mf0 logs -> 2012 -> Wed, 18 Jul 2012< mf0.20120717.log - mf0.20120719.log >
--- Log opened Wed Jul 18 00:00:38 2012
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01:43
<@randolph>
'lo again
01:44
<@randolph>
Soren been around lately?
--- Log closed Wed Jul 18 02:20:48 2012
--- Log opened Wed Jul 18 03:23:08 2012
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03:54
< Sage>
Anyone have time for a game?
03:54
< neoaez>
Wish I did. Sorry.
03:55
< neoaez>
I've got to get my tokens done, too. But it's about time to turn in.
03:56
< neoaez>
Now that I don't have to work this weekend I should have time then.
03:56
< Sage>
Cool.
03:57
< Sage>
Tokens don't take that long to make. Getting used to the flow of battle with a bit though.
03:57
< neoaez>
I'm sure its a little difficult since you don't have the same visual cues as a face-to-face game.
03:58
< neoaez>
How have you been designating targets?
03:59
< afny>
we just type it out
03:59
< neoaez>
And those frames that have taken their turns?
03:59
< neoaez>
Hmm..
03:59
< afny>
maptool is pretty robust
03:59
< afny>
once they have the defense die on them you can tell they've gone
03:59
< neoaez>
Yeah, I guess that's true.
04:00
< afny>
it's not perfect by any means but it's much better than play by post
04:00
< neoaez>
Maptool IS pretty robust. It was how my son and I played D&D 4e for several months.
04:01
< afny>
Nice, it seems like it'd be great for roleplaying
04:02
< Sage>
Yeah firstd played 4e over Maptool as well.
04:03
< neoaez>
We took the WoW model viewer and created top down tokens for our D&D games.
04:06
< neoaez>
I better get some sleep. Work comes way too early.
04:06 neoaez is now known as neoaeZzzz
04:42
<+FerrelFerret_phone>
Yo, Sage.
04:43
< Sage>
Yo.
04:43
<+FerrelFerret_phone>
I had a question about MapTool.
04:43
< Sage>
Sure.
04:44
<+FerrelFerret_phone>
I can't seem to get the server to work. I tried following the PDF.
04:44
<+FerrelFerret_phone>
What did you do to get it to work?
04:50
< Sage>
Hmm, the only thing I can think of is that a firewall or router could be interfering. Did you already look into that?
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05:15
< TopHunter>
Ugh 1x2 plates
05:15
< TopHunter>
why do you stick together so...
05:15
< Sage>
Getting them apart can be quite a trick.
05:16
< afny>
you don't have a brick separator?
05:16
< afny>
it's not a fix-all, but it's great at 1x2 plates.
05:16
< TopHunter>
I'm starting my collection from scratch
05:16
< TopHunter>
I'm not entirely sure I ever had one, actually
05:16
< afny>
would've been the first thing I bought
05:16
< afny>
although I hear they're orange now
05:16
< afny>
mine's old dark grey
05:17
< TopHunter>
Are those things dept store material or do you gotta go somewhere more specialized?
05:17
< Sage>
Sometimes I add other parts to improve my grip. That makes them easier to get apart.
05:17
< afny>
these days I don't know
05:17
< afny>
I have no idea where I got mine, even
05:17
< afny>
I know lego stores sell them
05:17
<@randolph>
You can make a brick separator
05:18
< TopHunter>
To youtube then, I imagine
05:18
< afny>
I googled "makeshift brick separator" and didn't find anything particularly useful
05:19
< TopHunter>
Blasphemy
05:19
< TopHunter>
Google knows all
05:19
<@randolph>
generally, any 2xN (N of sufficient length) lever will pull it off
05:19
<@randolph>
you need a plate to put the recalcitrant conglomerate on
05:19
< afny>
you need that with a brick separator too
05:19
<@randolph>
Then you torque it
05:20
< afny>
unless you have TWO separators, but that's too rich for my blood
05:20
<@randolph>
son, I've got separators fo my separators.
05:20
< afny>
I heard
05:20
<@randolph>
I used to have a separator for that, but I dipped it in gold, so it's useless now.
05:26
< afny>
i've come to the sad conclusion that I can't make a reaver
05:26
< afny>
I'm going to KEEP TRYING, tough.
05:26
< afny>
+h
05:27
<@randolph>
Cheer up, afny. As Journey says, "Don't stop bereaving"
05:27
< afny>
thanks, randolph
05:27
< afny>
I'll hold on to that feering.
05:28
< afny>
hm
05:28
< afny>
I HAVE A PLAN.
