code logs -> 2013 -> Thu, 07 Feb 2013< code.20130206.log - code.20130208.log >
--- Log opened Thu Feb 07 00:00:07 2013
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00:58
< mac>
question, does casting as a float after a number is an it initialize the rest of the memory? say i have "int i=1;" and then i do "float(i);" did it just drop the value into an already 0'ed out float or whats going on?
00:59
<&McMartin>
The bit pattern for 1.0 is totally different from the bit pattern for 1.
01:00
<&Derakon>
Yeah, floating point representations in binary are very strange.
01:00
<&McMartin>
But if you cast i to float, that's a temporary value as part of the evaluation of an expression.
01:00
<&McMartin>
Whether that gets a register or a stack or memory location or what depends on a lot of complicated factors and is basically Totally Up To The Compiler.
01:00
<&McMartin>
That is in some sense the compiler's primary job.
01:00
<&McMartin>
If it's a register the register will be overwritten entirely by the instruction that says "turn this integer into its FP equivalent"
01:01
<&McMartin>
If it's a stack location a new chunk of 32 or 64 bits is allocated and the value copied into it.
01:01
<&McMartin>
(Or, it's a blind indexed memory write on x86/x64 because that's how it does stacks)
01:01
<&McMartin>
(The compiler is responsible for ensuring that doesn't clobber anything important)
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04:23
<&McMartin>
Hey look, a(nother) theoretical and successful attack against SSL: http://arstechnica.com/security/2013/02/lucky-thirteen-attack-snarfs-cookies-pro tected-by-ssl-encryption/
04:23
<~Vornicus>
cute.
04:24 * Vornicus examines his skill selection thinger. Also needs to automate first-run skill selection and race changes to minimize the damage done by a change.
04:26 * McMartin sinks back into the Win32 Madness Place.
04:32 * Vornicus gives McM a truck with a diesel generator and a floodlight.
04:38
<@Azash>
McMartin: Neat
04:38
<@Azash>
re. attack, not win32
04:56
<@Reiv>
HEY VORN
04:56
<@Reiv>
Xd6 damage. How much of an improvement do you get if you can reroll one dice, keeping the result?
04:57 * celticminstrel grumbles about "dice" being a plural.
04:59
<~Vornicus>
reiv: so say I roll 5d6, and then I get to reroll the lowest?
04:59
<~Vornicus>
Is this optional?
04:59
<~Vornicus>
(the reroll that is)
05:00
<&Derakon>
I assume it depends on your expected improvement on the die, which in turn depends on how many dice you're rolling.
05:00
<&Derakon>
The more dice you roll, the more likely you are to roll below a 4, at which point rerolling should on average improve or at least not hurt you.
05:00
<@Reiv>
Vornicus: It is.
05:01
<&Derakon>
(Rerolling a 3 improves by .5 on average, 1.5 for a 2, 2.5 for a 1, since the average of a d6 is 3.5)
05:01
<@Reiv>
Derakon: Yup.
05:01
<@Reiv>
The fun part is the odds of rolling a crap die to begin with, etc
05:01
<@Reiv>
And for that, I turn to Vorn and his Army Of Mercless Brainmeats
05:01
<~Vornicus>
Now, let me see.
05:02
<&Derakon>
Odds of rolling 4-6 is 50% for any one event, so odds of getting that many for N dice is 1 in 2^N.
05:02
<&Derakon>
Er, ...getting only 4-6 for N dice is...
05:04
<~Vornicus>
Indeed. So for 3d6 forinstance you'd be rerolling 7/8 of the time, and most of those times you'd get some amount of improvement.
05:05
<&Derakon>
Of course, the proportional improvement in the sum of the dice goes down as your odds of wanting to reroll go up.
05:06
<@Reiv>
So, hm
05:06
<@Reiv>
On average, how much of an improvement would you expect at the different die levels?
05:06
<~Vornicus>
Indeed. If you're rolling 10d6, you're averaging 35, and although most of the time (1 - (5/6)^10) = 83.8% you'll have a 1 in there, your average improvement is only 2.5, which is to say less than 10%
05:07
<@Reiv>
It's the +2.5 that's interesting, rather than the percentage.
