4 foreward for the left and 6 going into the back, leaving me with 2 studs to play with.
01:40
< Soren>
It usually inspires me to think up some dirty tricks of my own.
01:40
< Ced23Ric>
Well, it's just you and me, no-one we can evanglize, assit or shock.
01:40
< Ced23Ric>
I missed a good chun of letters there.
01:40
< Ced23Ric>
kkkkkkkkk
01:40
< Ced23Ric>
CHUNK.
01:40
< Soren>
So we almost have to accomplish things.
01:40
< Ced23Ric>
Yeah!
01:41
< Ced23Ric>
No distractions.
01:41
< Ced23Ric>
I thin I can even get colors going here.
01:41
< Soren>
http://www.bricklink.com/catalogItemPic.asp?P=45749 Oh, hey, I found a bag of these while unpacking.
01:41
< Ced23Ric>
Like, with 8 studs front, I can have 2 red front, 2 white, 1 red, 1 white, 2 grey.
01:41
< Soren>
I should use those forā¦ purposes.
01:41
< Ced23Ric>
I found something that made me shameful.
01:41
< Ced23Ric>
And you need to email me your current post address.
01:42
< Soren>
ohoho.
01:42
< Ced23Ric>
Because it seems like a bag of handpicked dark green parts is sitting here and collected dust for almost 2 years.
01:43
< Soren>
well, yay.
01:43
< Soren>
Sent!
01:45
< Ced23Ric>
There's this one bit that looks like a turbine.
01:45
< Ced23Ric>
Sec.
01:45
< Ced23Ric>
(Also: Thanks. Will post soon.)
01:45
< Soren>
Thank you. I love free lego.
01:46
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/sideskirts.png
01:46
< Ced23Ric>
Would it be lazy to use those as main thrusters?
01:46
< Soren>
Ah, those.
01:46
< Soren>
No, I think itās better than the 1x1 rounds youāve got right now.
01:47
< Ced23Ric>
Pssst.
01:47
< Ced23Ric>
Those things are just ... massive.
01:47
< Ced23Ric>
2x4 essentially.
01:47
< Ced23Ric>
I can just slam them on the flanks of the backwards module.
01:53
< Soren>
yeah.
01:54
< Ced23Ric>
Mhmm.
01:55
< Ced23Ric>
If the axle piece is my single point of connection at 0.5 axle depth. I am pretty much fucked.
01:55
< Ced23Ric>
Unless I cheat.
01:55
< Soren>
Well, youāve got some room to cheat. One rotor piece should be enough security, and those are pleasantly thin.
01:56
< Ced23Ric>
The options are superglue, epoxy, loctite or biting the axle and hoping the friction does it.
01:56
< Ced23Ric>
No room for a rotor piece.
01:56
< Ced23Ric>
The axle hole version is too wide to replace this.
01:56
< Ced23Ric>
Putting them flush doesn't work, they touch.
01:56 * Ced23Ric rubs his chin.
01:57
< Ced23Ric>
Honestly, I'd superglue the fucker.
01:57
< Ced23Ric>
It's no expensive parts.
01:57
< Ced23Ric>
And it'd be a one-off.
01:59
< Soren>
Nah, just move the bricks out a stud, use the axle hole version, and think up something clever to do with the half-stud length of axle poking out.
01:59
< Soren>
Bam, all settled.
01:59
< Ced23Ric>
I'll look into that once I found the axle hole version in LDD.
02:00
< Ced23Ric>
(Which is the first reason why I am doing THIS.)
02:08
< Soren>
Ah, well then.
02:16
< Ced23Ric>
... had to do a first shorting/trimming pass.
02:16
< Ced23Ric>
The back go way too big way too quick.
02:17
< Ced23Ric>
I also made the left ponton 2 plates smaller, so the right one looks more beefy.
02:18
< Ced23Ric>
And I installed a PD turret.
02:18
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_sizecomp.png
02:22
< Soren>
Nice.
02:23
< Soren>
Those do make really good anegines, yeah.
02:23
< Soren>
engines*
02:24
< Ced23Ric>
Yeah.
02:24
< Ced23Ric>
They really loo like they can move that behemoth.
02:25
< Ced23Ric>
Fuck.
02:25
< Ced23Ric>
Now a modulex bit would be PERFECT for the bridge.
02:27
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_front.png
02:27
< Ced23Ric>
See what I mean?
02:27
< Soren>
Ooh, yes.
02:27
< Ced23Ric>
Also, differently weighted pontons.
02:35
< Soren>
Yeah, thatās looking pretty good.