05:29
< afny>
it involves WEDGES.
05:37
< afny>
Hey Sage
05:37
< afny>
When you were thinking about setting up a campaign
05:37
< afny>
to what extent were you going to have in-program roleplay?
05:37
< Noah>
http://www.youtube.com/watch?v=mS8eipuXYWg&feature=related - I want one
05:37
< afny>
and how were you going to facilitate it?
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05:39
< afny>
that's pretty sweet
05:40
< afny>
http://www.youtube.com/watch?v=xk3BvNLeNgw&feature=related
05:41
< Noah>
Here's another duo for you too
05:41
< Noah>
http://www.youtube.com/watch?v=Z_DhNLCyVss&feature=related
05:41
< Noah>
Those things are so awesome
05:42
< afny>
apparently you're required to grow your hair out and then bundle it in a large knit hat if you're gonna play one of these things
05:42
< Sage>
Those are pretty cool.
05:42
< afny>
dreads optional.
05:42
<@randolph>
fffff. I apparently need hundreds more 1x1 tiles
05:42
< afny>
haha why, what are you making?
05:42
<@randolph>
and cheese slopes
05:42
<@randolph>
Full company of terracotta warriors
05:42
< afny>
ah
05:43
< afny>
I've had to limit myself with tiles
05:43
< afny>
just like I have a 5 travis rule
05:43
< afny>
I've got a tile rule
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05:43
< afny>
six per frame not counting attachments
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05:43
< afny>
or else I'd go crazy
05:44
<@randolph>
Heh.
05:44
< afny>
did you order brown
05:44
< afny>
or dark red?
05:44
< afny>
I can't remember
05:44
<@randolph>
I think I might actually go with light bley / dark bley like the prototype
05:44
<@randolph>
It looks pretty good
05:44
< afny>
I'd be in favor of that
05:44
< afny>
makes it look more futuristic
05:45
< afny>
tempers the metaphor
05:45
<@randolph>
Next time PAB has some junky 1x1 tiles, I could buy some vinyl die and test it
05:45
<@randolph>
see if it's worth doing up a whole company that way
05:45
<@randolph>
but yeah, light/dark bley is proven, so might as well
05:45
<@randolph>
It's not like I won't have a use for the bits
05:45
<@randolph>
Time to start browsing BL :|
05:47
<@randolph>
Hah. Ok, this one shop has 17 THOUSAND cheese slopes, I'll be set
05:48
< afny>
better buy them out to be sure
05:49
<@randolph>
Guess I'm eating cheese wedges for lunch.
05:49
< afny>
light bluish grey cheese.
05:49
< afny>
...delicious.
05:49
<@randolph>
It's *like* feta.
05:50
<@randolph>
Crumble some on salad with vinaigrette, you can hardly taste the plastic.
05:50
< afny>
surprisingly not making me hungry.
05:53
< Noah>
Wow, those drums are expensive
05:55
< afny>
music instruments, especially custom ones like that
05:55
< afny>
a
05:56
< afny>
re always super fucking expensive
06:07
< Noah>
Redneck handpan :P http://www.youtube.com/watch?v=-EePFT7R5XU&feature=related
06:15
< TopHunter>
God I am fucking awful at legos
06:15
< TopHunter>
Just no imagination for things
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06:38
< afny>
TopHunter, you just have to expand your lego vocabulary
06:39
< afny>
get on Flikr, find a bunch of builders you like
06:39
< afny>
troll through their photostreams
06:39
< afny>
pick a few builds and try to copy them, or do something like them
06:39
< afny>
slowly you'll start to be able to combine those ideas into something unique
06:39
< TopHunter>
Yeah that sounds about right
06:40
< TopHunter>
Gonna need a bigger library too
06:40
< afny>
yeah, that happens :|
06:40
< afny>
but you can still get inspires that way even if you're working with limited pieces
06:41
< afny>
though 50 bucks on bricklink will get you quite a lot
06:44
< TopHunter>
I did manage to make an oversized artillery gun on a simple repulsor propulsion system
06:44
< TopHunter>
Mainly it was my desire to use a lightup brick as a gun
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06:47
< afny>
http://www.youtube.com/watch?v=MAe5P_xYoKg
07:13
< afny>
I started messing around with the c6 bricks
07:13
< afny>
I actually really enjoy this system
07:21
<@randolph>
I think it's a good starting point, but I feel it's unnecessarily limiting
07:22
< afny>
I guess that's why I like it
07:22
< afny>
I mean it's exceedingly arbitrary
07:23
< afny>
but messing with just these six bricks, I like trying to push it in different directions
07:24
<@randolph>
Sure, and you can figure out neat things within the limitations, but that's what I mean by starting point - once you have something neat, grab it and develop it without those restricitons
07:24
< afny>
eh
07:24
< afny>
but anything you make with those bricks isn't going to translate
07:25
< afny>
I'm not saying it should be the standard or anything, but
07:25
< afny>
having a bunch of those bricks lying around
07:25
< afny>
it'd be cool to just sit down with a bunch of friends with absolutely no frames
07:26
< afny>
and all just build from a pool of those bricks for half an hour or so
07:26
< afny>
and then just play a game
07:26
<@randolph>
Decent starter then.
