mf0 logs -> 2014 -> Fri, 11 Jul 2014< mf0.20140710.log - mf0.20140712.log >
--- Log opened Fri Jul 11 00:00:44 2014
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14:50
< MittenNinja>
heyo
14:57
< FlakManiak>
Hey.
15:01
< Rex>
'Morning, sirs.
15:02
< FlakManiak>
Hmm. Maybe today I'll photograph my caped frames.
15:02
< FlakManiak>
That would be good, I think.
15:02
< Rex>
Sounds cool to me.
15:02
< FlakManiak>
But perhaps I should modify the swords of the swordbearing ones. They're just regular Lego katanas right now, and they look a bit small.
15:03
< FlakManiak>
Maybe they can pass for wakizashis.
15:03
< FlakManiak>
But still, after people commented on how tiny the swords were...
15:03
< FlakManiak>
I thought I'd probably have to do something.
15:03
< MittenNinja>
thats what she said?
15:03
< Rex>
;x
15:03
< Rex>
Pic for reference?
15:05
< Rex>
MN, I caved and I've decided to try and get the Ghost edition later today.
15:05
< FlakManiak>
It's this part, the Ninjago version of the katana from the '90s: http://www.bricklink.com/catalogItem.asp?P=30173b
15:05
< Rex>
My will is too weak, it seems.
15:05
< Rex>
Roughly how tall are the frames though?
15:06
< MittenNinja>
hahaha. nothing wrong with that
15:07
< Rex>
You get a cool in game ghost skin though whilst everyone starts with a white one. I'm such a sucker for Bungie.
15:07
< MittenNinja>
i still dont know what class i want to start with
15:08
< FlakManiak>
The frames have the same chassis as my original black and white guys, or the purple guys. (Well, stripped-down purple guys really, but the innards are the same and thus so is the size, even if they don't have extra bulk from 2x3 plates all over the place)
15:09
< Rex>
Well, I'm torn between the badass knight Titan and the super sweet robes and space magic of the Warlock.....which means I'll end up liking the Hunter.
15:11
< Rex>
Your purple guys? Hm...sec
15:12
< FlakManiak>
Anyway, I should photograph these guys, and see what their capes look like on my grey/transparent light blue guys...
15:13
< MittenNinja>
they all use space magic though
15:13
< Rex>
Well, the swords are roughly the same size as those Urukhai swords here, right? https://www.flickr.com/photos/105731182@N04/11882829326/
15:13
< Rex>
But the warlock is a space wizard! Wizards are rad!
15:14
< Rex>
Until we can see all of the subclass specialization things it's a toss up, really.
15:15
< MittenNinja>
based off the initial subclasses, im liking the titan thusfar
15:15
< MittenNinja>
but the second subclasses for the lock and the hunter are quite intriguing
15:16
< FlakManiak>
Sure, they're a similar size. But the shape is different and suggest a different scale. And more than that, they aren't wrist blades. It's really how thin the blades are that makes them look small. They're not as chunky and cartoonish as the uruk-hai swords.
15:17
< Rex>
Yeah, I was thinking the thinness would probably be the issue.
15:17
< mraichelson>
people? in irc?
15:17 * mraichelson = shocked and awed
15:17
< MittenNinja>
lol
15:17
< FlakManiak>
I might just do something very simple like black lightsaber handle, katana. It would be a slightly strange sword, rather than an out of scale one.
15:20
< MittenNinja>
you could always do a sword like this: https://www.flickr.com/photos/mittenninja/8384794546/
15:23
< FlakManiak>
I do like that style of clip + tile sword design, but I don't think it's right for this company.
15:27
< FlakManiak>
Alright, I think I've found my box of parts.
15:27
< FlakManiak>
It's time to build and modify. The pirate Chubs need their elegance restored.
15:27
< FlakManiak>
And the caped guys need some finishing and some decisions.
15:28
< FlakManiak>
Maybe I should have them fly? Or is that less cool than them maneuvering along the ground?
15:28
< Rex>
I was thinking about making a cute little frame with the wind up clock key on their back.
15:28
< MittenNinja>
i like that idra
15:28
< MittenNinja>
*idea even
15:28
< mraichelson>
clockwork chub :)
15:28
< Rex>
But sadly my wrist is shot from playing XCOM all night. Too much clicking...
15:29
< Rex>
I'll have to write this idea down for later.
15:29
< FlakManiak>
My wrist is shot from guitar playing... I have got to find a better grip on the neck.
15:30
< MittenNinja>
rex have you seen any of the mp map recveals on ign yet?
15:30
< FlakManiak>
A capella Bach from the Swingle Singers... And Lego. Is there a better way to spend a morning? Getting laid I guess, but barring that. And even then I'd want the a capella Bach.
15:30
< Rex>
Nyet
15:31
< Rex>
I'm more interested in the cooperative aspect, honestly.