05:07
<~Vornicus>
Allow me to commune with my spreadsheet.
05:07
<@Reiv>
What's the odds for 1d6, for comparison?
05:07
<@Reiv>
(Er, the average boost)
05:08
<&Derakon>
Should be .5 * (2.5+1.5+.5)/3, I think.
05:08
<&Derakon>
Half the time you don't boost, the other half you get an average of the possible results.
05:09
<@celticminstrel>
Well, I have initiated de-stupid-izing my item templates.
05:10
<~Vornicus>
Reiv; okay so for 36 rolls of a standard 1d6, you'll get 6 outcomes of each value from 1-6, for an average of 3.5
05:10
<@celticminstrel>
With luck, it might even Just Work once I'm finished. >_>
05:12
<~Vornicus>
36 rolls of a 1d6 with optional reroll, you'll get 18 rerolls (for 1-3) and 18 keeps (for 4-6), for 3 possible ways of getting 1-3 each and 9 for 4-6 each, for a total of 3.5*18 + 5 * 18 = 8.5*18 = 153/36 = 4.25 average.
05:14
<@celticminstrel>
Which won't be today, because it's mostly tedious work. >_>
05:15
<~Vornicus>
for 2d6 etc the math is a bit harder, but it should improve the absolute damage by considerably more: you get at least one 1 nearly twice as often, for one thing.
05:20
<~Vornicus>
2d6: 7 -> 8.236
05:24
<~Vornicus>
by 6d6 the actual improvement is over 2.
05:25 * Vornicus rejiggers so it does the math instead of simplifies because dang
05:30
<~Vornicus>
er, instead of simulates
05:30
<~Vornicus>
Okay.
05:30
<~Vornicus>
The improvement limits out at 2.5; by 20d6 the improvement is 2.47.
05:34
<~Vornicus>
http://imgur.com/fFYdZVX
05:36
< JustBob>
So.
05:36
<~Vornicus>
So?
05:36
< JustBob>
My midterm in my numeric methods class has been revealed to be: Open notes, open book, open internet.
05:36
< JustBob>
This is going to suck.
05:37
< JustBob>
Oh, yeah. One question, too.
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05:37
<~Vornicus>
oh shit
05:38
<&McMartin>
Egad
05:40
< JustBob>
Yup.
05:40
< JustBob>
Apparently this is the "easy" version, since he's been revising the course over the last five years.
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05:41
< JustBob>
He put up the statistics from the first midterm he administered: Of 37 students, the average was 11% and nobody actually "passed" it. He administered it to some other people, after-the-fact. Of his four grad students, none passed. Of two associate and three tenured professors, one passed.
05:42
<&Derakon>
Whoops!
05:43
<~Vornicus>
...damn
05:44
< JustBob>
Incidentally, this particular professor does gaussian quadratures in his head. For fun.
05:44
<&McMartin>
This is, incidentally, why you curve grades at the university level~
05:44
<&McMartin>
To correct for batshit professors~
05:44
< JustBob>
Like... You toss him a dataset, and he'll integrate it. In his head.
05:44
<&Derakon>
Bob: and if he can do it, surely everyone else can too!
05:45
<&Derakon>
Honestly the more specialized you get in any particular field the harder it is to know how much you have to dumb down what you're talking about.
05:45
<&Derakon>
Because you lose the feel for how much an outsider knows about the topic.
05:45
< JustBob>
McM - Well, he has been making the exam easier over the years. The open books, open notes thing was offered in last year's class. The open internet is new.
05:45
<~Vornicus>
the hardest tools for me to teach are the basic ones.
05:46
<~Vornicus>
I spent 3 weeks - with two others - trying to get one student to understand integer rounding. Not happening.
05:46
< JustBob>
...
05:46
< JustBob>
Integer...
05:46
< JustBob>
Rounding.
05:47
< JustBob>
As in... 1.5 rounds to...2.
05:47
<~Vornicus>
no, like "round 725 to the nearest hundred"
05:48
< JustBob>
...
