mf0 logs -> 2013 -> Fri, 27 Sep 2013< mf0.20130926.log - mf0.20130928.log >
--- Log opened Fri Sep 27 00:00:54 2013
00:18
< Mantisking>
Hello?
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02:34
< aimforthetop>
'sup, MK
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04:33
< MittenNinja>
woo woo
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16:29
< MittenNinja>
HEYO
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16:39
< Malcolm>
My life, there are actually people inhabiting this howling wilderness
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17:01
< MittenNinja>
aaaaaand back
17:06 CarpeMortis [NSwebIRC@1AB00B.E98EAC.43BD83.4D3ADE] has joined #mf0
17:07
< MittenNinja>
WHUDDUP!
17:08
< CarpeMortis>
hey there
17:08
< MittenNinja>
hows it goin?
17:08
< CarpeMortis>
pretty good
17:09
< CarpeMortis>
my job involves allot of sitting around, so this works out well
17:09
< MittenNinja>
haha nice
17:09
< MittenNinja>
what do you do?
17:09
< CarpeMortis>
I'm a systems administrator
17:09
< MittenNinja>
makes sense
17:09
< CarpeMortis>
if I do my job right in teh first place, ther's allot of down time
17:09
< MittenNinja>
absolutely
17:10
< MittenNinja>
there are many times where I wish i had that kind of downtime at work
17:11
< CarpeMortis>
I would spend it working on designs, but my terminal lacks the open GL support for LDD, and I can't stand LCAD's interface
17:11
< MittenNinja>
being a restaurant manager doesnt really led itself to that.
17:11
< MittenNinja>
you can still do it the old fashioned way
17:11
< CarpeMortis>
no I cna't imagine things woudl be going well if it did
17:12
< MittenNinja>
I sometimes sketch out ideas i have on paper while im at work
17:12
< MittenNinja>
that way i dont forget them by the time i get home
17:12
< CarpeMortis>
i do that too, but I really like to put bricks together as it were
17:13
< MittenNinja>
just bring a little "lunch box" of lego with you
17:14
< CarpeMortis>
my work place is VERY casual, but i think that might be pushing it =P
17:14
< MittenNinja>
hahaha
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17:19
< MittenNinja_>
Whoah, power surge
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17:21
< MittenNinja_>
That was weird
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17:22
< Iblitz>
Hi
17:22
< MittenNinja_>
HEYO
17:22
< MittenNinja_>
YES
17:22
< CarpeMortis>
everythinin my office is on battery backup
17:22
< MittenNinja_>
MORE PEOPLE
17:22
< CarpeMortis>
hello
17:22
< MittenNinja_>
i just had a power surge here
17:22
< MittenNinja_>
where are you at?
17:22
< Iblitz>
I just saw the link in facebook
17:23
< CarpeMortis>
but that is more because my office doubles as the server room
17:23
< MittenNinja_>
aha
17:23
< MittenNinja_>
nice
17:23
< MittenNinja_>
Welcome
17:23
< Iblitz>
I just play two game, i need more
17:23
< MittenNinja_>
i know what you mean
17:24
< MittenNinja_>
You're in France right?
17:24
< Iblitz>
What can we do if all players got 6frames fully equiped?
17:25
< Iblitz>
In belgium, but i'm french
17:25
< MittenNinja_>
one of the players has to not use a frame
17:25
< MittenNinja_>
if no one volunteers, flip a coin
17:25
< MittenNinja_>
then you have 6 and 5
17:25
< MittenNinja_>
cool
17:26
< Iblitz>
It's hard to choose when you build combo in your team taçtics
17:26
< CarpeMortis>
I built my companies with that problem in mind
17:27
< CarpeMortis>
I try and have at least one "soldier" so if i have to i can remove him.
17:27
< Iblitz>
I got to try a build for a point frame use only
17:27
< Iblitz>
Ok nicd idea
17:27
< MittenNinja_>
being flexible is usually the key to victory
17:27
< CarpeMortis>
It took me a few beatings to learn that.
17:28
< MittenNinja_>
at the same time, dont flake out on your strategy because it didn't go your way right away either.