02:35
< Soren>
Once you can start striping it up itās going to look really nice.
02:43
< Ced23Ric>
Yupp.
02:43
< Ced23Ric>
I am getting there.
02:43
< Ced23Ric>
The ungreebled shape is already sweet.
02:48
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_shape.png
02:48
< Ced23Ric>
There she is.
02:48
< Ced23Ric>
Uncoloured, ungreebled.
02:48
< Ced23Ric>
But the hull is pretty much done.
02:50
< Ced23Ric>
And despite her hefty look, she does not fall out of scale.
02:50
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_vs_carrier.png
03:07
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_stripes.png
03:07
< Ced23Ric>
Started painting her up.
03:13
< Soren>
slick!
03:13
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_stripes2.png
03:13
< Ced23Ric>
Try this.
03:14
< Ced23Ric>
Okay, I think I got the hull and the paintjob for the pontons sorted.
03:14
< Ced23Ric>
Now ... weapons.
03:14
< Ced23Ric>
Which it has none bar a lonely PDG.
03:15
< Ced23Ric>
I can probably make it a missile boat by replacing some cheese slopes with 1x1 round & 1x1 round flats.
03:16
< Ced23Ric>
Okay, 9 launch tubes installed.
03:16
< Ced23Ric>
I should probably decide on speccs here.
03:17
< Ced23Ric>
What do you feel like?
03:17
< Ced23Ric>
I know I want a Y and mid range. That's two systems. She is a cruiser, so two more.
03:17
< Ced23Ric>
The PD could go.
03:17
< Soren>
blue and more mid, i think.
03:17
< Soren>
all hurt all the time.
03:18
< Ced23Ric>
Alright, that works.
03:18
< Ced23Ric>
So W W B Y M M M8
03:18
< Soren>
yeah.
03:19
< Ced23Ric>
Okay, let's focus on that blue first.
03:19
< Ced23Ric>
Tubes are easy, I can plaster that thing with tubes.
03:19
< Ced23Ric>
But what's the blue here?
03:20
< Ced23Ric>
Could be point defense lasers - automated anti missile turrets, such things.
03:20
< Soren>
You could add some spaced armor.
03:20
< Ced23Ric>
Use lego hands and coat it with them. Makes it super prickly.
03:20
< Ced23Ric>
Ugh, no.
03:20
< Ced23Ric>
There is literally not a single millimeter i can go.
03:20
< Soren>
http://www.bricklink.com/catalogItem.asp?P=890 you sure?
03:20
< Ced23Ric>
It's at the seams of the constraints size wise.
03:20
< Soren>
http://www.bricklink.com/catalogItem.asp?P=30258
03:20
< Ced23Ric>
Heh. I love those roadsigns.
03:20
< Ced23Ric>
But yeah.
03:21
< Soren>
ākay
03:21
< Ced23Ric>
The hull is a lot less forgiving for alterations than it may seem.
03:21
< Soren>
a shield generator is an option. Or a heat sink.
03:24
< Ced23Ric>
... because heat signature is trouble time.
03:24
< Ced23Ric>
Mhmm, yeah.
03:24
< Ced23Ric>
Well, we have a 2x2 studded area, that can be used up to 2x4 wide.
03:24
< Ced23Ric>
That must work as a heatsink or shield generator.
03:24
< Soren>
mm.
03:24
< Ced23Ric>
What about translucent orange plates with grilles on top?
03:24
< Soren>
A fine plan.
03:26
< Ced23Ric>
Looks a bit derpy. Let me try latices ...
03:37
< Ced23Ric>
Nope, not getting anywhere.
03:44
< Ced23Ric>
Alright.
03:44
< Ced23Ric>
I have, now, 12 torpedo tubes, in various angles, assorted in three batteries of 3, 3 and 6.
03:45
< Ced23Ric>
I also have a heat sink mouned on the main hull.
03:45
< Ced23Ric>
Which leaves us with the Y missing.
03:45
< Soren>
Youāve got antennae.
03:45
< Ced23Ric>
For that, I install all kinds of antennas and shit.
03:45
< Soren>
You could add a large radome as well, perhaps with a few vanes poking off at an odd angle.
03:46
< Ced23Ric>
That ... gives me an idea.
03:46
< Ced23Ric>
The radome would really just be a 3x3 round.
03:47
< Ced23Ric>
Like, the dish.
03:47
< Soren>
Yeah, thatād work.
03:48
< Ced23Ric>
Okay, I think I got it then.
03:48
< Ced23Ric>
Lemme make a beautyshot.
03:50
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_final.png
03:50
< Ced23Ric>
There she is.