07:26
<@randolph>
Kind of like a walled garden "Magic the Gathering draft" sort of appeal
07:26
< afny>
what I mean is
07:27
< afny>
well, I guess, but that's not really what I'm saying
07:27
< afny>
a magic draft is like a gateway drug
07:27
< afny>
what I'm saying is
07:27
< afny>
say I'm someone who likes boardgames
07:27
< afny>
and happens to find the rules of MFZ really appealing
07:27
< afny>
but I'm not all that into lego, or don't have time to make frames or whatever
07:27
< afny>
and don't even want to lay down 100 bucks on a garage kit
07:27
<@randolph>
Then make a company of chibis~
07:28
< afny>
if I want to play mfz with my friends like we'd play Settlers or whatever
07:28
< afny>
it'd be cool to just have a box and the rulebook on the shelf, like a boardgame
07:28
< afny>
with just dice, c6 bricks, and, say, a three brick terrain system
07:28
< afny>
maybe 1x2s, 2x4s, and 2x6s
07:28
< afny>
you can pop that out just like you would a boardgame
07:28
< afny>
and just put it back on the shelf
07:29
< afny>
I think c6 is a great way to make mfz A GAME
07:29
< afny>
instead of a hobby.
07:29
< afny>
so that's why I don't think its unnecessarily limiting
07:29
< afny>
it's limiting in just the right way.
07:30
<@randolph>
It's certainly a point on that axis.
07:30
< afny>
I mean, you have to admit
07:30
< afny>
the way we treat MFZ
07:30
< afny>
it's a HOBBY
07:31
< afny>
not a game
07:31
< afny>
and I think it has more widespread appeal than that
07:31
< afny>
not to say how we approach it is wrong
07:31
<@randolph>
What I mean by my axis comment is - nothing's stopping you from playing / packaging MFZ with preconstructed frames.
07:31
< afny>
part of why it's so great is because it can be approached from so many angles
07:31
< afny>
well, the official rules do that to some extent, right
07:32
<@randolph>
Like, completely preconstructed, breakaway action-figure style
07:32
<@randolph>
with modular attachments
07:32
<@randolph>
Hell
07:32
< afny>
oh, you're saying
07:32
< afny>
not even with lego?
07:32
<@randolph>
with or without lego
07:32
<@randolph>
could be minifigs with tools
07:32
<@randolph>
The rules are silent on the matter except for terrain
07:32
< afny>
well I definitely think lego is still the way to go
07:32
<@randolph>
Sure
07:33
< afny>
and I'm not suggesting that Micah flex the CC license and publish a whole c6 rulebook
07:33
<@randolph>
I'm just saying "this is an axis, pick your ideal point"
07:33
< afny>
but I would suggest the system for people looking for a new boardgame
07:33
< afny>
I mean, I've picked my ideal point
07:33
<@randolph>
I just happen to think that C6 rests in a spot on the axis that isn't too useful to me
07:33
< afny>
and that's a point of a tables COVERED in complicated frames
07:33
< afny>
er...table*
07:33
<@randolph>
Either I want mostly game and crunch and theory, in which case I bust out the chibis or a sim
07:33
< afny>
but I still appreciate the system
07:34
<@randolph>
Or I want to mess around with greebles
07:34
<@randolph>
I guess for me the whole "Frame Chef/Iron Chef C6" thing is fun as an intellectual exercise/challenge, but beyond that, it's just too half-way
07:35
< afny>
half way?
07:35
< afny>
it's pretty much all one way
07:35
< afny>
the simple way
07:37
<@randolph>
Ok, if you fielded the smallest legal company of MFZ chibs, you'd be spending 18 cents per unarmed Chibi, used on BL
07:37
< afny>
what are you actually refering to
07:37
<@randolph>
New, probably 4 times that
07:37
< afny>
referring*
07:37
< afny>
your chibi chubs? I don't actually know what's in them
07:37
<@randolph>
Yeah, like Mr. Chibs.
