code logs -> 2013 -> Tue, 16 Apr 2013< code.20130415.log - code.20130417.log >
--- Log opened Tue Apr 16 00:00:53 2013
00:17
< JustBob>
https://github.com/noidontdig/gitdown
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00:49
< RichyB>
My inability to write a correct circular queue is annoying me.
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00:55
< RichyB>
Heh
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00:58
< RichyB>
I just spotted on twitter a conversation of the form, "<a> X is boring, takes ages." "<b> Here's a plugin for doing X." "<c> Dear b, I've just put your plugin into trunk as a new '-H' option."
01:01 ToxicFrog|W`rkn is now known as ToxicFrog
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01:13
<@Azash>
RichyB: Nice
01:15
<@Alek>
is this good, bad or ugly?
01:16
<&McMartin>
-H?
01:21
<@Azash>
Alek: What about license? Is it FOSS or is it for a few dollars more?
01:25 * gnolam snickers.
01:25
<&McMartin>
http://arstechnica.com/gaming/2013/04/how-an-accountant-created-an-entire-rpg-in side-an-excel-spreadsheet/
01:26
<@Alek>
I'm not surprised.
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07:04
<@froztbyte>
<RichyB> My inability to write a correct circular queue is annoying me.
07:04
<@froztbyte>
where are the problems?
07:19
<~Vornicus>
I wrote one in js once.
07:19
<~Vornicus>
(so chosen because it was a common language between me and the professor and rich output was relatively easy)
07:20
<@froztbyte>
yeah, afaik it's a reasonably easy structure to implement in most languages
07:20
<@froztbyte>
but perhaps there are some that make it a bit more of a mission
07:21
<~Vornicus>
I can't think of any off the top but then most languages i know have arrays~
07:21
<@froztbyte>
hehe
07:21
<@froztbyte>
indeed
07:22
<@froztbyte>
and even if they didn't, you could do a really really rancid object-based linked list setup, or so
07:22
<~Vornicus>
oh that's rancid
07:22
<@froztbyte>
:D
07:22
<@froztbyte>
I have an uncanny ability to bash things into working, if necessary
07:23
<@froztbyte>
Vornicus: there is, in fact, an upside to that approach
07:24
<~Vornicus>
why would you make a linked, circular queue?
07:24
<@froztbyte>
if you want to do block-sized reads, having an object-based thing that just drains all its values is easier than maintaining a number of circular queues
07:24
<@froztbyte>
at least, to interface with
07:24
<@froztbyte>
(say, for example, a network packet ringbuffer)
07:25
<@froztbyte>
slow(er) to update, quick to flush
07:25
<@froztbyte>
(the rate of update is mostly determined by rate of input, I suppose)
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11:00
< Thalass|afk>
Hey. Can anyone think why my netbook (running Mint 14) would be invisible on the WLAN, without knowingly setting anything to invisible or anything. I attempted to ssh into it from my phone, but it fails.
11:00
< Thalass|afk>
It doesn't show up on a network scan (Using Fing on my phone), but ifconfig informs me of the ip address, and obviously the internet is connected.
11:05
<@froztbyte>
mint is an ubuntu-like
11:05
<@froztbyte>
and ubuntu has ufw shit by default, afaik
11:05
<@froztbyte>
so it might be dropping everything
11:05
<@froztbyte>
alternatively, it could be in a different subnet, which means scanning tools wouldn't necessarily pick it up
11:06
<@froztbyte>
https://help.ubuntu.com/community/UFW
11:06
<@froztbyte>
but also just doing `sudo iptables -L -n` might show what you need
11:15
< Thalass|afk>
UFW is disabled, but i'll try iptables. thanks. :)
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14:04
< Syk>
hey froztbyte
14:04
< Syk>
froztbyte: is it just me or did SF explode
14:04
<@froztbyte>
it's back now
14:04
<@froztbyte>
there was a network explosion
14:05
< Syk>
froztbyte: uhhh, in my one, it's 4 people in the room
14:05
<@froztbyte>
which server are you on?
14:05
< Syk>
froztbyte: nauruto isn't linked back
14:05
<@froztbyte>
okay
14:05
<@froztbyte>
thanks
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17:22 * ToxicFrog|W`rkn weeps
17:23
<&ToxicFrog|W`rkn>
I've spent the last two days trying to test a server interaction that depends on features that won't be activated until next month.
17:32
<@froztbyte>
haha
17:32
<@froztbyte>
nice :/
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18:23
<@jeroud>
ToxicFrog|W`rkn: :-(
--- Log closed Tue Apr 16 18:30:33 2013
--- Log opened Tue Apr 16 18:35:38 2013
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--- Log closed Tue Apr 16 18:43:33 2013
--- Log opened Tue Apr 16 18:50:30 2013
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--- Log closed Tue Apr 16 19:19:44 2013
--- Log opened Tue Apr 16 20:57:28 2013
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20:57
<&ToxicFrog|W`rkn>
froztbyte: google in general, or the version control in specific?
20:57
<@froztbyte>
from the ouside it looks like you're still enjoying the big toys a lot
20:57
<@froztbyte>
Derakon_: indeed, but from what I know at least some of the systems people *hate* dealing with it
20:58
<@froztbyte>
ToxicFrog|W`rkn: in general
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20:58
<&ToxicFrog|W`rkn>
It's pretty awesome. Yeah, lots of shiny toys, but also interesting work and fantastic co-workers.