17:28
< Iblitz>
I like to think about synrgy
17:29
< MittenNinja_>
it helps
17:29
< Iblitz>
It's a good part of the game
17:29
< MittenNinja_>
I've found that having a company that can contribute in pretty much any situation and then adjusting your tactics on the table to the situation gets you wins the most often
17:30
< MittenNinja_>
try to make sure your company has at least one artillery and one melee frame
17:30
< MittenNinja_>
melee is slightly more debateable
17:30
< Iblitz>
I got two of them
17:30
< Iblitz>
And one spot/direct
17:31
< MittenNinja_>
yellow dice can be the difference between dominating the table or being completely ineffective
17:31
< Iblitz>
And if we have a tie, i put the point one
17:32
< MittenNinja_>
that works, but like I said, you're supposed to have someone drop a frame
17:32
< Iblitz>
I see that, and sometime i want to have 2 big spotter in my team, but it's too much for a skirmich
17:32
< CarpeMortis>
My buddy has a XVM decked out as a "Charger" (dual melee, move, def), and it generally just gets used to frighten other frames away from places he wants to go.
17:32
< MittenNinja_>
that way the scoring systems works as intended
17:33
< MittenNinja_>
if he really wants to scare people off (and draw their attention) throw all three SSRs on that guy
17:34
< Iblitz>
I have two melee guys that work together
17:34
< MittenNinja_>
its surprising how many people will go after the big guy with all the rockets that MIGHT get to their frame as opposed to the guy behind him that WILL hit him with ranged weapons
17:34
< CarpeMortis>
It may evolve into that, he's currently using his SSRs on his two Arty frames as kind of a safety net
17:34
< MittenNinja_>
Id convince him to ditch them there
17:35
< CarpeMortis>
I know it's a bad idea, but i have no intention of helping him =P
17:35
< MittenNinja_>
It's akin to keeping a nos tank on a golf cart in case you get pulled over by a cop
17:35
< MittenNinja_>
if it happens, youre in trouble anyways
17:36
< Iblitz>
Actually my artillery guy got one direct fire weapon, in case of runners in my corner
17:36
< MittenNinja_>
Id still seriously think about ditching it
17:36
< Iblitz>
Rokets are on the melee guys
17:37
< MittenNinja_>
one of the best arty builds (from my experience anyways) is 2d6+d8Ra, d6B, d6G
17:37
< MittenNinja_>
the movement helps you reposition and stay out of range if someone tries moving in
17:37
< MittenNinja_>
also, it helps you stay in cover if they're trying to pick you off
17:37
< Iblitz>
D6g on arti?
17:37
< MittenNinja_>
yessir
17:37
< Iblitz>
Oh
17:38
< MittenNinja_>
If you're way in the back and they start punching through your cover, you want to be able to get behind more cover quickly
17:38
< MittenNinja_>
its more for the ability to move over and through cover than the actual die roll
17:38
< MittenNinja_>
it helps with surviveability
17:38
< MittenNinja_>
if you make it really difficult to do real damage to the arty, they will focus their efforts on something easier to take out
17:38
< MittenNinja_>
low hanging fruit
17:39
< Iblitz>
I'll
17:39
< Iblitz>
I'll try it
17:39
< MittenNinja_>
if youre playing agains someone experienced, they should know that the frames with the yellow dice are the biggest threat
17:40
< Iblitz>
What is the cover/obstacle ratio for a normal game ?
17:40
< Iblitz>
Sure
17:41
< Iblitz>
50% off the table?
17:41
< MittenNinja_>
http://www.flickr.com/photos/jed_september/8651912474/
17:41
< MittenNinja_>
I would consider that a moderate amount of cover on the field
17:42
< MittenNinja_>
honestly, it's up to the people playing
17:42
< MittenNinja_>
the more cover and terrain you add, the more interesting the game will be thought
17:42
< MittenNinja_>
*though
17:43
< Iblitz>
I think so
17:43
< Iblitz>
For cover destructions
17:43
< CarpeMortis>
Yeah I have 5 5 frame companies, but my terrain is seriously lacking
17:43
< MittenNinja_>
I'm a firm believer in the more cover the better
17:44
< MittenNinja_>
you saw my blog post about rock spires right?
17:44
< Iblitz>
What is a "brick" ? It says remove 6 brick, what kind of brick ? All size count as 1brick, or it's only the 2x2x2 ?
17:44
< MittenNinja_>
those 1x2 "log" bricks are a pretty common find at Lego stores
17:44
< MittenNinja_>
all sizes count as one brick
17:44
< CarpeMortis>
Yeah, and I might have a little money coming my way next month.