05:48
< JustBob>
What.
05:48
<~Vornicus>
This person ostensibly got through high school.
05:48
< JustBob>
I mean, I'm not some sort of math superstar, but ffs.
05:49
< JustBob>
How.
05:49
<~Vornicus>
Bob, there is math you know that I don't.
05:49
< JustBob>
Specialized math, sure.
05:49
< JustBob>
But that's like... Specifically-filtered for nukes.
05:51
< JustBob>
Hrm...
05:52
< JustBob>
Let's see here. Differential and integral calculus, single and multivariable. Ordinary differential equations. Very matrix-focused linear algebra. Calculus of power series.
05:52
< JustBob>
That's about it as far as my mathing goes, except for this numeric methods course.
05:53
< JustBob>
Which covers... Solve ODE's using analytical techniques, Solve systems of ODE's using analytical techniques, Solve ODE's using numerical techniques, Solve systems of ODE's using numerical techniques, Implement numerical differentiation and integration algorithms, Implement numerical root finding techniques, Develop and utilize solid-angle identities and integration methods, Understand
05:53
< JustBob>
the accuracy of various numerical techniques.
05:54
<~Vornicus>
Lots of cool-soundin stuff..
05:55
< JustBob>
In one 11-week course. :p
05:55
<~Vornicus>
yes well
05:56
<@Azash>
By the power of caffeine
05:57
< JustBob>
I've abused too much caffeine in my life.
05:57
< JustBob>
Doesn't work anymore.
05:57
< JustBob>
Now, it's by the Power of Provigil!
05:59 * Azash returns to his coffin
06:03
< JustBob>
http://people.oregonstate.edu/~loa/Class/Assignment%20%233b_integrated.pdf <- Doesn't include the 18 different plots I whipped up for stuff, but that's what my last matlab frothing was all about.
06:04
< JustBob>
I sanitized my comments, alas. Mostly because I was writing some really terrible things in them.
06:04
<~Vornicus>
alas
06:10
< JustBob>
Well, I'm sure that wishing 'the individual reading this be smote by the fires of hell and damned eternally to only developing on iOS in malbolge' would not have helped my grade.
06:14
<~Vornicus>
yeah I'm gonna go with "don't say that in so many words"
06:16
< JustBob>
...man.
06:16
< JustBob>
THere are times I wish matlab 'compiled' instead of just running scripts.
06:16
< JustBob>
Because it would amuse me to include a copy of Gorillas in every matlab codeset I submit.
06:20
<&McMartin>
Heh
06:21
<~Vornicus>
Gorillas?
06:21
< JustBob>
...
06:21
< JustBob>
You've lived a sad, deprived life, Vorn.
06:22
< JustBob>
But we forgive you.
06:22
< JustBob>
http://en.wikipedia.org/wiki/Gorillas_%28video_game%29
06:23
<&Derakon>
Not this? http://www.youtube.com/watch?v=4IUjtHf76wM
06:23
< JustBob>
"The game play is a dense inter-tangling of mathematical formulae that Donkey Kong can only scratch his lousy head enviously at while trying to count on his great monkey paws and do long division in his simian cranium. Players must account for the wind's variable direction and speed as well as a constant gravitational pull in order to attempt to lob banana bombs on an angle and with launch power
06:23
< JustBob>
permitting a trajectory such that it will clear the tops of intervening buildings and land on or near the opposing ape, exploding violently and giving us an unprecedented demonstration of guerrilla warfare. If successful, the top banana does the Donkey Kong (a very brief disco dance sensation); in the event of failure, the human opponent gets an opportunity to plug in some numbers and attempt to
06:23
< JustBob>
do unto others as was done to him, until one of the two is reduced to banana-ape-gunpowder gumbo. In the meantime, the urban landscape is reduced to a wasteland pocked with the craters of near misses -- a wry turning of the tables only too rarely possible among endangered species."
06:23
< mac>
JustBob does fortran compile?
06:24
<~Vornicus>
Oh, a ballistics game
06:24
<~Vornicus>
I met many
06:24
< JustBob>
mac - Damn if I know?
