code logs -> 2013 -> Fri, 22 Nov 2013< code.20131121.log - code.20131123.log >
--- Log opened Fri Nov 22 00:00:01 2013
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15:16
< ErikMesoy>
http://www.washingtonpost.com/blogs/wonkblog/wp/2013/11/19/bitcoin-needs-a-centr al-banker/ Do you think this guy is just missing the point of how Bitcoin works, or has he grasped it and is calling for reform? Hard for me to tell.
15:25
<@TheWatcher>
I believe there's a corollary to Hanlon's Razor for tech journalism: Never attribute to unusual insight that which is adequately explained by naive stupidity.~
15:28
< Syka>
there was this article somewhere, saying that FOSS was evil yadda yadda
15:28
< Syka>
and stallman has a "thriving career" controlling FOSS discourse
15:34 Turaiel[Offline] is now known as Turaiel
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18:03
<@iospace>
good gods
18:04
<@iospace>
i have never had a release go that badly
18:08 AnnoDomini is now known as Sam
18:12
< Syka>
iospace: were you working on the xbone? :D
18:12
< [R]>
that's why you don't go mythbusters style on your space rockets.
18:13
< [R]>
or pace makers
18:16
<@iospace>
Syka: no
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19:17
<@iospace>
finally!
19:17
<@iospace>
trashed the old PSU
19:41 Turaiel[Offline] is now known as Turaiel
19:59
<@iospace>
wooo release went through, just need the ECO and well, that's done :D
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22:13
<@celticminstrel>
I don't suppose anyone has any idea how to make XCode4 not give up after compiling a file that contains errors?
22:20
<@froztbyte>
this is not constructive commentary, merely anecdotal observation, but I've heard that xcode is generally full of shit like that
22:20
<@froztbyte>
so you may be doomed to just quit&reload at times :/
22:21
<@celticminstrel>
I haven't had any major issues with XCode.
22:21
<@froztbyte>
friend of mine did some iphone dev at a point, and some stuff would apparently just get stuck at times
22:21
<@celticminstrel>
It seems like it runs one clang process for each file but stops when any single call fails because of compile errors.
22:21
<@froztbyte>
anyway, as I said, anecdotal
22:22
<@celticminstrel>
Oh, I do sometimes have issues with XCode hanging during debugging...
22:22
<@celticminstrel>
I'm not doing iOS stuff though or even ObjC (mostly).
22:22
<@froztbyte>
maybe there's a makefile somewhere you can twiddle?
22:22
<@froztbyte>
(just a guess, I don't know what the build chain looks like)
22:22
<@celticminstrel>
I don't think XCode uses makefiles...
22:23
<@celticminstrel>
I tried adding -ferror-limit=0 but it didn't work.
22:23
<@froztbyte>
haha
22:24
<@froztbyte>
mine's only used to compile things for homebrew, so... :D
22:24
<@celticminstrel>
What's funny?
22:24
<@celticminstrel>
This isn't really a major problem, but it's a touch annoying sometimes when doing refactoring. >_>
22:25
<@froztbyte>
delirious exhaustion, I guess
22:25
<@celticminstrel>
(I'm also annoyed that XCode 5 won't install on Lion, but that's unrelated.)
22:45
<@Tarinaky>
I need to choose my Diss project
22:45
<@Tarinaky>
Any sage advice?
22:46
<@Tarinaky>
Failing that, rosemary or thyme advice?
22:46 Sam is now known as AnnoDomini
22:48
<@celticminstrel>
No love for parsley?
22:49
< AnnoDomini>
What's Diss?
22:59
< simon>
it's an herb
23:00
< simon>
http://upload.wikimedia.org/wikipedia/commons/6/6a/Parsley_Curled.jpg
23:00 * simon has an Ubuntu running in the Windows Azure cloud... now what to use it for!
23:01
<&McMartin>
IRC!
23:01
< simon>
well, I've already got a server from which I IRC...
23:01
< simon>
I guess I could set up an IRC server on it.
23:02
<&McMartin>
I'm figuring "Diss" here is "Dissertation"
23:02
<&McMartin>
In which case, "haven't you already been doing research for awhile?"
23:02
< simon>
oh... right... ;)
23:03 * simon actually just learned that diss meant dissertation yesterday when reading http://www.paulgraham.com/thist.html
23:05
< AnnoDomini>
McMartin: This is like Tarinaky's second or third attempt at higher education.
