code logs -> 2018 -> Thu, 15 Nov 2018< code.20181114.log - code.20181116.log >
--- Log opened Thu Nov 15 00:00:02 2018
--- Day changed Thu Nov 15 2018
00:00 ErikMesoy [Bruker@Nightstar-hq72t5.customer.cdi.no] has quit [Connection closed]
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02:10
<&ToxicFrog>
Blargh. I need a name for a component for entities that can block movement and/or line of sight.
02:13
<&McMartin>
I can't name the entity but I can name the trait
02:13
<&McMartin>
"Opaque"
02:13
<&McMartin>
Or if they're separate: Obstruction and Opaque.
02:14
<&ToxicFrog>
Yeah, it's just the trait/component that needs naming, and it's just the one.
02:14
<&ToxicFrog>
Opaque is good. I hadn't thought of that.
02:15
<&ToxicFrog>
Currently it's using Blocker, but I don't much like that, especially since blocking in the sense of "putting a shield between the pointy bits and the squishy bits" is also a mechanic.
02:15
<&ToxicFrog>
Solid is another idea I'd kicked around.
02:16
<&McMartin>
Obstructor
02:16
<&McMartin>
I don't know why it's all O words today but it Obviously is
02:20
<@Alek>
If the entities or components are mobile, I can suggest Interposition?
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05:59
<@macdjord>
[R]: Equality is a weaker property than /equivalency/, which is what the bidriectional-double-arrow (transcribed here as '<=>') was intended to convey.
06:07
<&[R]>
I thought it was a not-equals operator
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09:24 * TheWatcher notes that using <=> should be done carefully, as it's the spaceship operator...
09:25
<~Vorntastic>
Spaceship!.gif
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10:30 * TheWatcher encounters screwdriver operators, huhs
10:31
<@TheWatcher>
-=!!, +=!!, *=!!, and x=!! (flathead, philips, torx, and pozidriv, respectively)
11:49
<~Vorntastic>
Okay what the fuck
11:50
<@TheWatcher>
They're conditional subtraction, addition, multiplication, and clear to ''
11:50
<~Vorntastic>
Apparently they existed and... Did not get discovered, in popular open source software.
11:50
<~Vorntastic>
What are they doing
11:51
<@TheWatcher>
Not reading the source~
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11:52
<~Vorntastic>
Apparently
11:53
<@Tamber>
Or read it and went "Man, whoever wrote this sure knew what they were doing, I'm not gonna touch this because I don't understand it..."~
11:53
<@TheWatcher>
I am so tempted to acually use the enterprise operator, though - that could be useful in a few places
12:07
<~Vorntastic>
The... Goatse operator.
12:07
<&[R]>
Vorntastic: what existed and did not get discovered?
12:07 Kindamoody[zZz] is now known as Kindamoody
12:07
<&[R]>
The -=!! etc operators?
12:08
<@TheWatcher>
Vorntastic: :D
12:08
<@TheWatcher>
Quite.
12:08
<~Vorntastic>
Actually now that I look at it this are stupid parser tricks
12:08
<~Vorntastic>
These*
12:08
<@TheWatcher>
Mostly, yeah
12:09
<@TheWatcher>
[R]: Vorn's probably reading https://metacpan.org/pod/perlsecret
12:10
<~Vorntastic>
So they're not actually operators written into the source, but things that appear from the effects of other operators
12:11
<&[R]>
Ah
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14:10
<&ToxicFrog>
Alek: mobility is a different component and a more complicated question generally
14:11
<&ToxicFrog>
(there's "where it is in the world", which may have no answer or several and is defined by the level, and then there's "can move around in the world in a fashion that other entities will recognize as movement")
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20:56
<&McMartin>
"Unlike my other games, the savefile's checksum is not a number, but a 5-7-5 style haiku poem."
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22:24
<@TheWatcher>
McMartin: wat
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22:25
<&McMartin>
TheWatcher: This game's savefile format has, instead of a checksum number, a checksum haiku. https://www.youtube.com/watch?v=QRJYFbJDkqs
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--- Log closed Fri Nov 16 00:00:17 2018
code logs -> 2018 -> Thu, 15 Nov 2018< code.20181114.log - code.20181116.log >

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