06:25
<&Derakon>
Fortran is a compiled language, if that's what you're asking.
06:25
<&Derakon>
I suspect Bob does not program in it.
06:26
<&McMartin>
Ah yes
06:26
<&McMartin>
GORILLAS.BAS
06:26
<&McMartin>
The finest of programs
06:26
<&McMartin>
All things aspire to be GORILLAS.BAS
06:26
< JustBob>
I remember modifying it, in horrifying ways.
06:26
< mac>
i was just suggesting it because of his "I wish matlab ' compiled' statement.
06:27
<&McMartin>
QBasic has been rewritten into a C++/SDL emitter just to run it.
06:27
<&McMartin>
http://www.qb64.net/gallery/main.php?g2_itemId=15
06:27
< JustBob>
mac - There is the unspoken part of that where I am required to use matlab because that's the industry and academic standard for masochism.
06:27
< mac>
lol
06:28
< Syk>
they standardised mashochism?
06:29
< Syk>
i thought the hardest part was figuring out which langauge to hurt yourself with
06:29
< JustBob>
MatLab's cruelty has spawned many memes.
06:30 * Syk hands JustBob some interpreter errors
06:32
< JustBob>
Fortunately, I outsourced my translation needs to China.
06:38
< JustBob>
...there is something fundamentally wrong with my life. I have EES open on my desktop via Citrix, Matlab by VPN on my latop, and my assignment on my Note2. While doing equations on my calculator.
06:41
<~Vornicus>
man.
06:41
<@Azash>
You have mastered the electronic aid :b
06:43
< JustBob>
No, no... It's something fundamentally wrong with my life.
06:43
< JustBob>
That I think this is now a normal evening.
06:45
<~Vornicus>
When I'm doing serious math I've got W|A open in one window, Mathbin open in anotther, and excel and a python terp
06:45
< Syk>
when i'm doing serious math...
06:45
< Syk>
...I don't
06:45
<@Azash>
Terp = interpreter?
06:46
<~Vornicus>
yes
06:47
< Syk>
derp = inderpreter
06:47
< Syk>
> 1 + 2
06:47
< Syk>
>> cheesecake Object
06:48
<~Vornicus>
It can count to potato.
06:48
< Syk>
yaaay
06:48
<@Azash>
A lazily evaluating derp
06:48
<~Vornicus>
(range(potato + 1))
06:53
<@froztbyte>
out of farm exception
06:53 Derakon is now known as Derakon[AFK]
06:53
<@froztbyte>
JustBob: fortunately your foundations seem awfully sound, so you don't really need to worry
06:53
<@froztbyte>
but yes
06:54
<@Azash>
Vornicus: what if you specify a range(0..) and then access potato from it
06:54
<@Azash>
Does that make it a free-range potato?
06:54
<@froztbyte>
every now and then I'm struck by the thought that I'm tapping little plastic buttons to send electrical signals all around the world to nearly intangibly affect HUNDREDS OF THOUSANDS of machines in THE WHOLE WORLD
06:54
<@froztbyte>
and it just....doesn't surprise me
06:55
<@froztbyte>
my reaction to it is merely "...heh"
06:55
< mac>
the web is a strange place
06:55
< mac>
Oh, and getting stranger.
06:56
<@Azash>
froztbyte: Almost the same \o/ For me it's more realizing all the layers of work that have gone into it, and how automated it is
06:58
<@froztbyte>
there's also a pretty cool element to knowing that if you typo a mere handful of characters you could take down a few thousand people's internet
06:58
<@froztbyte>
(where "handful" can be as low as 2~3)
06:58
< JustBob>
Alas, I'm a little more boring about things like that.
06:58
< JustBob>
Most I can do is abruptly black out major chunks of the US power grid.
07:00
<@froztbyte>
this is a perfectly reasonable superpower
07:00
< Syk>
uhhh
07:00
<@froztbyte>
especially if you toy around with causing inrush to certain areas
07:00
< Syk>
i can turn off my porch lights?
07:00
<&McMartin>
SCIENCE
07:01 * Vornicus can make people all around the world know his thoughts.
