code logs -> 2012 -> Sun, 22 Apr 2012< code.20120421.log - code.20120423.log >
--- Log opened Sun Apr 22 00:00:57 2012
00:48 You're now known as TheWatcher[T-2]
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03:31
<~Vornicus>
I think I'm overengineering this, or trying to.
03:39
<&Derakon>
If any of you don't mind reading a wall of text (~1k words) and giving me feedback on it, I'd appreciate it. http://angband.oook.cz/forum/showpost.php?p=68726&postcount=13
03:39
<&Derakon>
The goal here is to handle the stuff that items do, basically.
03:40
<&Derakon>
Which includes casting spells, giving special abilities like resisting fire, boosting stats, and a bunch of other stuff.
03:47
<&McMartin>
Nothing there looks immediately problematic, though I'm not super famliar with angband so I may be missing things.
03:47
<&Derakon>
Yeah, I'm not expecting Angband-specific knowledge from you guys; mostly just a sanity check.
03:48
<&Derakon>
Just think "generic turn-based roguelike" and you shouldn't have any trouble encompassing what Angband does.
03:48
<&McMartin>
Outsider sanity check passes
03:48
<&Derakon>
Danke.
03:48
<&McMartin>
Yeah, I'm bringing my nethackery to bear
03:49
<&McMartin>
Nethack would include a concept of a fuse that starts on item spawn and cannot be turned off
03:49
<&Derakon>
What does it use that for?
03:49
<&McMartin>
Corpses going rotten after a certain period of time, eggs hatching
03:49
<&Derakon>
Ah.
03:50
<@Alek>
well, fuse should be pausable if you have something like Time Stop.
03:50
<&Derakon>
I could see that being done in Angband too; one of the reasons that this effects rewrite is a big deal is that we want to increase the variety of items in the game.
03:50
<&McMartin>
In nethack, you don't, so.
03:51
<&McMartin>
But there time stop would be a "make all fuses stop"
03:51
<&McMartin>
Tinning a food item removes the rot timer outright.
03:52
<@ToxicFrog>
Alek: there's basically two ways to handle that, both of which, IIRC, are used by nethack in different circumstances; one is "fuses are tied to the global clock, and a hasted player can take multiple actions per clock tick", and the other is "fuses are tied to the object clock, and a slower object gets fewer ticks per unit time"
03:52
<&Derakon>
If I were to do fuses in Pyrel (my Angband rewrite) it'd probably be as items with an update() function and a "speed" property.
03:53
<&Derakon>
Objects' update() functions get called with a frequency depending on their speed, and this goes for the player too.
03:53
<&Derakon>
So Time Stop would basically be equivalent to the player's speed getting set to +arbitrary for N player turns.
04:26
<&Derakon>
"bobotheking has amazed us all in two ways. The first being his ability to write massively complex bots, that require a level of programming well beyond the abilities of 99.9% of the community. The second amazement comes from his ability to find mind-numbingly boring games to make movies out of; with the end result making paint drying look like the first run of Citizen Kane."
04:27
<&Derakon>
(from the TASVideos forums, where bobotheking wrote a bot to play the Beetle Mania minigame in Super Mario RPG)
04:29
<@ToxicFrog>
snrk
04:31
<@ToxicFrog>
my favorite programming/TAS confluence is still the Super Mario Land 2 memory corruption TAS
04:32
<&Derakon>
Ahh yes, the one where you set the "game complete" bit by breaking a specific block.
04:43
<&Derakon>
http://www.wired.com/gamelife/2012/04/prince-of-persia-source-code/?pid=2480&vie wall=true
04:43
<~Vornicus>
I don't remember the beetle mania minigame.
04:43
<&Derakon>
Photos of the resurrection of the Prince of Persia source code.
04:43
<&Derakon>
Particularly, http://www.wired.com/gamelife/wp-content/gallery/popsource/krauss-princeofpersia -006.jpg
04:44
<&Derakon>
Vorn: I think you had to buy it from an NPC?
04:44
<&McMartin>
Derakon: Jason Scott is also responsible for the documentary GET LAMP
04:45
<&Derakon>
It's set up like a fixed shmup -- you have a bug at the bottom of the screen that can shoot upwards, and beetles spawn and bounce around the screen.
04:45
<&Derakon>
The gimmick being that when you shoot a beetle, it explodes and can potentially cause nearby beetles to explode too -- and each beetle is worth 2x the points of the previous one, up to a cap.