15:31
< Rex>
though the MP does look great.
15:31
< Rex>
And I generally hate MP.
15:32
< Rex>
I suck at it though, which is why I don't play it much.
15:33
< Rex>
I'll have to work at getting at least decent.
15:33
< MittenNinja>
http://destinynews.net/shores-time/
15:33
< MittenNinja>
http://destinynews.net/blind-watch/
15:33
< MittenNinja>
http://destinynews.net/rusted-lands/
15:34
< MittenNinja>
each one has a walkthrough video and a gameplay video
15:34
< Rex>
I spent my morning playing XCOM and then making cinnamon rolls in the waffle maker and watching Mythbusters. That was a pretty good morning.
15:34
< MittenNinja>
that dies sound like a pretty solid morning
15:35
< mraichelson>
cinnamon rolls in the waffle makerâ¦i may need to look that up.
15:35 * mraichelson has the house to himself this weekend, all rules are off.
15:35
< MittenNinja>
oh snap! party at raich's house!
15:35
< mraichelson>
bring booze and legos.
15:35
< mraichelson>
lego
15:35 * mraichelson slaps his own hand
15:36
< Rex>
omggg
15:36
< Rex>
Why are they all so damn pretty?
15:37
< Rex>
It's not just me, right? They're super pretty?
15:38
< MittenNinja>
the maps?
15:38
< MittenNinja>
yeah theyre gorgeous
15:39
< MittenNinja>
the whole game is
15:40
< FlakManiak>
Hmm. If I weren't concerned about how much greasy food I've been eating, this morning would also include making hash browns... But that will have to wait until tomorrow, when I have guests over. They'll love 'em.
15:40
< Rex>
Wow, okay, I'm sold.
15:41
< Rex>
Crucible? The point capture mode looks really fun.
15:41
< MittenNinja>
and i bet you were only watching the vids in 720p
15:41
< MittenNinja>
crucible is mp
15:42
< MittenNinja>
pvp mp to be precise
15:42
< FlakManiak>
Bleck. Every time I take out the blue dragons I have to readjust their wings.
15:43
< FlakManiak>
I should just put 'em in a glass case already.
15:43
< Rex>
HAHA WinkWink kills Nudge_Nudge
15:43
< MittenNinja>
i know right? subtle humor ftw
15:44
< MittenNinja>
ive really focused on bot having fiddly bits on my frames to avoid just that
15:45
< MittenNinja>
in fact, ive based one of my companies to ensure they dont topple over and still have cool poses
15:46
< MittenNinja>
it's actually something we discussed a bit in episode 4 and im goibg to be posting a discussion thread on the topic on the hanger
15:46
< MittenNinja>
...as soon as i take pictures
15:47
< FlakManiak>
So what they're showing in these videos is the PS4 version, right?
15:47
< FlakManiak>
Oh, you have four episodes already?
15:47
< Rex>
Probably PS4
15:47
< FlakManiak>
I only have heard a bit of the first two.
15:47
< Rex>
Though they look so similar to me it doesn't matter imo.
15:48
< FlakManiak>
I wanted more discussion on building, which is part of why I didn't finish the episodes I started listening to. Are three and four more about the Lego side?
15:49
< FlakManiak>
(Or was there a bunch of building discussion later in episode 2 that I just never made it to?)
15:49
< FlakManiak>
I guess I have a short attention span.
15:52
< MittenNinja>
there is some towards the end of 2. not a ton though
15:52
< MittenNinja>
and yea thats all ps4 footage
15:53
< Rex>
I listened to the first two episodes.
15:53
< Rex>
I've been meaning to get to the third, but all of this anime has been eating my time.
15:53
< Rex>
And XCOM!
15:53
< MittenNinja>
3 was light on building discussion because we had josh there and wanted to pick his brain
15:54
< FlakManiak>
Yes, only natural to talk more about the game side of things with Josh... So why don't you have Soren on? ;)
15:54
< MittenNinja>
i know we talked about building a bit more in 4 but i wont know exactly how much until i finish editing
15:54
< Rex>
Oh, maybe I listened to 3 then...
15:54
< MittenNinja>
he ended up getting sick with the con plague and felt like shit
15:55
< Rex>
I think I'm going to bail soon.
15:56
< MittenNinja>
no worries
15:59
< MittenNinja>
also, soren isnt a big talker
15:59
< FlakManiak>
Does the documentation for your episodes have timestamps for the various discussions? That would be very useful.
15:59
< MittenNinja>
even at the con he kinda hung around the back of the booth and fiddled with bricks the whole tine
15:59
< MittenNinja>
it does not currently
16:00
< MittenNinja>
but i can totally do that
16:00
< MittenNinja>
in ep 4 we talk about basing, system representation, uniformity, and the hi-leg though
16:07
< Rex>
Gotta go, catch ya later.