17:45
< MittenNinja_>
that way you can build cover that is weaker or stronger depending on how it's built
17:45
< MittenNinja_>
if you have a wall of all 1x1 bricks, it will take longer to destroy
17:45
< MittenNinja_>
if you have a wall of 8 2x4 bricks, it will be destroyed very quickly
17:45
< Iblitz>
One lego store just open in my country, i need to go there
17:46
< CarpeMortis>
PYeah i know the theory, it's taking the time, and getting the parts (a vast majority of my collection is still in my parent's garage)
17:46
< MittenNinja_>
yeah
17:46
< MittenNinja_>
if you can find those log bricks on the wall
17:46
< MittenNinja_>
its a steal for the versatility they have
17:46
< CarpeMortis>
plus my collection is vintage 80's 90's stuff
17:46
< MittenNinja_>
plus, they look pretty good :p
17:46
< MittenNinja_>
yeah
17:46
< MittenNinja_>
i wish i would have bought more of that sutff back in the day
17:47
< CarpeMortis>
I had a Grandmother who spoiled me and my brother rotten
17:47
< MittenNinja_>
There are some really cool older pieces that are no longer being made that are nifty for frames
17:47
< Iblitz>
I build my frames with old stuff only
17:47
< CarpeMortis>
I had a bunk bed, with one bunk replaced by legos.
17:47
< MittenNinja_>
NICE
17:47
< MittenNinja_>
<----- Jealous
17:47
< Iblitz>
But i need more travis brick
17:48
< MittenNinja_>
have you looked into zizy's frames?
17:48
< MittenNinja_>
they use zero travis bricks
17:48
< CarpeMortis>
I still have nerve issues in my legs from sitting it and building for hours at a time.
17:49
< MittenNinja_>
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=907843
17:49
< MittenNinja_>
take a look at that Iblitz
17:49
< MittenNinja_>
haha
17:49
< Iblitz>
Excellent
17:49
< Iblitz>
Merci
17:49
< MittenNinja_>
soyez le bienvenu
17:50
< CarpeMortis>
My wife jsut sent me this link.
17:50
< CarpeMortis>
https://www.facebook.com/photo.php?fbid=10151699746062153&set=a.1015157971331215 3.1073741827.23288812152&type=1&relevant_count=1&ref=nf
17:50
< CarpeMortis>
It's the first time she's WANTED me to place a bricklink order.
17:50
< MittenNinja_>
hahaha
17:50
< Iblitz>
Cool
17:50
< MittenNinja_>
USE IT TO YOUR ADVANTAGE
17:50
< CarpeMortis>
oh I plan to
17:55
< Iblitz>
Im trying to make the zizy frame
17:55
< Iblitz>
I just can.t see the leg junction
17:56
< MittenNinja_>
http://4.bp.blogspot.com/-tPuvPOtWgFw/T3ffOGtin5I/AAAAAAAAAR4/aHF43PK09dQ/s1600/ Unknown+by+Zizy.jpg
17:56
< MittenNinja_>
that may help
17:57
< CarpeMortis>
what part? that's a modified plate with bar, and a jumper plate just under the hip
17:58
< Iblitz>
Ok
17:58
< Iblitz>
Thanks
17:59
< MittenNinja_>
np
18:00
< Iblitz>
I have no jumper left!
18:00
< MittenNinja_>
bummer!
18:02
< CarpeMortis>
you could modify it a bit, use a 1x1 plate or round, and then jsut connect the bar to the hip further back to balance it out
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18:04
< Iblitz>
Ok
18:04
< Iblitz>
Im just running out of good pieces
18:05
< MittenNinja_>
sounds like it's time to make a bricklink order
18:06
< Iblitz>
;)
18:10
< Iblitz>
I really need more jumpers
18:13
< Iblitz>
Another question
18:13
< MittenNinja_>
go for it
18:13
< Iblitz>
What is, for you, the best way to play SRRs ?
18:14
< Iblitz>
On soldier config ? Arty ? Swarmy?
18:14
< MittenNinja_>
it all depends
18:14
< MittenNinja_>
i tend not to put them on arty or frames that already have a d8 for direct fire
18:14
< MittenNinja_>
other than that, as long as you use them
18:15
< Iblitz>
What do you think about the rocket monkey ?