03:51
< Soren>
Quite a beast.
03:52
< Soren>
Made of missiles and middle fingers, clearly.
03:52
< Ced23Ric>
I wonder if I should beef up the larger ponton by slapping a piece of bioncle on the flank.
03:53
< Soren>
Hmm. Itās a thought.
03:55
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/triangle_beef.png
03:55
< Ced23Ric>
There.
03:55
< Ced23Ric>
Offsets the radome.
03:55
< Soren>
Yeah. That does look nice.
03:56
< Ced23Ric>
Alright, it's a wrap then.
03:56
< Soren>
Couple of those, a frigate to refuel your frames, and a scout frigate to lay YY spots across the boardā¦ youād be set up.
03:58
< Ced23Ric>
WWBYMMM8 x2 makes sense.
03:58
< Ced23Ric>
Now, the refuel frigate is that the cheeky baby carrier or a light carrier?
03:58
< Soren>
cheeky baby carrier.
03:58
< Soren>
Iām of the opinion that dedeicated carriers make the most sense.
03:58
< Soren>
-e
03:58
< Ced23Ric>
So WW-PD-PD-KK.
03:58
< Soren>
Yes.
03:58
< Ced23Ric>
As in, double red PD from one system.
03:59
< Ced23Ric>
Mhmm.
03:59
< Ced23Ric>
Which Vargyr ship shall serve? :D
03:59
< Soren>
the amrine friagte with two bays instead of one would be nice.
03:59
< Soren>
marine*
03:59
< Soren>
http://www.bricklink.com/catalogItem.asp?P=53543 also, check this piece out.
04:00
< Soren>
comes in both red and white - lots of promise.
04:00
< Ced23Ric>
http://shipyards.relicnews.com/hw2/images/display.htm?demo_091303_21.jpg
04:00
< Ced23Ric>
This thing, then?
04:01
< Soren>
Oh, hunh, the Vagyr one is called something else.
04:01
< Soren>
http://shipyards.relicnews.com/hw2/v_ifrig.htm
04:01
< Ced23Ric>
Yeah!
04:02
< Ced23Ric>
That thing was what I was gonna pull instead.
04:02
< Soren>
But yeah. two of those bays back-to-back instead of one, and itās got a dinky chin gun already.
04:02
< Ced23Ric>
Yeah.
04:02
< Ced23Ric>
So I am running only 2 frame companies.
04:02
< Ced23Ric>
On a fragile baby carrier.
04:02
< Ced23Ric>
I dunno, man.
04:03
< Ced23Ric>
I'd have room for two more ships or companies.
04:03
< Ced23Ric>
Could throw in a light carrier.
04:03
< Soren>
Itās a start. If you really need to, you could disarm it and give it a blue.
04:03
< Ced23Ric>
Or another full blown ship with one catapult.
04:03
< Ced23Ric>
True.
04:03
< Soren>
or make two and armor them up, whichever you prefer.
04:03
< Soren>
Itās just that if you concentrate that vulnerability, you can focus on making everything else too deadly to ignore.
04:05
< Ced23Ric>
http://shipyards.relicnews.com/hw2/v_command_corvette02.gif
04:05
< Ced23Ric>
That thing.
04:06
< Ced23Ric>
Scout Frigate.
04:06
< Soren>
Yep.
04:06
< Soren>
No question.
04:07
< Ced23Ric>
Mhmm.
04:07
< Soren>
Maybe with extra pokey antennae like the version in this concept: http://shipyards.relicnews.com/hw2/images/display.htm?concept_RC_V_minelayer_cor vette01.jpg
04:08
< Ced23Ric>
I think I like the idea of two missile cruisers, a baby carrier, a scout frigate and will just add a "soldier" ship. WW B Y PD/M (split) K.
04:08
< Soren>
Yeah, that seems sensible.
04:08
< Ced23Ric>
Scout frigate might aswell be W W Y Y S/M split. Just some pesky return fire at longest range.
04:08
< Soren>
lots of options, so you can shuffle things around depending on what works in play.
04:09
< Ced23Ric>
Or go straight MM.
04:09
< Soren>
Yeah.
04:09
< Ced23Ric>
Oh well.
04:09
< Soren>
Mo, I think you have the right idea.
04:09
< Soren>
No*
04:09
< Ced23Ric>
Retain that option. Yeah.
04:09
< Soren>
Being able to hit something at all is usually better, yeah.
04:09
< Soren>
If thereās a juicy spot hanging around, you want that.
04:09
< Ced23Ric>
Wouldn't be the baby carrier better as W W PD/M K K then?