07:37
<@randolph>
I just parted it out on BL
07:38
< afny>
yeah, but how many other interesting frames can you make with those pieces?
07:38
<@randolph>
So, that's what I mean
07:38
<@randolph>
Here's an axis:
07:38
<@randolph>
|boardgame with prepackaged pieces ------------------ C6 ---- vanilla MFZ|
07:39
<@randolph>
I don't think C6 goes far *enough* if your point is "easy to play, as a game"
07:39
< afny>
but why
07:39
<@randolph>
And it's too far if your point is "make cool bots"
07:39
< afny>
well, you have to admit part of the appeal in the game
07:39
< afny>
an INHERENT part of it, if you will
07:39
< afny>
is the giant fighty robots
07:39
<@randolph>
Right, but I could mold ABS breakaway giant fighty robots
07:39
< afny>
so it's not just about ease of play, but it's about getting an undiluted mechaton experience
07:40
< afny>
that's also easy and affordable.
07:40
<@randolph>
Heh.
07:40
< afny>
a game with custom figures and enough parts variation to allow you to dice any kind of company you want
07:40
< afny>
would be so monstrously expensive
07:40
<@randolph>
I'm not sure about that
07:40
< afny>
hell, the new ogre uses cardboard punch out 3d models
07:40
< afny>
and it's $100!
07:40
<@randolph>
I mean, take a bunch of minifigs.
07:40
<@randolph>
The accessories are super cheap
07:41
<@randolph>
They even break in half for 2Wd6
07:41
< afny>
but that's not prepackaged molded custom ABS models
07:41
<@randolph>
No, but it's more involved - the difference is LEGO has volume.
07:41
< afny>
like I said, I think part of the mechaton experience is getting to build robots
07:42
<@randolph>
Right
07:42
<@randolph>
Don't get me wrong
07:42
<@randolph>
I already agree with your premise
07:42
<@randolph>
I just personally don't find any use in this spot of the axis
07:42
< afny>
well, yeah
07:42
< afny>
like I said, I don't think the hobby approach is the wrong approach
07:42
< afny>
it's the one I took as well
07:42
< afny>
I just really admire the c6 system and think it's well thought out and widely applicable.
07:43
<@randolph>
I think it's something you grow out of, one way or another
07:43
<@randolph>
But I fully admit egocentrism there
07:43
< afny>
I think that really depends on the person
07:43
< afny>
but I don't think that's a flaw with the system
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09:35
< Malcolm>
Daft question of the day: Should MFZ vignettes be placed in the frames or scenery parts of the forum?
09:36
< Malcolm>
Not a major issue, I know, but perplexing nonetheless.
09:43
< afny>
I've always put them in the frames section
09:43
< afny>
as long as the picture contains a frame and terrain, I think you're in the clear for either
09:49
< afny>
probably won't post this anywhere, but I had fun with these c6 frames
09:49
< afny>
https://dl.dropbox.com/u/84803929/C6%20Colonials.JPG
09:49
< afny>
I'd post them for Micah to see if I didn't have to use orange round tiles as the guts
10:10
< Malcolm>
Well, I need to get the damn vignette finished first.
10:11
< Malcolm>
Funny discovering you are pretty awful at building urban scenery
10:15
< afny>
I'm probably horrible at it too, I haven't ever tried
10:15
< afny>
it seems very tedious
10:16
< Malcolm>
Well, I had an idea for a little 12x12 stud vignette that I really wnated to do, so thought I would give it a go.
10:17
< afny>
oh, that's not bad
10:17
< afny>
I was thinking full terrain setups for some reason
10:17
< afny>
12x12 sounds fun
10:17
< Malcolm>
I've built a landmate rifle for it that I'm extra pleased with
11:21
< afny>
the landmate is the perfect size to constrain weapon creep
11:22
< afny>
for a while I was building frames with big arms, and I realized that's part of the reasons all my guns were so big
11:22
< afny>
like goldfish in a pond
11:25
< Malcolm>
Ironically, the one I've recently built is a big long-range anti-armour rifle for the landmate. Not meant to be portable, more to be use din fixed positions.