18:15
< MittenNinja_>
it can be useful
18:16
< Iblitz>
It's a easy target
18:16
< MittenNinja_>
exactly
18:16
< MittenNinja_>
as long as that's part of your tactics, you can use that to your advantage
18:18
< Iblitz>
Maybe a double chainsaw rocket monkey with extra armor. Is a better option
18:18
< Iblitz>
It will be a good point frame
18:21
< Iblitz>
Im no more a 40k player but i keep´some bad habits
18:22
< MittenNinja_>
There are a lot of typical tabletop game habits that dont really work well for MFZ
18:22
< Iblitz>
I see that, but its really nice to play at something that fluid a simple
18:23
< MittenNinja_>
agreed
18:23
< Iblitz>
No deus ex with extra race or army book
18:23
< Iblitz>
Have you try large scale battle?
18:24
< MittenNinja_>
ive done a four player game
18:24
< Iblitz>
Battle or skirmish?
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18:26
< MittenNinja>
Battle
18:27
< MittenNinja>
i think one of the best things about MFZ is the fact that it doesn't take forever to play a game
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18:28
< MittenNinja>
once you start increasing the amount of frames on the table, it slows things down quite a bit
18:28
< MittenNinja>
and then loses some of why I really enjoy it
18:28
< CarpeMortis>
My RPG group meets every other Sunday, and after teh RPG, we play a Skirmish.
18:29
< CarpeMortis>
4 players with 4 frames each takes us about 3 hours.
18:29
< MittenNinja>
things also are more interesting when the teams have varied strengths
18:29
< CarpeMortis>
next weekend we are going to try a full game.
18:29
< CarpeMortis>
though it might be only 3 players.
18:30
< Iblitz>
My players are quite slow
18:30
< MittenNinja>
a nice 4 player skirmish set up has a 5 frame company with 20 systems, a 5 frame company with 19 systems, a 4 frame company with 16 systems, and a 4 frame company with 15 systems
18:30
< MittenNinja>
Or, you can have some fun with a 5 frame company where each frame only has 2 or 3 systems
18:30
< MittenNinja>
they ended up being weaker, but you have a higher asset value and still have lots of frames
18:31
< Iblitz>
Sure
18:31
< CarpeMortis>
I think 4 is the max frames for a 4 player skirmish
18:31
< MittenNinja>
just remember you dont have to destroy everyone on the table, you just need the highest score
18:32
< Iblitz>
I know, my parters are waiting in their corner and don't try to capture before frames are eliminated
18:33
< MittenNinja>
its a tabletop habit that is good to break
18:33
< Iblitz>
So i have 2 melee, on point and 2 arty, one direct/spot
18:34
< MittenNinja>
id go with 1 arty and 1 melee and 3 direct fire
18:34
< MittenNinja>
most of the time you'll be engaging your enemies in direct fire range
18:35
< MittenNinja>
if you have too many artillery and melee, you'll be letting your opponents dictate where you move
18:35
< Iblitz>
ThatS why rockets are on my melee's frame
18:35
< MittenNinja>
I think you'll find that it may not be enough
18:36
< Iblitz>
I got 2direct fire frame
18:37
< Iblitz>
I know i looking for a soldier build
18:39
< Iblitz>
I can't wait to see my partners bringing a real team on yhe board
18:39
< CarpeMortis>
I've found that the Soldier is unbelievably flexible, and so I try and have at at least one, or two in my companies. My pirates have 3. But I have yet to test that particular company
18:39
< Iblitz>
They just make frames frome the book and don't really think about their tactics
18:40
< CarpeMortis>
In my group, 2 of the players don't even own any Legos, so I load out two of my companies to their specifications.
18:41
< MittenNinja>
yeah I do the same Carpe
18:41
< CarpeMortis>
It seems kind of silly at first, but they end up thinking about tactics far more that way.
18:41
< CarpeMortis>
well one does, the other is kind of a blunt force guy.
18:41
< MittenNinja>
plus, they also get to try out different styles
18:41
< Iblitz>
I need to recruits more players
18:41
< MittenNinja>
give the blunt force guy the primary attacking team
18:42
< CarpeMortis>
He usualy ends up that way
18:42
< Iblitz>
I translate the rules, so now it can spread around france and belgium
18:42
< MittenNinja>
which is awesome!
18:42
< CarpeMortis>
That sir, is a service to the community.