16:07
< MittenNinja>
later dude
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16:08
< Mantisking>
Allo?
16:08
< FlakManiak>
The hi-leg, eh? What about it? The fact that it's so tall?
16:10
< MittenNinja>
the in setting reason why it doesnt have arms, why its a good build, whats lacking, etc
16:11
< Mantisking>
Is that the focus of the latest podcast?
16:13
< MittenNinja>
nah. the big chunk is about the free colonies
16:13
< FlakManiak>
Hmm. I'd never really thought about in-setting reasons for humanoid vs. less humanoid designs. I guess I just build whatever I want, and go by rule of cool, so it never occurred to me to wonder.
16:21
< mraichelson>
As a chicken leg fan, I like it (but man those feet are big). But yeah âwe shot these machines through space so you could {farm/build/mine} betterâ + âno armsâ does feel like an odd decision.
16:22
< MittenNinja>
the scramblers are the shape they are because of the mounts the ijad use on their home planet. the equivalent of our horse is a four legged furry bug thing.
16:22
< MittenNinja>
so they are used to manipulating a quadripedal thing
16:23
< mraichelson>
yeah, those i get. hi-legs for humans, not as much. :)
16:24
< Mantisking>
The Scrambler does make sense since it resembles that ijadi animal.
16:24
< Mantisking>
The Hi-Leg seems more like a hot-rod racing frame to mee.
16:25
< mraichelson>
âwe watched macross, lets make those!â
16:25
< MittenNinja>
haha i actually brought that up!
16:26
< Mantisking>
Hmmnn, makes me want to run home and slap wings on one of my Hi-Legs.
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16:35
< MittenNinja>
so raich, are you going to be playing destiny?
16:36
< mraichelson>
i tend to do awful with shooters.
16:36
< MittenNinja>
yeah but its not a traditional shooter
16:37
< mraichelson>
it looks pretty. but ever since âthe forgotten yearsâ (aka âthe WoW timesâ) i donât do a lot of online gaming. :)
16:37
< mraichelson>
might be worth a try (if i have a machine that will run it) though.
16:38
< MittenNinja>
do you have a 360 or ps3?
16:39
< mraichelson>
a 360, yeah.
16:39
< MittenNinja>
then youre good
16:39
< MittenNinja>
it wont be as pretty as the videos i linked (obviously). but it's on the last gen systems too
16:39
< mraichelson>
cool, iâll have to go take another look.
16:43
< MittenNinja>
if you preorder the game you get access to the beta
16:43
< MittenNinja>
for xbox i believe it starts on july 23rd?
16:44
< FlakManiak>
If I had $500 million to develop a game...
16:44
< MittenNinja>
youd be bungie
16:46
< FlakManiak>
Doesn't that make it the highest-budget entertainment product in history?
16:46
< FlakManiak>
Also... Let's just step back a moment. That's half a billion dollars.
16:47
< FlakManiak>
Half a billion.
16:47
< FlakManiak>
It's mindblowing.
16:48
< FlakManiak>
I wish game budget info were more readily available...
16:48
< MittenNinja>
yes it is, by quite a long shot
16:48
< MittenNinja>
i think the previous record was around $250 million
16:50
< FlakManiak>
I think it was ~$300 million, for the last Pirates of the Carribean film? With GTAV clocking in at ~250.
16:50
< FlakManiak>
It's crazy.
16:51
< FlakManiak>
I wish I could find info on the budget for Guilty Gear Xrd.
16:51
< MittenNinja>
ah. the $250 was the next biggest game.
16:51
< FlakManiak>
Yeah.
16:52
< MittenNinja>
destiny literally is the moat abitious game to be developed in decades, maybe even ever
16:52
< FlakManiak>
Imagine how many European micronations you could buy for half a billion dollars!
16:53
< FlakManiak>
I would say Super Mario 64, but it wasn't as ambitious in scope, even if it might have been moreso in gameplay.
16:55
< MittenNinja>
its a dungeon crawler/mmo/comptetive multiplayer fps
16:56
< MittenNinja>
with a legitimate story
16:56
< MittenNinja>
and not one of those things is an afterthought
17:00
< MittenNinja>
mario 64 was more groundbreaking than ambitious
17:04
< FlakManiak>
Having played it this past winter, I can say with confidence that it was extremely ambitious. A landmark 3D platformer. Or maybe we mean different things by ambitious?
17:07
< MittenNinja>
i think so.
17:08
< FlakManiak>
At any rate, $500 million is an unprecedented amount for a game. Hopefully it delivers on that.
17:09
< MittenNinja>
mario 64 is a token platformer, and one of the first 3d ones at that.