11:26
< afny>
Oh, can't wait to see it
11:26
< afny>
I'm horrible at fixed position rifles
11:26
< afny>
everyone laughed at me when I made a conscript with a giant sniper and a bipod attached at the tip of the muzzle
11:26
< afny>
I thought I was cool like anime :_:
11:27
< Malcolm>
I have to admit, though, that the rifle would probably look fairly normal sized if held by an assault chub or superchub
11:27
< afny>
those arms can hold anything
11:27
< afny>
but they're about three times bigger than a default chub
11:29
< Malcolm>
Hah. Well, I'll hopefully ett some work done on the vignette tonight, as that's what the rifle is part of
11:31
< Malcolm>
I wonder if Ratch on the Hangar misread my comment on the Gunbuddy ankles? I like them, the set back they give works really well with the rest of the frame. Guess he must have thought I thought they looked odd.
11:31
< afny>
oh, that makes sense
11:31
< afny>
I couldn't figure out what he was talking about
11:33
< afny>
I use that ankle all the time
11:33
< afny>
although mostly from a clip plate
11:33
< afny>
and not a clip tile
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11:42
< afny>
ohh
11:42
< afny>
I just got an idea for a weapon
11:43
< afny>
going to make one of those big over the shoulder rectangular rocket launchers
11:43
< afny>
like a scopedog weapon
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--- Log closed Wed Jul 18 12:12:56 2012
--- Log opened Wed Jul 18 12:13:04 2012
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14:14
< afny>
http://www.mobileframehangar.com/viewtopic.php?f=12&t=1814
14:14
< afny>
I was joking about that initially but it actually happened.
14:18
< Malcolm>
Nice use of the skeleton arms
14:18
< afny>
I wish I could get them flush to the droid torso and still level
14:18
< afny>
but oh well
14:19
< Malcolm>
Life is full of these little compromises
14:20
< afny>
it's also full of tiny skeleton arms.
14:20
< Malcolm>
What an unusual life you must lead
14:20
< afny>
it's horrifying, really
14:21
< afny>
they're grabby.
14:21
< Malcolm>
Horrifying indeed
14:40
< afny>
next time I get on bricklink I'm definitely getting more droid torsos
14:40
< afny>
I hadn't ever really fiddled with them since I only have three and they're all different colors, but they're so useful
14:42
< Malcolm>
They can be pretty hand pieces, especially for thoe smaller hardsuit style designs
14:43
< Malcolm>
Again, though, it's one of those pieces that cause complaints, a la travis bricks, taps, etc
14:45
< afny>
taps cause complaints?
14:46
< afny>
I see people complain about travis because of the price, and that I get
14:46
< afny>
and I suppose taps aren't the CHEAPEST thing
14:46
< afny>
or is it a style thing?
14:50
< Malcolm>
I think - this is pure speculation - there is sometimes a reaction against the most common solutions for certain things.
14:50
< Malcolm>
Tap + clips + travis is a common microscale mech solution
14:51
< Malcolm>
And therefore some dislike it, either for reasons of cost (understandable), reasons of wanting to be more inventive (understandable), or sometimes just to be contrary (idiotic)
14:52
< afny>
weird, but not that weird I guess
14:52
< afny>
I understand wanting to be inventive, but there are only so many tools for the job
14:53
< afny>
sometimes you just need some taps.
14:54
< Malcolm>
Well, yes. But I've seen a fair few complaints along those lines
14:54
< Malcolm>
Daft really
14:54
< afny>
I assume these are the dickweasels Soren was referring to
14:54
< afny>
in his oh so eloquent way.
14:55
< Malcolm>
A sub-species of dickweasel
15:28
< afny>
hm
15:29
< afny>
my flikr is telling me
15:29
< afny>
a photo was taken on February 3, 2007
15:29
< afny>
a photo that I took two weeks ago.
15:30
< afny>
in fact, ALL of my photos seem to have been taken in 2007.
15:30
< afny>
Oh, but the photostream dates are correct. I guess it's just the date/time stamp on my camera that's fucked up.
15:31
< afny>
does anyone know the format to embed a link in flikr comments?
15:36
< afny>
also, this guy's photostream
15:36
< afny>
http://www.flickr.com/photos/kwi-chang/
15:36
< afny>
is just ridiculous
15:37
< afny>
and not just because of the legos
15:39 mchnzr [NSwebIRC@Nightstar-23a4610e.cable.teksavvy.com] has joined #mf0
15:40
< mchnzr>
afny, can't figure out the hip/ass on the hop devil. leg to hand to ?
15:40
< afny>
technic 1x1
15:40
< mchnzr>
thx
15:40
< afny>
ass is the technical term.
15:40
< mchnzr>
just built a gunbuddy, really like that build btw
15:40
< afny>
thanks
15:41
< afny>
what color did you build it in?