04:45
<&Derakon>
So the TAS is a 45-minute endeavour to max out the score.
04:46
<&McMartin>
(Also, am I the only person who actually read any of the PoP source)
04:46
<&Derakon>
McM: I haven't heard of the person nor the documentary.
04:46
<~Vornicus>
(I haven't downloaded it yet but I intend to)
04:46
<&Derakon>
I looked at the design docs.
05:02 * Vornicus hunts up the TAS TF talked about. wow, that's nuts.
05:02
<~Vornicus>
But not quite as silly as King's Bounty.
05:05
<&Derakon>
King's Bounty is the logical extension of luck manipulation.
05:05
<&Derakon>
It's thus very predictable once you know how the game is set up.
05:06
<&Derakon>
Super Mario Land 2, on the other hand, involves loading random bits of memory into the level data and then manipulating that memory by interacting with it in-game (i.e. toggling bits by breaking blocks which happen to represent those bits).
05:07
<&Derakon>
The player is, in a very direct sense, a pointer into memory in that game.
05:15
<@ToxicFrog>
Yeah, King's Bounty is more photogenic but SML2 relies on using the player character as a memory editor.
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05:24
<~Vornicus>
King's Bounty isn't photogenic so much as, uh.
05:24
<~Vornicus>
The entire gameplay is one frame
05:24
<~Vornicus>
It is a photo.
05:25 Noah [noah@61024F.5703AE.E69E37.4C36D0] has joined #code
05:26
< Noah>
It always amazes me that people still connect routers and leave them entirely unconfigured
05:27
<~Vornicus>
Mine at least is set to only get to config from a wired lan connection.
05:28
< Noah>
Yea, was about to connect to my phone and I saw "NETGEAR" no lock
05:28
< Noah>
It's on a comcast cable connection, and judging by the speedtests, I think others are using it too
05:28
< Noah>
Still, it's a lot faster than my phone
05:28
<~Vornicus>
though the wireless pass is weird because I set stuff up and couldn't get my chosen password ot take and I only figured out why after i'd connected something like half a dozen devices.
05:29
< Noah>
WNR1000v2... brb, checking default password
05:30
< Eri>
You should set it up to replace all pictures with cats
05:32
< Noah>
Huh, looks like only me connected, assuming this shows wired PCs too
05:33
< Noah>
I should just add facebook to the blocked sites
05:33
< Noah>
That will usually get a router reset pretty fast, lol
05:34
< Noah>
http://www.ex-parrot.com/pete/upside-down-ternet.html
05:34
< Noah>
That one's fun
05:37
<~Vornicus>
That's a good 'un
05:56
< Noah>
So, what is LaTeX?
05:57
<@Alek>
a typesetting system.
05:58
<@rms>
It's what MS Word wishes it could be, but can never be because of fetal alchohol syndrome.
05:58
<@Alek>
http://www.latex-project.org/intro.html
05:58
<@Alek>
LaTeX is NOT a word processing app.
05:59
<@Alek>
it's for people who just want to write their document without worrying about formatting.
05:59
<@rms>
Right
05:59
<&Derakon>
LaTeX is what you use if you're a scientist or engineer of some description and you want to write an article and be taken seriously.
05:59
<&Derakon>
I wouldn't say it lets you not worry about formatting.
06:00
<&Derakon>
But it handles a similar amount of formatting for you as, say, HTML does -- they're both markup languages.
06:00
<&Derakon>
LaTeX also has really serious mathematical formula display support though.
06:00
<@Alek>
oh yeah.
06:00
<@Alek>
quite. XD
06:00
< Noah>
I see. I have a lot of APA format papers to write, and LibreOffice is giving me hella issues, I was wondering if there was a Better Way.
06:01
< Noah>
Besides Office 2007 in a virtual machine
06:01
<&Derakon>
There's a bit of a learning curve, but LaTeX does work.
06:01
< Noah>
I've poked around in latex documents before, for ebooks. It looks mostly sane.
06:02
< Noah>
I'm just curious if it's too much overkill, or if it's something I'm going to need eventually anyway
06:02
<@Alek>
http://zim-wiki.org/manual/Plugins/Equation_Editor/equation_01.png
06:02
<&Derakon>
Wow that looks hideous in Firefox.
06:03
<&Derakon>
Mostly because for some reason it decided the background should be charcoal grey.
06:03
<@Alek>
yeeeah, it did that for me too.