18:42
< MittenNinja>
i know there is a failry strong french community
18:42
< MittenNinja>
*fairly
18:42
< Iblitz>
You think i mus build a defensive team and play as defenser ?
18:43
< Iblitz>
I must
18:43
< MittenNinja>
definitely try it out
18:43
< MittenNinja>
at that point all you need to do is try to hold on to everything you have
18:43
< MittenNinja>
or give it up and bum rush your opponents stuff
18:44
< Iblitz>
They think(after 2 match only) that the attacking camp always win
18:45
< CarpeMortis>
In my experience the secondary attackers have a minor advantage. But nothing a clever defender deployment can't negate.
18:45
< Iblitz>
Ok
18:45
< CarpeMortis>
it all really hinges on how many players you have and what they bring to the table.
18:46
< MittenNinja>
agreed
18:46
< MittenNinja>
and placement
18:46
< Iblitz>
For the good of my group i'll let them attack me
18:46
< CarpeMortis>
The rules are so well balanced, and flexible, no one strategy will dominate.
18:47
< Iblitz>
Yes
18:47
< CarpeMortis>
The only real way to describe them is "Elegant"
18:47
< Iblitz>
True
18:48
< CarpeMortis>
It's a shock to my Brute force player, cause he's only played 40K and Warmachine.
18:49
< Iblitz>
I'm the only one with a wargame background, other just put their minis and don't really think much
18:49
< CarpeMortis>
40k's overly complex, and Warmachine's philosophy is "If everything is OP, then nothing is OP" he's not used to a simple game that requires actual planning.
18:49
< Iblitz>
First i was shocked about the lign of sight rules
18:50
< CarpeMortis>
yeah that's the major sticking point for most of the people I introduce to the game.
18:50
< Iblitz>
I quit 40k cause of tose unlogical rules, mfz give me more space to think, build and be free about the rules during game
18:51
< CarpeMortis>
I quit 40K after the second time they made my miniature collection useless.
18:51
< Iblitz>
I played it since 98
18:52
< CarpeMortis>
I started with 2nd ed.
18:52
< CarpeMortis>
3rd made my space wolves army illegal, and half of the minis useless.
18:52
< Iblitz>
This game never be balance, it not commercialy effective for them.
18:52
< Iblitz>
I play nids since 98
18:52
< CarpeMortis>
4th broke my Armored company, and i gave up
18:53
< Iblitz>
Buy, cut, and rebuy minis just to fit the rules
18:53
< CarpeMortis>
I still played Necromunda until I moved to a new apratment and had nowhere to set up the terrain.
18:53
< Iblitz>
If mfz do new management in they rules... No need to buy new pieces
18:53
< CarpeMortis>
exactly
18:54
< CarpeMortis>
When i get a 3d printer, I might get back into 40k =P
18:54
< Iblitz>
Or maybe some new because it cost nothing in comparaison
18:54
< Iblitz>
Lol
18:54
< CarpeMortis>
Games workshop will collapse when 3d Printers become cheap and wide spread.
18:55
< Iblitz>
40k is a toxic game
18:55
< CarpeMortis>
it is, but god help me i love the Lore.
18:55
< Iblitz>
Players sees lego gaming as a child game
18:56
< Iblitz>
And for them, 40k is serious...
18:56
< Iblitz>
It's hard to convince them
18:56
< Iblitz>
I love 40k lore too
18:57
< CarpeMortis>
the one time i played in a game store, everyone who came to ask about it seemed to really like the idea of lego based war gaming.
18:57
< CarpeMortis>
except the store owner, who needed the table for a 40K tourney, and wasn't to keen on a game that did not fit his business model.
18:57
< MittenNinja>
thats unfortunate
18:57
< Iblitz>
Yes, just when they see good frames and cover
18:58
< Iblitz>
I m looking for a place to play it
18:58
< MittenNinja>
the guy who owns the shop down the street from me was all about bringing in MFZ
18:58
< Iblitz>
Im trying to do a tournament next year
18:58
< MittenNinja>
his first thought was how can we bring in kits to build frames
18:58
< MittenNinja>
hes thinking outside the box
18:58
< MittenNinja>
which is refreshing
18:58
< Iblitz>
That's cool
18:59
< CarpeMortis>
He was glad to let us play, just that he had a space issue and we picked the day of a Tourney to play.
