code logs -> 2016 -> Mon, 12 Dec 2016< code.20161211.log - code.20161213.log >
--- Log opened Mon Dec 12 00:00:03 2016
--- Day changed Mon Dec 12 2016
00:00
<&ToxicFrog>
Well, he's been playing beep, the preceding game, for like a year now
00:00
<&ToxicFrog>
The goal is to have it up and running by the time he's able to play it
00:00
< Vornotron>
And he's really good at Kerbal Space Program
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00:21 * ToxicFrog finishes AoC 5-1
00:21
<&ToxicFrog>
this is one of those problems that's 20 lines in clojure but would have been 2 in bash
00:52
<@Reiv>
Vornotron: For given values of 'really good', you are absolutely correct
00:53
< Vornotron>
He can get it to do precisely what he wants it to do, so yes
00:57
<@Reiv>
I feel like I should remind you that his entire goal is to make things explode
00:57
<@Reiv>
Which, while an admirable and no doubt amusing achievement
00:57
<@Reiv>
Is also, shall we say, something of a baseline state for KSP to be involved with
00:58
<@Reiv>
On the /other/ hand, not only has he worked out that he wants things to explode, he /has/ learned the art of timing the staging correctly for the booms to happen as /desired/
00:58
<@Reiv>
Too soon, and they're very small.
00:58
<@Reiv>
Too late, and it takes too long.
01:20
<&ToxicFrog>
He also knows that you should press T and Z before takeoff, although I'm not sure if he knows what they do.
01:22
<@Alek>
what do they?
01:25
<@Reiv>
SAS for stabilisation, Z for throttle
01:33
<&ToxicFrog>
T toggles SAS, Z maxes the throttle.
01:38 * Vornotron only just this week discovered that EVA suits had lights on them
01:40
<@simon_>
what's the type of logical fallacy called where one says "instead of solving problem A, we should be solving problem B" when they're not mutually exclusive?
01:41
<@simon_>
it is, I suppose, a false dilemma. but I've heard another term also.
01:41
<@Reiv>
Vornotron: Oh my god I cannot fly those suits without the lights
01:41
<@Reiv>
I cannot fly them without the lights because without the lights I cannot /steer/
01:42
<@Reiv>
Though admittedly now that they get navballs things are considerably improved~
01:42
< Vornotron>
Navball is civilization
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01:45
<@Reiv>
I still need to seriously consider writing a mod that lets you take Engineer Kerbals and weld docking ports together
01:45
<@Reiv>
But it would require me to learn dlls /and/ programming /and/ modelling all in one go
01:45
<@Reiv>
And that just kind of slams into being a nonstarter.
01:46
< Vornotron>
Like... make it so the ports can never again be undocked?
01:47
<@Reiv>
Without sending another Engineer, at minimum, yes.
01:47
<@Reiv>
This would also drastically increase the strength of the join, to normal-parts-attached-together levels.
01:48
<@Reiv>
It is pretty much for assembling space stations and multi-part space rockets together so they don't wobble so much once you try to move them
01:51
<&ToxicFrog>
Reiv: pretty sure that mog already exists
01:52 * Vornotron remembers his two favorite projects: launching two rockets, joining their payloads in space, and then landing the combined object on the mun...
01:52
<&ToxicFrog>
In at least two different versions
01:53
< Vornotron>
and launching a rocket with two AGUs that I attached to either end of a fucking *kickback* to make sure it's got both a heat shield and chutes in the right location
01:53
<&ToxicFrog>
(KAS lets you weld parts from EVA, and there's another the name of which I can't remember that lets you *delete* docked ports and permanently join the stuff on either side)
01:53
< Vornotron>
(seriously who A. leaves a kickback behind in space and B. needs it back later)
01:56
<@Reiv>
TF: KAS, last I checked, lets me weld individual parts onto other individual parts, which is fantastic don't get me wrong
01:56
<@Reiv>
But I want to take two 100 part ships and end up with a 200 part monstrosity in orbit that doesn't waggle like a lunatic
01:56
<@Reiv>
(I admit my example may be prone to excessive lag, but for simplicities sake lets's run with it)
01:56
< Vornotron>
then there was the one which got me grumpy 'cause it didn't work at all until I figured out the translatron, which was picking up a part from the mun.