23:05
< AnnoDomini>
While it may be technically true that he's been doing research for a while, I'm not sure it was all in the same field.
23:05
< simon>
I'm taking this course on system design. it's somewhat promising. I'm still looking forward to doing something P2P-ish.
23:06
< simon>
Tarinaky, advice: just aim to have a good thyme.
23:09 Turaiel[Offline] is now known as Turaiel
23:11
< AnnoDomini>
Tarinaky: Pick an advisor who is well-liked by people who will sit in your defense committee.
23:13
< AnnoDomini>
Tarinaky: And for the love of god, do not pick something that you aren't sure can be done.
23:14
< simon>
MSc or PhD dissertation?
23:16
< AnnoDomini>
MSc at best. Could be one step lower, whatever it's called.
23:16
< simon>
BSc?
23:16
< AnnoDomini>
Probably.
23:16
< simon>
I've been studying for five years now, but I've only gained a BSc in CS. have been doing other things in the meantime as well.
23:17 * AnnoDomini graduated from a modernized post-Soviet education scheme, so the anglospheric stuff is a bit different.
23:20
<&McMartin>
"Anglospheric" :) A nice word
23:25
< simon>
yes it is.
23:30 * TheWatcher eyes github
23:30
<@TheWatcher>
Is it just me, or is anyone else getting 403s when trying to get into their repositories?
23:31
<@TheWatcher>
Ah, there, good
23:31
<@TheWatcher>
Bitching about it in #code fixed it.
23:31
< AnnoDomini>
Ha.
23:33
< simon>
TheWatcher, it usually works.
23:34
<&McMartin>
Truly, #code is mighty indeed
23:34
< RichyB>
This is interesting⦠http://gandre.ws/blog/blog/2013/11/15/learning-curve-command-line/
23:34
< simon>
when showing something your bug fixes it, the universe is trolling.
23:34
< simon>
s/something/someone/
23:34
< RichyB>
The thing that I find interesting about it is that I remember installing Slackware as a teenager
23:34
< RichyB>
and Slackware came with, right there on CD#1 of the installer set, the entire contents of TLDP
23:35
<&McMartin>
EAP?
23:35
< simon>
RichyB, without having read much, it sounds like FUD.
23:35
< RichyB>
The Linu Documentation Project, sorry
23:35
<&McMartin>
Gosh.
23:35
< RichyB>
TLDP is still around, I don't know how much gets added to it
23:36
< RichyB>
it's all narrative documentation - scads and scads of it
23:36 * simon looks at the bash programming howto, part of TLDP, every second year or so.
23:36
< RichyB>
like, they'd omit packages in order to fit as much narrative documentation in as possible in order to cope with the fact that you would very plausibly be using Slackware Linux on a machine without any kind of internet connection
23:37
<&McMartin>
I guess my first copy of Linux was (a) Slackware, (b) In fact, actually Yggdrassil, and (c) came in the back of a book on Linux I'd purchased at the UCSD bookstore
23:37
< RichyB>
my other unix-as-a-teenager datapoint is OpenBSD
23:37
< RichyB>
which is neat for other reasons
23:38
< simon>
my first copy was RedHat 5.2
23:38
< RichyB>
It didn't come with anywhere near as much stuff, but the authors had done their best to make it so that you could work the entire thing just from the man pages, and it came with everything you would need to work on it (the sources, gcc, documentation) bundled.
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23:39
<&ToxicFrog>
RichyB: the previous one linked is hilarious
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23:39
< simon>
RichyB, I guess the internet was less available back then?
23:39
<&McMartin>
1994 or thereabouts?
23:39
<&McMartin>
Hell yes
23:39
< simon>
I tend to forget, because I really started using computers in 1997-1998, and I had 56k then.
23:40
<&ToxicFrog>
Working as I do for a company that employs tens of thousands of engineers all of whom use Linux on their workstations and most of whom use it on their laptops as well
23:40
< RichyB>
I had internet access via a 56k winmodem
23:40
<&McMartin>
late 1995 was one of the quantum leaps, and then there was another as broadband starting getting really ubiquitous in, hrm, 2005-ish?
23:40
<&McMartin>
Maybe '06
23:41
<&McMartin>
'06 is when game consoles started shipping with broadband interlink capability as an "of course we have this, we aren't *savages*" feature.