15:41
< mchnzr>
ugh, tablescraps mostly
15:42
< mchnzr>
yellow/gray, it's a mess right now
15:42
< Malcolm>
If you want to embed a link in Flickr comments, plain old HTML works
15:42
< mchnzr>
I only have the beetle piece in dark grey
15:42
< afny>
just curious, I've wanted to try out some other colors but most of my 2x4 wedge thingies are tied up
15:42
< afny>
...oh. HTML. That's...obvious.
15:42
< mchnzr>
the wedge, is that for the missile launcher?
15:42
< mchnzr>
I ignored that part, just built the base frame
15:43
< afny>
the neck/torso
15:43
< afny>
I dunno what it's called
15:43
< afny>
m
15:43
< afny>
+aybe it's a slope?
15:43
< mchnzr>
ah k. not sure, right now i'm calling it the beetle piece cause of the build you took it from
15:43
< afny>
workable
15:44
< afny>
I have no idea what it's really called
15:44
< mchnzr>
i'll let you know, gonna order some
15:44
< mchnzr>
it's the key to making the build have a uniform color scheme, and I don't like it in gray
15:44
< mchnzr>
I want the core/torso to be colored, the rest gray like you have
15:44
< afny>
I really want to do one in dark green
15:45
< afny>
dark green and old dark grey
15:45
< afny>
and then one in pink and bley
15:45
< mchnzr>
that'd be nice
15:46
< afny>
I highly doubt that part comes in pink though
15:46
< mchnzr>
i like the pink/purple alternative builds :)
15:46
< mchnzr>
i'll find it now instead of vainly searching for a technic 1x1
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15:47
< afny>
You don't have to research on my account, but if you're looking anyway
15:47
< mchnzr>
nah I want to buy some
15:47
< mchnzr>
if it comes in sand green I'll shit myself
15:48
< afny>
I only have it in primaries, black, white, old light grey
15:48
< afny>
well I don't have it in yellow, but I'm almost positive it comes in yellow
15:48
< afny>
if I had it in yellow I'd make REAVERS.
15:51
< mchnzr>
http://www.bricklink.com/catalogItem.asp?P=4871
15:52
< mchnzr>
what's a reaver? the starcraft one?
15:52
< afny>
it's a SLOPE
15:52
< afny>
madness
15:52
< afny>
yeah, the starcraft one.
15:52
< afny>
It's one of the only protoss units I haven't seen Soren turn into an Ijad frame yet
15:52
< mchnzr>
haha that'd be cool to see
15:52
< afny>
and I want to beat him to it.
15:52
< Malcolm>
Tan, black, and white would make a nice scheme for a Gunbuddy
15:52
< mchnzr>
lol
15:53
< mchnzr>
yea i only found the part because I knew what set I had mine from
15:53
< afny>
that's a classy scheme for any frame, really. and extremely friendly to tile magazines.
15:53
< mchnzr>
never would have thought it was a slope
15:54
< afny>
damn
15:54
< afny>
it doesn't come in any sort of green
15:54
< afny>
I could do red with pink and dark bley accents
15:54
< afny>
tan is a great choice
15:54
< afny>
and what is BLUE VIOLET.
15:54
< afny>
only from one set. That probably costs a fuck ton.
15:56
< mchnzr>
http://www.bricklink.com/search.asp?itemID=1365&colorID=6
15:56
< afny>
hm
15:56
< afny>
the catalogue LIES?!
15:57
< mchnzr>
that blue-violet is dirt cheap, and an interesting color
15:57
< mchnzr>
would combo well with blues and reds
15:57
< Malcolm>
Not much green ... I sense someone might be purchasing those
15:57
< Malcolm>
Not me, I hasten to add
15:58
< mchnzr>
*puts down pitchfork*
15:59
< afny>
Wait, where did you find it?
16:00
< Malcolm>
My budget does not run to Bricklink purchases at the moment
16:00
< afny>
I copy-pasted the parts description with the color descriptor and got nothing
16:00
< afny>
then again I don't know how to use bricklink's search function
16:00
< mchnzr>
find what?
16:00
< afny>
the blue-violet slope
16:01
< mchnzr>
http://www.bricklink.com/catalogItem.asp?P=4871 click on the colors on the left
16:01
< afny>
oh wow
16:01
< afny>
okay.
16:01 * afny dumb.
16:01
< afny>
it's moot anyway, my budget also does not include Bricklink
16:01
< afny>
but I'll definitely get some of these next time it does.