01:57
<@Reiv>
The one that actively deletes the docking joints... works...
01:57
<@Reiv>
But I find it a little inelegant. I'd have preferred to admit that there /was/ a docking port there, it's just a bit, you know, stuck. <3
01:57
<&ToxicFrog>
I believe there's also a more general partwelder mod you could use for that
02:18
<@Reiv>
I believe the one you are talking about *actually* takes multiple parts and makes them one part *in the VAB*
02:18
<@Reiv>
For partcount reduction purposes
02:18
<@Reiv>
I say this because you invoked it by name and I got all excited~
02:18
<@Reiv>
when I saw it, too~
02:33
<@simon_>
is there a gcc flag that disables warnings and only shows errors?
02:34
<@simon_>
in my attempt to update some 25 year old code, I want to first make it compile with warnings and then fix all of those, too.
02:34
<@simon_>
for example, I get:
02:34
<@simon_>
comm.c:289:3: warning: âsigsetmaskâ is deprecated [-Wdeprecated-declarations]
02:34
<@simon_>
sigsetmask(mask);
02:35
<@simon_>
deprecated means it probably still works. :P
02:35
<@simon_>
I didn't specify any -W... arguments.
02:37
<@simon_>
or this one:
02:37
<@simon_>
comm.c:417:4: warning: implicit declaration of function âweather_and_timeâ [-Wimplicit-function-declaration]
02:37
<@simon_>
weather_and_time(1);
02:38
<@simon_>
I should be adding some header files for when these objects refer to one another.
02:38
<@simon_>
I assume that implicit declarations are actually completely type-unsafe.
02:39
< Vornotron>
just -w
02:39
<@simon_>
thanks :)
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03:32 * simomorphism is fixing old C code at 4:30 AM when listening to Ben Phipps - Don't Look Back, and he gets this error: magic.c:1125:2: error: incompatible implicit declaration of function âdo_lookâ
03:32
<@simomorphism>
I'm in conflict now.
03:38
<@celticminstrel>
https://www.kb.cert.org/vuls/id/582384
04:06
<@simomorphism>
hmm, wow. the last release of DikuMUD actually had obvious bugs in it.
04:07
<@simomorphism>
apparently the last author gave up fixing them halfway and just made an 'interpreter-quinn.c' with some of the changes so it compiled, but going over some of the changes he made, there is e.g.:
04:07
<@simomorphism>
- if (strncmp(crypt(arg, d->pwd), d->pwd, 10))
04:07
<@simomorphism>
+ if (strncmp(crypt(arg, d->pwd), d->pwd), 10)
04:07
<@celticminstrel>
...uhhh...
04:08
<@simomorphism>
i.e. 'if (X, 10)' where X is strncmp() called with too few arguments.
04:08
<@celticminstrel>
Right.
04:08
<@simomorphism>
makes me wonder how serious those differences are.
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--- Log closed Mon Dec 12 10:13:29 2016
--- Log opened Mon Dec 12 10:13:40 2016
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14:50
<@abudhabi>
How do I put a wordpress site into "down for maintenance" mode?
14:50
<@abudhabi>
I'm getting ready to do some major changes, and I don't want the site visible while I work.
14:53
< Vornotron>
There's plugins for it
14:56
<@abudhabi>
Thanks.
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15:14
< catadroid>
Rawr
15:15
< catadroid>
I wonder if I can find someone who can draw a decent stylised duck for me
15:15
< catadroid>
(I'm onto the important parts of language design)
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19:09
<&McMartin>
http://io.livecode.ch/learn/namin/unsound
20:11 * abudhabi curses whoever designed the way sidebars are added in WP.
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--- Log closed Tue Dec 13 00:00:33 2016
code logs -> 2016 -> Mon, 12 Dec 2016< code.20161211.log - code.20161213.log >

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