23:41
< RichyB>
which allowed me to do things like install Slackware so that I could dual-boot it and read the masses of documentation, but did not allow me to access the internet from within Linux
23:41
< RichyB>
Slackware's bundling of TLDP was fantastic
23:41
< RichyB>
by contrast, as far as I can remember, Debian came with fuck all and I couldn't do anything with it whatsoever.
23:42
<&McMartin>
Hrm, Steam also came out in '06, didn't it
23:42
<&McMartin>
Or was it '04
23:42
<&McMartin>
HL2?
23:44
< RichyB>
before HL2, but not by all that long
23:44
< RichyB>
I believe 2004.
23:44
< RichyB>
I remember there being some kind of schism between the CS1.6 players on Steam and the CS1.6 players on WOL? :)
23:44
< RichyB>
wait, that far back, it might have been CS1.5
23:45
<&McMartin>
Man. I can't even expand WOL.
23:46
<&ToxicFrog>
McMartin: Steam was 2003.
23:46
<&ToxicFrog>
Fall '03.
23:46
<&ToxicFrog>
RichyB: IIRC the schism was between 1.5 and 1.6
23:46
<&ToxicFrog>
And of course Steam users were automatically upgraded to 1.6, so in practice this turned into Steam vs WON
23:46
< RichyB>
ah, WON
23:47
< RichyB>
World Opponent Network
23:47
<&McMartin>
Oh.
23:47
<&McMartin>
That name tickles a few neurons.
23:47
<&ToxicFrog>
WON was a multiplayer matchmaking system back when such things existed as independent entities.
23:48
<&ToxicFrog>
See also All Seeing Eye and GameSpy.
23:48
<&McMartin>
Yup
23:48
<&McMartin>
Wasn't WON what Descent used? Or did they use GameSpy? I forget.
23:48
<&ToxicFrog>
WON was Sierra-specific.
23:49
< RichyB>
On behalf of teenage-RichyB
23:49
< RichyB>
fuck GameSpy with a rusty chainsaw
23:49
<&ToxicFrog>
RichyB: agreed
23:49
< RichyB>
It was the 90s equivalent of MS GFWL
23:49
<&McMartin>
Heh
23:50
<&ToxicFrog>
McMartin: Descent used IPX, which meant matchmaking was through Kali, IIRC
23:50
<&McMartin>
IPX!
23:50
< RichyB>
"oh fuck, this publisher bundled GameSpy instead of paying someone competent to write a server browser"
23:50
<&ToxicFrog>
I'm not sure what Descent 3 used, I think it was Gamespy
23:50
<@Alek>
sadly, games STILL bundle with gamespy sometimes.
23:50
<@Alek>
very few thankfully.
23:50
< RichyB>
"will have to judge whether it's worth the purchase price purely on the singleplayer component, then"
23:50
<&McMartin>
Descent 3 multiplayer was so surreal
23:50
< RichyB>
Alek, haha really?
23:50
<&ToxicFrog>
WON was used only by Sierra-published games; the HL1 WON servers were actually kept running by Valve after Sierra shut all the rest down, IIRC.
23:51
<@Alek>
ISTR seeing at least one gamespy install within the past year.
23:51
< RichyB>
Alek, do they bundle an AOL CD into the slip-case just in case you need to sign up for internet access to play it against your friends?
23:51
<@Alek>
but my memory is notoriously unreliable anyway.
23:51
<~Vornicus>
man, ipx
23:51
< RichyB>
Alek, do they have intro music by Ice Cube and/or the Spice Girls?
23:51
<@Alek>
hey now, ice cube is decent.
23:52
<@Alek>
and spice girls have some catchy stuff.
23:52
<@Alek>
you know that's right.
23:52
< RichyB>
Ice Cube *is* pretty good, I was just referring to his career having taken off in the 90s
23:52
<&McMartin>
Did either of those two ever do general VGM for non self-promotional stuff?
23:55
< RichyB>
not that I know of
23:55
<&McMartin>
A lot of demosceners from the 90s ended up as general audio directors, ofc
23:56
<&McMartin>
The only name I consistently notice is Alex Brandon, though
23:57 Derakon[AFK] is now known as Derakon
--- Log closed Sat Nov 23 00:00:16 2013
code logs -> 2013 -> Fri, 22 Nov 2013< code.20131121.log - code.20131123.log >

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