18:59
< MittenNinja>
I'm probably going to put together a company to put up on display there
18:59
< Iblitz>
Here players arent building their own frames
18:59
< MittenNinja>
that will change over time
19:00
< MittenNinja>
yeah i hear ha capre
19:00
< Iblitz>
They just buy kit
19:00
< CarpeMortis>
Next time we arrange a game there we'll check the schedule.
19:00
< CarpeMortis>
in the mean time my group plays in my work's Lunch room
19:00
< Iblitz>
It's good to have kit to buy and get into quickly, but they miss the best part of the game
19:00
< Iblitz>
Nice
19:01
< Iblitz>
Playing at work place
19:01
< CarpeMortis>
Well I have keys and no one is here on Sunday, at least not in the lunch room.
19:01
< CarpeMortis>
The Boss doesn't care as long as we clean up after ourselves.
19:02
< MittenNinja>
nice
19:02
< Iblitz>
Cool
19:08
< MittenNinja>
Im gonna hop off for a bit guys
19:08
< MittenNinja>
nice chatting with you
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19:09
< CarpeMortis>
It's time for my lunch break, but I'll levae the tab open.
19:09
< Iblitz>
Ok
19:10
< Iblitz>
I leave too, it's evening here
19:10
< Iblitz>
Nice to meet you
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20:03
< huhwhozat>
whoah whoah whoah people!
20:10
< CarpeMortis>
there was 3 of us on before you timed out
20:11
< CarpeMortis>
Mitten Ninja, and iblitz (the guy who took it upon himself to translate the rules into french)
20:12
< huhwhozat>
cool :)
20:22 mraichelson [mraichelson@45386A.5E4F2C.B75724.B81F7B] has joined #mf0
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20:25
< CarpeMortis>
there we go
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20:43
< CarpeMortis>
there he goes =P
20:43
< mraichelson>
or does he?
20:43
< mraichelson>
DUN DUN DUNNNNNN
20:44
< CarpeMortis>
#Dramatic Sting
20:46
< huhwhozat>
we're not observing him
20:46
< huhwhozat>
he is both dead and not dead
20:47
< CarpeMortis>
Collapse that waveform!
21:25
< CarpeMortis>
If USPS's tracking results take 24 hours to update... Why do they even bother giving tracking numbers to overnight packages?
21:26
< CarpeMortis>
It just comes across as a dick move.
21:26
< CarpeMortis>
like something the school bully would do.
21:28
< mraichelson>
they feel the need to offer all the same "features" as ups/fedex. they just do them all poorly.
21:29
< mraichelson>
but $0.50 to send something cross country is a hell of a bargain.
21:31
< CarpeMortis>
poorly is an understatement
21:32
< CarpeMortis>
as is bargain
21:32
< CarpeMortis>
it's practicaly theft
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22:49 MittenNinja[phone] [NSwebIRC@78A221.77DD4E.65B7B9.362765] has joined #mf0
22:49
< MittenNinja[phone]>
sup carpet?
22:49
< MittenNinja[phone]>
er uh, carpe
22:50 Deadpool [NSwebIRC@Nightstar-bf346d59.sd.cox.net] has joined #mf0
22:50
< Deadpool>
huh.. is this like a forum type deal with live chat?
22:50
< MittenNinja[phone]>
more peoples!
22:50
< MittenNinja[phone]>
its a chatroom
22:50
< Deadpool>
man, it's been a LONG time since I've been in a chat room haha
22:51
< MittenNinja[phone]>
haha, yeah. its nice when you have a few people in here though, then you can talk about stuff instead of back and forth posting
22:52
< Deadpool>
that makes sense
22:52
< MittenNinja[phone]>
its a more organic environment
22:52
< Deadpool>
funny, I'm actually dedicating a portion of my weekend to FINISHING my company, building stations & terrain and actually reading some of the rules
22:52
< Deadpool>
true true
22:52
< MittenNinja[phone]>
particularly good for brainstorming and such
22:52
< Deadpool>
makes sense
22:52
< MittenNinja[phone]>
nice!
22:53
< MittenNinja[phone]>
what do you have so far?
