code logs -> 2019 -> Sat, 21 Dec 2019< code.20191220.log - code.20191222.log >
--- Log opened Sat Dec 21 00:00:22 2019
00:06
<&McMartin>
OK, new buildchain, this one should work on Win98 and maybe even Win95. https://www.dropbox.com/s/yb8kj514r3z457e/WinLights-msys.exe?dl=0
00:08
<@Alek>
o_o
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00:10
<&McMartin>
Modern Visual Studio throws a flag that basically is "instantly die if you aren't at least on Vista"
00:11
<&McMartin>
But that program doesn't do anything at all that requires that, and in fact is only using calls that go back in some form to Win3.1
00:11
<&McMartin>
So... that means it should run on the earliest 32-bit executable format, which I *think* is Win95 but might be Win98.
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11:27 * TheWatcher headscratches, tries to work out how to make this effect work in unity
12:09
<&ToxicFrog>
I wrote up a thing on how the sound works for doomRL in the browser: https://i.redd.it/vm1fdo6jcp541.jpg
12:09
<&ToxicFrog>
Er
12:09
<&ToxicFrog>
http://toxicfrog.github.io/doomrl-sound/
12:09
<&ToxicFrog>
There we go
12:51
<&Reiver>
That button is amazing, tho
13:34
<&ToxicFrog>
It is
14:00
<&jerith>
It's amazing what an appropriate choice of data structure can do for performance.
14:01
<&[R]>
Look at Data Oriented Programming
14:02
<&jerith>
That's a bit much for AoC.~
14:03
<&jerith>
But, for example, using bitwise operations on ints instead of slinging sets around in a tight loop...
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19:47
<&[R]>
Of potential interest: https://www.ntlite.com/ and https://www.nliteos.com/
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21:56
<&[R]>
<loudaslife> this is an interesting website https://allrgb.com/
21:58
< catalyst>
oo cool
21:59
<&[R]>
Some of the images are eye searing though
22:00
<@Alek>
https://i.imgur.com/kQyFjO9.jpg
22:00
<&[R]>
It's interesting how the filesizes are massively different, despite them all having the same format and resolution
22:01
<&[R]>
Site's also a little glitchy
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--- Log closed Sun Dec 22 00:00:23 2019
code logs -> 2019 -> Sat, 21 Dec 2019< code.20191220.log - code.20191222.log >

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