code logs -> 2010 -> Sun, 05 Sep 2010< code.20100904.log - code.20100906.log >
--- Log opened Sun Sep 05 00:00:47 2010
00:22 Thaqui [Thaqui@27B34E.D54D49.F53FA1.6A113C] has joined #code
00:25 You're now known as TheWatcher[T-2]
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01:34 mode/#code [+o Vornicus] by Reiver
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06:23
<@Vornicus>
Gaj. Reading data in and assuming the data has particular exact information in it is evil!
06:26 * Vornicus clearly needs to find a better way.
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07:04
< cpux>
What would it take to make sure something is what you think it is before using it in anything important?
07:05
<@Vornicus>
Well, among other thigns the data files don't contain the callbacks or the indexes I use to determine what I'm looking at precisely.
07:06
<@Vornicus>
Specifically: in this data file I have the data -- cost, size, victory point count/level, whether it's for production or not, and name -- of the various buildings in the game Puerto Rico.
07:08
<@Vornicus>
But for production buildings I also need to know what resource it helps produce, and for other buildings I need to be able to use that information in something like a dozen places in the code.
07:10
<@Vornicus>
er, not that information, but the existence and occupation of the building in a player's city. How I do this without demanding a very precise ordering of the data file I'm not sure yet.
07:11
< Alek>
yeah, uh, I do recall hearing of some games where you could plug in random data files instead of the game's own data files, for weird weapons, characters, creatures, maps, etc.
07:11
< Alek>
some games were CENTERED around that. I think the PS Monster Rancher or some such game actually had you insert different game discs to unlock new monsters.
07:13
<@Vornicus>
Yeah, I know it's possible. I'm trying to figure out how to make it slightly more flexible. I don't want to have to repeat myself.
07:13
< cpux>
Indeed. Some sort of methodology of identifying each piece of data and putting it in the right place.
07:15
< cpux>
A veritable Hermes Conrad, as it were. :-P
07:16
< cpux>
To wit: http://www.comedycentral.com/videos/index.jhtml?title=bureaucrats-song&videoId=1 56361
07:18
<@Vornicus>
hmng. I could use... aha, here we are.
07:19
<@Vornicus>
The data file will specify a callback by number or name, and associated with the data file is a code file that sets up a dictionary or something.
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07:27
<@Vornicus>
And then production buildings would use a number to identify the resource they work with.
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14:33
< Tarinaky>
Blergal. I need to do my Uni applications :/
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17:53 * Tarinaky pokes TheWatcher.
17:53
< Tarinaky>
Or is it TF who works at Manchester Uni? I forgot o.o
17:53
< Tarinaky>
Yay poor memory >.>
17:57
<@jerith>
It's TW.
17:57
<@jerith>
TF is on a different continent.
17:57
<@jerith>
(Yay Canadia.)
18:01
< Tarinaky>
Good-good.
18:02
< Tarinaky>
I'm trying to work out what the UCAs course ID for BSc Computer Science and Mathematics is.
18:02
< Tarinaky>
If it's GG14 or if that's the one for MSci.
18:06
< Tarinaky>
Oh I see.
18:06
< Tarinaky>
They're different between different universities.
18:06
< Tarinaky>
Learn something knew every day./
18:09 celmin [celticminstre@45386A.304B4F.BF0F0C.FA6285] has joined #code
18:09 * Tarinaky is trying to find Universities that do Computer Science and Mathematics and will accept ~330 UCAS points.
18:10 * celmin doesn't even know what a UCAS point is.
18:11 celmin is now known as celticminstrel
18:12
< Tarinaky>
celticminstrel: It's a way of comparing different grades of A and AS levels.
18:12
< celticminstrel>
A levels? Like in the UK?
18:12
< Tarinaky>
Yes.
18:12
< Tarinaky>
I got BBC in Physics, Maths and Electronics with a B at AS Computing... hence 330 points.
18:13
< celticminstrel>
BBC? Nice! :P
18:14
< Tarinaky>
I was expecting an ABB. :/
18:15
< celticminstrel>
But BBC makes better programs! :P
18:16
< Tarinaky>
Oh-ho-ho.
18:16
< gnolam>
I'd try for at least an AABB, to avoid any nasty collisions.
18:16 * Tarinaky punches celticminstrel in the face.
18:16
< celticminstrel>
:(
18:16
< Tarinaky>
Nasty collisions?
18:16 * Tarinaky doesn't get it.
18:17
< celticminstrel>
British Broadcasting Corporation?
18:17
< gnolam>
Axis-Aligned Bounding Box. Common coarse test in collision detection.
18:19 * Tarinaky belated groans.
18:20
< celticminstrel>
But yeah, in all seriousness, ABB would've been preferable... higher marks are always better.
18:20
< Tarinaky>
Of course.
18:34 celticminstrel [celticminstre@45386A.304B4F.BF0F0C.FA6285] has quit [[NS] Quit: Clamming up!]
18:43
< gnolam>
Arghl.
18:43 * gnolam headdesks.
18:46 celmin [celticminstre@45386A.304B4F.BF0F0C.FA6285] has joined #code
18:52
< gnolam>
1) Change a line in player.h
18:52
< gnolam>
2) Hit "compile"
18:53
< gnolam>
3) Realize that you were not supposed to be adding that line in a completely different header
18:53
< gnolam>
4) Slam head repeatedly against your desk while the entire project recompiles
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19:34
< gnolam>
Oh, InputIgnite, how I love you.
19:37
< Tarinaky>
Any idea if I can get first year physics credit transferred as some sort of foundation year and thus lower entry requirements on a CS course?
19:38
< Tarinaky>
:/
20:08
< gnolam>
Nurse - we need a semioticist in here, stat!
20:08
< gnolam>
I need to make an icon symbolizing mission objectives.
20:09
< gnolam>
Suggestions?
20:09
< Alek>
sheet of paper, curled.
20:09
< Alek>
with bullet points.
20:10
< celticminstrel>
Or perhaps a sunburst...
20:11
< Alek>
why?
20:11
< celticminstrel>
I dunno. It just seems appropriate somehow.
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21:53 * gnolam went with a ticked checkbox.
22:09 * TheWatcher readsup, notes to Tarinaky that while he does work for Man Uni, he is about as far away from admissions stuff as it's possible to get
22:10
< Tarinaky>
TheWatcher: Impressive.
22:10
< Tarinaky>
TheWatcher: Don't suppose you could have a read over my first draft for personal statement?
22:10
< Tarinaky>
>.>
22:11 * Tarinaky doesn't really have anyone to ask for admissions advice any more :////
22:12
<@TheWatcher>
Sorry, currently trying to fix server problems - I'd probably have time tomorrow though
22:19
< Tarinaky>
Np.
22:19
< Tarinaky>
Best of luck and all that.
23:03 Thaqui [Thaqui@27B34E.D54D49.F53FA1.6A113C] has joined #code
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--- Log closed Mon Sep 06 00:00:48 2010
code logs -> 2010 -> Sun, 05 Sep 2010< code.20100904.log - code.20100906.log >