22:53
< Deadpool>
well, I've pretty much pirated XGundam05's XVM frames
22:53
< Deadpool>
so I've got 2 frames totally finished as a melee brawler and a heavy assault mech
22:54
< Deadpool>
and I'm like 50/50 on a stealth sniper
22:54
< Deadpool>
looking to do a scout-type this weekend and I REALLY wanted the 5th to be Metal Gear Rex
22:54
< MittenNinja[phone]>
id suggest a 2d6+d8ra d6b d6g build
22:54
< Deadpool>
as like the be-all solve-all mech to destroy everything
22:55
< Deadpool>
I honestly don't know what that means yet >.< haha
22:55
< MittenNinja[phone]>
haha nice
22:55
< MittenNinja[phone]>
i wanna say i saw a microscale rex not too long ago. ill have to see if i can find it again.
22:55
< Deadpool>
the 2d6 is basic weapons, right?
22:55
< Deadpool>
oh, I found one, but I can't figure out how he made it >.<
22:56
< CarpeMortis>
one problem with this web client is that it has no sound
22:56
< CarpeMortis>
If i'm gonna keep lurking I need to get a real client
22:56
< MittenNinja[phone]>
one weapons system of a given range gives you 2d6 red dice
22:57
< Deadpool>
http://www.flickr.com/photos/30114783@N06/3619782769/ there's rex
22:57
< MittenNinja[phone]>
if you have a second weapon system in the same range category you add a d8 to that
22:57
< Deadpool>
so maybe like a dual machine gun mech for close combat then?
22:58
< MittenNinja[phone]>
i wouldnt stress too much about designing your company loadout too much until youve played a few games
22:58
< Deadpool>
that's kind of where I'm at, yeah
22:59
< Deadpool>
but to be clear, you're suggesting like a specialist at close range and I'm using mostly long range and melee, correct?
22:59
< CarpeMortis>
Close combat is generally associated with melee, but it can represent really short ranged guns too, like say a sawn off shotgun...
22:59
< Deadpool>
right
22:59
< CarpeMortis>
wich now i have to go home and brick up...
23:00
< Deadpool>
I was thinking something along the lines of like assault rifles that can keep melee at bay and still be of some use if they get close
23:00
< Deadpool>
sniper rifle ain't gonna do much if a giant sword dude comes flyin' in
23:00
< CarpeMortis>
you can do split range weapons wich are 1d6 at each range
23:00
< CarpeMortis>
but that's kind of advanced
23:00
< Deadpool>
okay cool. think my heavy will use that
23:00
< Deadpool>
he has a giant rail gun on his back and he carries a medium gatling gun
23:01
< CarpeMortis>
Part of the problem stems from the nomenclature used.
23:01
< CarpeMortis>
Artillery range often evokes images of indirect arcing fire
23:01
< Deadpool>
true
23:02
< CarpeMortis>
but a sniper rifle, or rail gun would be artillery range as well as a mortar or a missile.
23:02
< Deadpool>
I read it as artillery = scoped weapons or guidance systems / close combat = machine guns or any other from the hip fire / melee = up close and personal
23:02
< CarpeMortis>
yep
23:03
< Deadpool>
oh man, I forgot about the 3 missile rule!
23:03
< Deadpool>
gotta figure that part out
23:03
< CarpeMortis>
I've got a Frame that has a target designater for his artillery.
23:03
< Deadpool>
what do you mean?
23:04
< CarpeMortis>
the idea ebing that he's painting targets for off table firepower
23:04
< Deadpool>
oh that's SICK
23:04
< Deadpool>
like the hammer of dawn from Gears of War
23:04
< CarpeMortis>
yeah
23:04
< Deadpool>
can your stations be used like that?
23:05
< CarpeMortis>
In theory
23:05
< Deadpool>
like can they be weaponry instead of just like a random location
23:05
< Deadpool>
wow, I said 'like' twice in one sentence @_@
23:05
< CarpeMortis>
remember that they are supposed ot be 4x4 studs.
23:05
< Deadpool>
oh yeah for sure
23:05
< CarpeMortis>
it's hard to build an BFG in that space
23:05
< Deadpool>
I've been actually gathering 4X4 plates for stations
23:06
< Deadpool>
and I'll be making another trip to my lego store tomorrow to hit up the wall
23:06
< Deadpool>
^_^
23:07
< Deadpool>
what about you guys? What do you have built?
23:07
< CarpeMortis>
Oh I forgot to ask the wife to check the wall
23:07
< CarpeMortis>
she's at disneyland right now.
23:07
< Deadpool>
they have a wall at disney?
23:07
< Deadpool>
wait, where are you located?