17:09
< MittenNinja>
but it didnt break the mold
17:09
< MittenNinja>
its still just a mario game
17:10
< MittenNinja>
there is nothing that is like destiny
17:10
< MittenNinja>
you have to reference at least three other games to describe it to someone
17:10
< FlakManiak>
I could say that Destiny has taken previously established game archetypes and smashed 'em together. And certainly we've seen MMO FPSs before.
17:11
< FlakManiak>
But I suppose we haven't seen this whole combination.
17:11
< MittenNinja>
byt its not a true mmo
17:11
< MittenNinja>
it has some mmo elements
17:11
< MittenNinja>
its much more akin to something like diablo as opposed to wow
17:12
< MittenNinja>
but it has end game content similar to an mmo
17:12
< MittenNinja>
6 person raids of insane difficulty and such
17:13
< MittenNinja>
but unlike games like diablo or wow, it doesnt skimp on a cinematic singleplayer campaign/story experience either
17:14
< MittenNinja>
and it has legitimate competitive multiplayer
17:15
< MittenNinja>
thats what makes it ambitious
17:15
< MittenNinja>
most big games focus on one, maybe two, of these elements
17:15
< FlakManiak>
What do you mean by "legitimate competitive multiplayer"? As in, an even playing field? Or do you get to use your single-player progress to power up your character in multiplayer?
17:15
< MittenNinja>
both
17:15
< MittenNinja>
its halo styled mp
17:16
< MittenNinja>
you get to use the gear you pick up from pve in pvp.
17:16
< MittenNinja>
but all level dependent benefits are nullified
17:16
< MittenNinja>
so a level 20 guy doesnt have three times the health of a level 5 guy for example
17:17
< MittenNinja>
but his armor is probably a little better
17:17
< MittenNinja>
and his gun might do slightly more damage
17:17
< FlakManiak>
Hmm. That's still unacceptable to me, compeitition-wise. Got to have everything available to everyone.
17:17
< MittenNinja>
giving him a slight advantage, but nothing drastic
17:17
< FlakManiak>
But I'm sure the customization makes the multiplayer a lot more fun for most people.
17:18
< MittenNinja>
it will literally give him maybe one or two bullets of extra health from an auto rifle
17:18
< MittenNinja>
not entire clips
17:18
< MittenNinja>
and this is more akin to halo as opposed to cod
17:18
< MittenNinja>
you need more than 2-4 shots to drop someone
17:19
< MittenNinja>
more like 15-25
17:19
< MittenNinja>
actually no. thats a little high
17:19
< MittenNinja>
but you get the idea
17:20
< MittenNinja>
now the powers and abilities are really slick
17:20
< MittenNinja>
the difference between the abilities of a level 20 and a level 5 guy are options, not power
17:21
< MittenNinja>
so at level 5, my titans super is just as powerful as a level 20's. but he may be able to jump further for his. Or change the shape of the aoe.
17:23
< MittenNinja>
its no different from unlocking different guns/gear in other competitive fps games
17:23
< MittenNinja>
some have advantages in certain areas, but everything is effective if used properly.
17:24
< FlakManiak>
As I said, everything has to be available to everyone. But still, unlocking options isn't as pernicious as 1P gear with better/worse stats carrying over. Oh well.
17:30
< FlakManiak>
Hmm... So many possibilities for things to build... But I should tell myself I'm not allowed to make duplicates that only differ in color scheme...
17:31
< FlakManiak>
I guess this is the point where I choose between building just to build, or building to flesh out a world...
17:31
< FlakManiak>
I could have a setting.
17:35
< MittenNinja>
the gear does carry over, but the drastically improved stats are all level based, so they wont carry over. the only things that will are sights, alight differences in damage/accuracy/rof/clip size etc, and round types.
17:35
< MittenNinja>
do it man! settings are fun!
17:37
< MittenNinja>
if someone has some exotic weapon, the biggest buff they will get from it is something like a quicker cooldown rate for grenades, or better hipfire accuracy or something
17:38
< MittenNinja>
bigger ammo capacity, etc. stuff along those lines. not elemental immunity, crazy % damage increases, or other traditionally common elite buffs from gear in mmos
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17:48
< MittenNinja>
anywho im out
17:48
< MittenNinja>
laters
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22:49
< Rex>
Damn, these podcasts are loooong.
22:51
< Rex>
I put together 5 color schemes and I'm not even half way through.
22:56
< FlakManiak>
I think I'm gonna be a regular listener only when there are timestamps so I can pick and choose which bits.
22:58
< Rex>
Tan is my new favorite color.
23:06
< FlakManiak>
I've been tempted to use tan at points, but it looks a bit military for my taste. What kind of super robot is tan? Not stylish enough.
23:08
< Rex>
They don't have to all be super though.
23:09
< Rex>
Dark tan and dark bley on a black frame looks deliciously PMC.
--- Log closed Sat Jul 12 00:01:00 2014
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