20:59
<&ToxicFrog|W`rkn>
I do wish I were doing less C++ and more Python, though~
20:59
< Derakon_>
How'd your Lua talk go?
20:59
<@froztbyte>
wjat
20:59
<@froztbyte>
what's* your actual position/title?
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21:01
<&ToxicFrog|W`rkn>
Derakon_: there were some technical difficulties, but overall it was fun and I got a lot of good questions. I might do a similar talk on git at some point, since we have some team-members who are not very familiar with it.
21:02
< Derakon_>
Surely there are tons of resources available to help them learn?
21:02
< Derakon_>
I mean, you're a resource they can talk to, but is a presentation really needed?
21:02
<&ToxicFrog|W`rkn>
froztbyte: Software Engineer II
21:03
<@froztbyte>
ah k
21:06
<&ToxicFrog|W`rkn>
Derakon_: necessary? No. These talks are fun 20-minute things we do at the weekly meeting, a mix of "stuff you should know" and "stuff that's cool"
21:06
<&ToxicFrog|W`rkn>
The Lua talk isn't really relevant to anything we're working on, but it was something people were interested in.
21:06
< Derakon_>
Fairynuff.
21:07
<@froztbyte>
also, ideas from other styles/vantage points are often refreshing and helpful
21:08
< Derakon_>
Well yeah, for Lua that makes sense.
21:08
< Derakon_>
I was just surprised at doing it for Git.
21:09
< Derakon_>
Which, well, I'm not especially conversant in Git, but it's not that hard to learn, right?
21:09
< Derakon_>
I also kinda figure that knowing the basics of source control is my responsibility as a dev.
21:10
<@froztbyte>
hmmmmm
21:10
<@froztbyte>
more and more I'm starting to suspect that that's a very "personal" choice
21:10
<@froztbyte>
I mean, I'm mostly a systems guy (or rather, that's my background)
21:10
<@froztbyte>
and yet all of my workflow/process/methods vastly outweighs the devs at my current workplace
21:11
<@froztbyte>
(I'm not even kidding, these people actively rail against writing tests)
21:12
< Derakon_>
I don't always have the patience to write tests, but they're very handy if you have them.
21:12
<@froztbyte>
yeah
21:12
<@froztbyte>
my colleagues literally abhor the idea
21:12
< Derakon_>
And my work on optimizing pathfinding? Unit tests are very important there!
21:12
< Derakon_>
Because I kept breaking the pathfinding while trying to make it faster.
21:13
<@froztbyte>
I've tried for nearly 2 years to drag the environment into The Future
21:13
<@froztbyte>
and have just given up
21:13
<&ToxicFrog|W`rkn>
Derakon_: bear in mind that git here is *optional*. There's a bunch of people on my team who use p4 directly. Some of them might be interested in git if they knew some of the stuff you could do with it, but haven't really looked into it in depth.
21:13
<@froztbyte>
the one dude's idea of templating is "a form with most of the stuff there already, and then spaces you fill in by hand before you paste the config onto the network device"
21:14
<&ToxicFrog|W`rkn>
Others use git but didn't have a lot of pre-google git experience, and thus mostly know "git as it's used to talk to p4" and not some of the neat things you can do with git itself.
21:14
<@froztbyte>
this being for router configs and service provisioning and shit
21:14
<@froztbyte>
aka "nitty-gritty work that humans are usually bad at and often make mistakes in"
21:14
< Derakon_>
TF: to be fair, the only reason I know anything about branching is because of participating in the Angband dev community.
21:15
<&ToxicFrog|W`rkn>
(re: git being not that hard to learn: I think the difference between git and p4 is greater than the difference between, say, lua and python.)
21:15
< Derakon_>
Well, yes, centralized vs. decentralized source control.
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21:15
< Derakon_>
But I generally dealt with that by making my mental model be "everyone has their own private repo they can commit to".
21:15
< Derakon_>
It's not perfectly accurate but it's close enough to not cause problems.
21:16
<@froztbyte>
a few years back, selenic had a tutorial pdf up with nice pretty graphs
21:16
< Derakon_>
Other than that you just have to deal with git's fetish for letting you destroy commit histories~
21:16
<&ToxicFrog|W`rkn>
There are vast differences in how p4 vs. git think about branches, merges, and history structure as well
21:16
<@froztbyte>
that showed cool timeline things with coloured arrows
21:16
<@froztbyte>
I found that useful for explaining DVCS things to people
21:16
<&ToxicFrog|W`rkn>
p4 is a very SVN-style linear-history, branches-are-tagged-directories thing
21:16
<&ToxicFrog|W`rkn>
"p4 branch" is, if anything, most analogous to "git clone"
21:17
<&ToxicFrog|W`rkn>
Kind of.
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21:18
<&ToxicFrog|W`rkn>
Anyways, what I'm getting at is that if I did a shallow dive on git, the target would not be the people on the team who know git well, but the people who only use p4, or who haven't used git outside of git/p4.
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--- Log closed Wed Apr 17 00:00:08 2013
code logs -> 2013 -> Tue, 16 Apr 2013< code.20130415.log - code.20130417.log >

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