23:08
< CarpeMortis>
in downtown disney they ahve a store
23:08
< Deadpool>
awwww
23:08
< CarpeMortis>
Los Angeles
23:08
< Deadpool>
now I wanna go back >.<
23:08
< Deadpool>
wow, I'm in San Diego :D
23:08
< Deadpool>
you're not by any random chance going to the League of Legends world championship a week from today are you? haha
23:09
< CarpeMortis>
Nope I'm not a big LoL fan
23:10
< Deadpool>
no biggie. Just figured I'd ask
23:11
< Deadpool>
might have to see if my other half wants to go to disney once the semesters over hehehehe
23:12
< CarpeMortis>
Now that i've sorted that,
23:12
< CarpeMortis>
I have 5, 5 frame companies bricked up
23:13
< Deadpool>
wow
23:13
< Deadpool>
holy crap
23:13
< CarpeMortis>
one is Ijad with 3 scramblers, and 2 Locusts.
23:13
< CarpeMortis>
oh yeah one is 6 frames.
23:13
< Deadpool>
damn
23:13
< CarpeMortis>
it's a pirate comapny with 4 Hilegs and 2 chubs
23:14
< Deadpool>
sick
23:14
< CarpeMortis>
one is a UMFL, with 4 Chubs and a custom scout frame, all heretics using parts from 2 Megablock Halo mantis sets
23:14
< CarpeMortis>
one is a PMC with 5 XVMs
23:15
< CarpeMortis>
and the last one has no background yet it's just 5 frames made with 5 Umbaran MHC polly bags.
23:16
< Deadpool>
oh nice, that sounds cool
23:16
< Deadpool>
I don't even have a full company yet T_T
23:16
< Deadpool>
what i really have trouble with is making badass looking weapons
23:16
< CarpeMortis>
i have so many because, until recently I was the only one in my gaming group with any Lego collection, let alone one extensive enough for Frame building
23:16
< Deadpool>
some of these things are REALLY cool, but I can't figure out exactly how to piece 'em up
23:17
< Deadpool>
sounds like me
23:17
< CarpeMortis>
One of our players bought a garage kit via Bricklink though, and has started to make an orc themed company.
23:17
< Deadpool>
that's rad
23:18
< CarpeMortis>
lot's of spikes and stuff. he even gave one red parts to represent a movement system
23:19
< Deadpool>
nice
23:19
< CarpeMortis>
'cuz red wons go fasta
23:19
< CarpeMortis>
what i really need to focus on now is terrain
23:19
< Deadpool>
yeah same man
23:20
< CarpeMortis>
I went from having barely enough frames for a 2 player skirmish, to having in WAY more than I need. but in doing so i neglected the terrain.
23:24
< Deadpool>
I'll just be excited when I can finally play a game
23:29
< CarpeMortis>
yeah playing a few games significantly altered my approach.
23:29
< CarpeMortis>
I went back and reassessed my load-outs, and modified all my systems to be easy and simple to remove.
23:30
< CarpeMortis>
I also made sure each frame ahd an easy way to represent the loss of a White die.
23:32
< Deadpool>
well this was cool and I'll have to check it out more now that I know of it. Carpe, are you on the facebook group? If I ever make a trip up to LA, I'll give ya a shout and maybe we can play a few games
23:32
< CarpeMortis>
I am, and on the hanger
23:32
< Deadpool>
cool. same name on the hanger/
23:32
< Deadpool>
?
23:32
< CarpeMortis>
On the hanger yeah
23:32
< CarpeMortis>
Alan Bell on FB
23:33
< Deadpool>
Just added you as a friend on the hangar
23:33
< CarpeMortis>
I'm the Icon in the top hat and silver gas mask =P
23:33
< Deadpool>
gotcha
23:33
< Deadpool>
my name on the hangar is AEnimaVII
23:34
< Deadpool>
AJ on FB
23:34
< CarpeMortis>
I guessed as much from the Game finder post
23:34
< Deadpool>
haha nice
23:34
< Deadpool>
okay man, take it easy
23:35
< Deadpool>
I'll chat with you soon. thanks for the info
23:35
< CarpeMortis>
have fun
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--- Log closed Sat Sep 28 00:00:09 2013
mf0 logs -> 2013 -> Fri, 27 Sep 2013< mf0.20130926.log - mf0.20130928.log >

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