04:10
< Soren>
Hmm. Worth a shot!
04:10
< Ced23Ric>
Just throw on two torpedo tubes to the dinky chin gun.
04:10
< Ced23Ric>
Hull will be vast enough.
04:10
< Soren>
I was thinking it would be too vulnerable to a snatch with attacking frames, but you might be right.
04:10
< Soren>
And Iām never going to say āno, donāt put missiles on that.ā
04:10
< Ced23Ric>
I'll keep it close to the other carrier.
04:10
< Ced23Ric>
So they can provide both frame and PD assistance.
04:11
< Ced23Ric>
In general, that fleet would fly in tight formation.
04:11
< Soren>
Makes sense.
04:11
< Ced23Ric>
I am leaning towards the Y ace.
04:12
< Ced23Ric>
Because that's a terribly mean d8 spot.
04:12
< Soren>
Mmm. Yeah, I canāt see a downside to that.
04:13
< Soren>
More or less ensures that your frigate-carrier can urt things.
04:13
< Soren>
hurt*
04:13
< Ced23Ric>
Yupp.
04:13
< Ced23Ric>
Otherwise, it couldn't spot that well. Those W are movement, defense and spot.
04:13
< Ced23Ric>
And there is only two of them.
04:14
< Ced23Ric>
... which faction do these ships belong to?
04:14
< Ced23Ric>
'rubs chin*
04:14
< Ced23Ric>
Free Colony? Seems all too militaristic for Ijad.
04:15
< Soren>
Could be, sure.
04:17
< Ced23Ric>
I'll be subtle and call the big ones "Cataclysm" and "Beast".
04:18
< Ced23Ric>
Also, I am pondering staying awake ... because it is 5:15 in the am ... or going for a quick nap. And I am undecided.
04:18
< Soren>
A nap might do you good.
04:19
< Soren>
Usually when I stay up that late, my judgment degrades.
04:19
< Soren>
And I become susceptible to ba advice.
04:19
< Ced23Ric>
I feel a little sluggish in the brainpan, yeah.
04:19
< Soren>
I would give you hilarious bad advice.
04:19
< Ced23Ric>
I'll be back in a bit. Catch you on your evening. If I do.
04:20
< Ced23Ric>
But I like even your bad advice..! :D
04:20
< Soren>
Itās well into now, but yes
04:20
< Soren>
nap well!
04:20 Ced23Ric is now known as Ced23Bed
04:20
< Ced23Bed>
Buh-bye.
09:06 Soren is now known as Soren[Away]
11:57 Linen [NSwebIRC@Nightstar-p0hqr8.rev.eftel.com] has joined #mf0
11:58 Linen [NSwebIRC@Nightstar-p0hqr8.rev.eftel.com] has quit [[NS] Quit: Page closed]
12:18 Ced23Bed is now known as Ced23Ric
12:18
< Ced23Ric>
Whoops.
12:18
< Ced23Ric>
That was a long nap.
13:00
< Ced23Ric>
... and it starts with forming the drop bay on the baby carrier frigate in a way that looks good, yet fits on 12 studs. Oh, bugger.
13:30 Soren[Away] [Soren@Nightstar-o43pp7.sntcca.sbcglobal.net] has quit [Ping timeout: 121 seconds]
21:04 Ced23Ric [me@Nightstar-m3oect.cust.telecolumbus.net] has quit [[NS] Quit: ]
22:33 Ced23Ric [me@Nightstar-m3oect.cust.telecolumbus.net] has joined #mf0
22:34
< Ced23Ric>
Heya.
23:16 Soren [Soren@Nightstar-ogh.i6f.230.162.IP] has joined #mf0
23:30
< Ced23Ric>
ASoren.
23:31
< Ced23Ric>
... there should be a space in there somewhere.
23:31
< Ced23Ric>
You decide where it goes.
23:31
< Ced23Ric>
Anyway.
23:31
< Ced23Ric>
I tried the frigates and failed horribly.
23:32
< Ced23Ric>
Then I tried the light carrier/battleship and it came out much better than my frigate fails.
23:34
< Ced23Ric>
... but I had another breakthrough. I found my Free Colony / SU frame representation, aces and regulars.
23:34
< Ced23Ric>
http://www.ced23ric.de/stuff/mf0/alpha_bandit_frames.png
23:34
< Ced23Ric>
They even have multi-axis articulation. :D
--- Log closed Tue Apr 22 00:00:48 2014
mf0 logs -> 2014 -> Mon, 21 Apr 2014< mf0.20140420.log - mf0.20140422.log >

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