06:04
<@Alek>
when it was viewed against the page itself (Google Image Search, yanno) it was fine, but when I went directly to the image... boom.
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07:07
< Rhamphoryncus>
it's a feature!
07:07
< Rhamphoryncus>
Something about wanting a neutral grey background.. which turned into near black
07:08
< Rhamphoryncus>
But that image is buggered in the first place. It's using 1 bit transparency (rather than a proper alpha channel) and thus hardcoding the white
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13:27
< ErikMesoy>
I am upgrading the RAM of a computer with DDR2-SDRAM 240-pin 1.8 volt PC2-4200 533 MHz chips. I have not found such for sale in the most practical stores. How much of this data is mandatory compatibility and how much is system specs? E.g. if I install DDR2-SDRAM [...] 800 MHz chips, will I get a performance upgrade or a smoking computer?
13:31
<@Tamber>
Mandatory: "DDR2-SDRAM 240-pin 1.8 volt PC2-" Perhaps mandatory, depending on how picky your computer is: "4200 533MHz"
13:32
<@Tamber>
(Some machines will be perfectly happy with different speeds of RAM (But they will all run at the same (lowest) speed.) Others will bitch and whine about them not all being matched, but are happy with whatever speed you put in. Some are real pains in the arse and will only accept a specific speed.)
13:33
<@Tamber>
*rasmfrasm HP boxen, with that last one* ??
13:33
<@Tamber>
(Well, not /all/ of them; but enough of them to be really annoying.)
13:42
< ErikMesoy>
Thank you. That's unfortunate. This is a HP box I'm assigned to, and the Norwegian stores don't appear to sell anything less than PC2-5300. I think I will order from the Dell European store.
13:43
<@Tamber>
I'm just relating my experiences with HP boxen from 'work'. They were very picky, and wouldn't accept anything other than 5300U.
13:43
<&McMartin>
I've never successfully modified an HP prefab.
13:43
<&McMartin>
On the other hand, I've also had unmodified ones last for nearly a decade and counting -_-
13:44
<@Tamber>
Oh, so /you're/ the person sending those ancient things!
13:44
<@Tamber>
;)
13:44 * Tamber throws a VRM and Slot1 processor at McMartin.
13:54 * ErikMesoy wargles at HP. Click "Customer service". Click "Email HP". Click "Questions regarding new products". Click "Stationary home computers". Click "Desktops and workstations". Click "HP Desktop PCs". Get presented with shortlist of HP desktop PCs. Wonder why I need to go through this rigamarole to send an email.
13:56
<@rms>
What the flying fuck
13:56
<@rms>
You actually found shit on the HP website
13:56
<@rms>
I call BS.
13:56
< ErikMesoy>
You're right, I gave up after my PC wasn't on the shortlist and clicking one didn't get me an email. :p
13:57
< ErikMesoy>
I got a generic form to fill in text in and a button.
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15:25
<@ToxicFrog>
ErikMesoy: in every circumstance I am aware of, mixing RAM speeds will cause the faster ram to be downclocked to match the slower RAM, and installing fast RAM in a slow motherboard will result in all of it operating at motherboard speed.
15:26
<@ToxicFrog>
That said I've never worked on an HP.
15:26
<@ToxicFrog>
If for some demented reason it specifically needs -4200 you're probably SOL as no-one makes it anymore.
15:31
< ErikMesoy>
I found some -4200 listed on Dell, http://accessories.euro.dell.com/sna/productdetail.aspx?c=no&l=no&s=corp&sku=a12 57550 . Do you think it's legacy advertising and unavailable by now?
15:43 * Vornicus fixes up his level loading code to assume csv instead of single-byte entities
15:46
<~Vornicus>
now to figure out how to define entities for use.
16:35
<@ToxicFrog>
ErikMesoy: no idea, it might be old stuff in stock
16:43 Derakon[AFK] is now known as Derakon
17:06
<@ToxicFrog>
fuck youuuuuu google
17:06
<@ToxicFrog>
"crossworlds" and "armoured princess" are not synonyms
17:29
< gnolam>
... what
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17:44
<~Vornicus>
"crossworlds" is an expansion for "king's bounty: armored princess"
19:35
< Eri>
Mo'like King's booty: Armorless princess
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19:49
<@rms>
<enderst> ooopsie http://www.dslreports.com
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--- Log closed Mon Apr 23 00:00:15 2012
code logs -> 2012 -> Sun, 22 Apr 2012< code.20120421.log - code.20120423.log >

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