16:01
< mchnzr>
just got my tax return, I'm allowing myself a bit of bricklink
16:01
< Malcolm>
I'm saving my scant pennies for more dark red
16:02
< mchnzr>
I'm preemptively buying more to make reavers with
16:02
< afny>
heh
16:03
< afny>
I'm not sure what the best approach will be. Honestly I'd like to do something a bit more rounded
16:03
< afny>
but that piece is just so friendly with hinges
16:03
< mchnzr>
I like the idea of MFZ units that don't have legs
16:03
< afny>
The problem with reavers in mfz is you can't build shuttles
16:03
< afny>
and reavers are balls without shuttles.
16:04
< mchnzr>
lol
16:04
< mchnzr>
i think they could just move around normally
16:04
< afny>
Well, yeah, but then you're not using SHUTTLES.
16:05
< afny>
Building a robo and then not using shuttles...for shame.
16:07
< Sage>
Anyone have time for a game?
16:16
< afny>
not really up for it right now
16:20
< Malcolm>
Will be cooking dinner on this side of the world soon
16:21
< afny>
Somehow I'm ahead of you
16:21
< afny>
I just cooked and ate "dinner"
16:21
< afny>
my sleep schedule is very stupid currently.
16:29
< afny>
Alright, people just don't know the meaning of the word asymmetric.
16:29
< afny>
An x-wing is not asymmetric! It's the EPITOME of symmetrical spacecraft.
16:30 * afny shakes fist
16:30
< afny>
SOMEONE IS WRONG ON THE INTERNET.
16:30
< Sage>
Random detailing bit aside you are correct.
16:32
< afny>
oh wow Malcolm, that thing's beautiful.
16:32
< Malcolm>
Oooh, I hate those wrong internet people!
16:33
< Malcolm>
Cheers. I was just about to post a link to it!
16:33
< Malcolm>
You're well ahead of me.
16:33
< afny>
I just happened to be refreshing Flikr to complain about symmetric spaceships
16:33
< afny>
and it came up
16:38
< afny>
I might have to brick one of those up for my ape tanks...the sniper one of them is holding is kind of dinky
16:38
< afny>
compared to the chub in that company that's using a Fat Snakes sniper
16:38
< afny>
which is monstrous
16:40
< Malcolm>
It is indeed. The HKLRR looks big and chunky on a Landmate, but would look pretty much normal sized on anything bigger
16:45
< afny>
how is the technic axle attached to the gun? just a lightsaber blade?
16:45
< Malcolm>
Spot on
16:45
< afny>
for some reason I didn't think I could get a lightsaber blade inside the axle, but maybe it's just this axle
16:45
< Malcolm>
Lightsabre blade just runs right through the middle of the friction pin and the axle joiner
16:46
< Malcolm>
and there's enough left over to sit in the hole at the front of the space gun/video camera
16:47
< Malcolm>
There's fuck all to it, to be honest. Just an old video camera thing with various bit plonked on it
16:47
< afny>
nothing wrong with the video camera
16:47
< afny>
it's a great piece
16:48
< afny>
I feel like that and the motor get ignored too much
16:48
< Malcolm>
Yep, that old piece is pretty handy for MFZ scale weapons
16:48
< afny>
are there different kinds of black technic pin? I can't get a lightsaber blade more than halfway through one
16:48
< afny>
oh, nevermind, this one worked easily
16:48
< afny>
must be different kinds
16:48
< Malcolm>
Hmmm, curious
16:49
< afny>
I tried like five before I found one that worked
16:49
< Malcolm>
Aha, guess it depends on the tolerances and wear of both components
16:50
< Malcolm>
Some of my lego is nigh on thirty years old
16:51
< afny>
hm, the interior of some of these pins is oval
17:00
< afny>
also, I forgot the reason I gave all of the ape tanks small guns
17:00
< afny>
is that headlight to minifig leg connection is not very strong
17:03
< Malcolm>
Ah yes, that would be a factor
17:05
< afny>
it's weird, it stays attached, but it likes to come a LITTLE bit loose with a larger gun
17:05
< afny>
like the rocket launcher one of them is holding
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18:50
< Noah>
c
19:17
< afny>
well
19:18
< afny>
I made a reaver
19:18
< afny>
but it's in Fourth Estate colors
19:18
< afny>
they have Ijad members already so it's not a problem, but
19:18
< afny>
I have to spam turntables on it now
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21:07
<@randolph>
Dang, Afny
21:07
< afny>
I didn't stop bereaving
21:08
<@randolph>
That's awesome, I want to mod it to make ohmu now
21:08
<@randolph>
Can I see the innards?
21:08
< afny>
oh dude
21:08
< afny>
ohmus.
21:08
< afny>
yeah I'll take a pic in a bit
21:08
< afny>
it's not all that complicated
21:09
< afny>
although there's actually a lot of internal greebling
21:09
<@randolph>
Yeah, just can't see much due to shadows
21:09 * afny is greebling internally
21:09
<@randolph>
But awesome job, dude, I dig it
21:09
< afny>
thanks
21:11
<@randolph>
I'll get back to producing stuff soon, I hope
21:11
< afny>
I'll have to slow down eventually, I've been "out of parts" for three days
21:11
<@randolph>
Comic Con and Steam Summer Sales have *not* helped
21:12
<@randolph>
Heh, the only danger of publishing too much is brand fatigue, but that doesn't stop you from *making* stuff
21:13
<@randolph>
Ok, I gotta get back to work, if I'm afk, just msg me the links to the breakdowns, or w/e
21:13
<@randolph>
o/
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21:26
< DeathZero>
afternoon folks
21:28
< afny>
yo
21:29
< DeathZero>
sup
21:30
< afny>
nada
21:30
< afny>
eatin soup watchin starcraft
21:30
< DeathZero>
watchin? o_O
21:31
< afny>
well I couldn't eat and play it at the same time
21:31
< afny>
watching day 9 dailies
21:31
< DeathZero>
ah.
21:32
< DeathZero>
I don't know what it is about this zaku super chub, but it hurts my eyes x_x
21:34
< afny>
I can't really judge ldd shots
21:34
< afny>
but I definitely prefer Soren's microscape zaku
21:36
< DeathZero>
I prefer my own(go figure :P) but I think its just the bright green on this one thats bothering my eyes. That and the giant un-cropped LDD shots.
21:46
< afny>
yeah :
21:47
< afny>
those pictures
21:48
< DeathZero>
lol.
21:50
< DeathZero>
I swear I saw something like your seeder in a cartoon, but I cant remember what now.
21:50
< DeathZero>
arg
21:56
< afny>
Nausicaa probably
21:57
< DeathZero>
that the name of the cartoon? o_o
21:57
< afny>
yea
21:57
< afny>
it's a Miyazaki movie
21:58
< afny>
you haven't seen NAUSICAA?!
21:58
< afny>
Go watch it
21:58
< DeathZero>
Hadn't even heard of it.. O_o
21:58
< afny>
It's phenomenal
21:58
< afny>
like all Miyazaki
21:59
< afny>
but it's pretty hardcore as well
21:59
< afny>
more Mononoke than Kiki, if you will.
21:59
< DeathZero>
eh, didn't like Mononoke.
21:59
< afny>
BLASPHEMY
21:59
< afny>
you watched the DUB didn't you.
22:00
< afny>
It's not really like Mononoke
22:00
< afny>
the setting is much different
22:00
< DeathZero>
Don't have time to be reading subtitles.
22:00
< afny>
it's just similar in that it's pretty violent
22:00
< afny>
and deals with war
22:00
< DeathZero>
I used to be strictly subs, but I just don't have time for that anymore.
22:00
< afny>
do you have to do THINGS while you watch anime?
22:01
< afny>
I mean, I don't know how else to say this, but subtitles do not increase the run time of a film
22:01
< DeathZero>
Yea, playing with legos and other such thing.
22:01
< afny>
Miyazaki films are worth watching on mute to me
22:01
< afny>
I can't look away
22:01
< DeathZero>
no it doesn't increase the time, but I have to maintain my attention on the screen or I miss whats being said
22:02
< afny>
you have to maintain your attention on the screen or you'll miss the BEAUTIFUL ANIMATION
22:02
< afny>
it's a win win!
22:02
< DeathZero>
Eh, 90% of anime that I watch is mech related.
22:02
< afny>
Well this is VAGUELY mechy. There are mech elements.
22:02
< DeathZero>
the other 10% is things like Soul Eater, Air Gear, Angel Beats, etc.
22:03
< DeathZero>
I'm currently watching something called Needless.
22:05
<@Ced23Ric>
<DeathZero> eh, didn't like Mononoke. <-- Heathen.
22:05
< DeathZero>
so I'm a heathen. :P
--- Log closed Wed Jul 18 22:13:59 2012
--- Log opened Wed Jul 18 22:14:07 2012
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22:15
< afny>
oh Ironsniper. That isn't for MFZ.
22:15
< afny>
YOU SILLY GOOSE.
22:18
< DeathZero>
O_o?
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--- Log closed Thu Jul 19 00:00:53 2012
mf0 logs -> 2012 -> Wed, 18 Jul 2012< mf0.20120717.log - mf0.20120719.log >

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