07:01
< Syk>
hmm
07:01 * Azash can bother people with inane jokes at around 7300 jpm
07:01
< Syk>
25% wa in top is Bad, isn't it?
07:01
< Syk>
well I guess I am slamming the disk
07:02
< JustBob>
It's paaaaaperwork. :p
07:02
< JustBob>
But yeah, if you scram a major reactor in the middle of a peak load event, you can cause a major cascade failure through a regional power grid.
07:03
< JustBob>
Electrical power distribution is... Very weird.
07:03
<@Azash>
On a mostly unrelated note, there was an incident with the computing clustre here
07:04
<@Azash>
It had three fuses rated at 100, IIRC, and they were doing stress testing so they decided to use 250 of it (pardon the lack of units, my electrical knowledge is.. not good)
07:05
<@Azash>
Except, the electrician who had helped assemble the clustre hadn't really gotten a good fit in the fuse holder so the third one was mostly detached :b
07:05
<@Azash>
Guess what happened then
07:05
<~Vornicus>
boomies!
07:05
<@froztbyte>
spark spark spark HEATED TRANSMISSION CONTAINEr
07:06
<@froztbyte>
I'm betting burned-out cabling near the breaker
07:06
<@Azash>
Ayup, http://www.cs.helsinki.fi/en/story/63229/bringing-ukko-cluster-down
07:06
<@froztbyte>
....another finn
07:06
<@froztbyte>
goddammit, you're everywhere in my internet
07:06
<@Azash>
I'm sorry~
07:07
<@froztbyte>
no you're not
07:07
<@froztbyte>
you don't have a soul to be sorry with
07:07
<@froztbyte>
I KNOW FINNS
07:07
<@Azash>
Finn, not Swede :b
07:08
<@froztbyte>
now I also know which part of finland you're from :3
07:08
<@Azash>
You can place me in the correct 20% of the population, aye
07:08 You're now known as TheWatcher
07:08
<@froztbyte>
hehe
07:09
<@froztbyte>
but more seriously, I like finns
07:09
<@froztbyte>
usually quite smart/educated/well-considered in their way of thought
07:10 * Azash proves the rule
07:11 * Vornicus tries to figure out how to refactor this so the calculations he needs for both skill selection validation and skill selection freedom.
07:11
< JustBob>
...I think you're missing a word in there.
07:11
< JustBob>
Or I'm just parsing it horribly wrong.
07:12
<~Vornicus>
I am.
07:12
<~Vornicus>
add "are found in only one place"
07:12
< JustBob>
Heh.
07:14
<~Vornicus>
validation and freedom are two parts of my 4e skill selection widget - the validation thing triggers whenever the race or class is changed, and rejiggers skill selections as necessary to make them correct; the freedom thing triggers whenever the dropdowns for skill selections are updated; it decides what segments of the dropdowns are disabled.
07:16
<~Vornicus>
There's a lot of shared code between them; they both have to know what skill groups each selection is from, and how many items from each skill group are in the list.
07:18
<~Vornicus>
(it's called "freedom" because it determines the amount of freedom each individual selection has to change to something else)
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09:01
<@Azash>
http://pastebin.com/P0fPekVs
09:01
<@Azash>
hnnggghhhh
09:06
<@froztbyte>
your further lulz for the day: http://blog.krisk.org/2013/02/packets-of-death.html
09:06
<@froztbyte>
I'll have a hotfix script ready in a bit
09:06
<@froztbyte>
just waiting for my test system
09:07
<~Vornicus>
Azash: wtfx
09:09
<@Azash>
https://github.com/clojure/clojure/blob/master/src/jvm/clojure/lang/IFn.java
09:12
<@Azash>
froztbyte: Oh dear, oh dear
09:15
<@Azash>
froztbyte: That's amazing
09:17
<&ToxicFrog>
wtfbiscuits, why are they doing that rather than just using varargs everywhere
09:18
<@Azash>
http://www.sandraandwoo.com/comics/2013-02-07-0453-cassandra.png
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--- Log opened Thu Feb 07 11:03:27 2013
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14:28 Syk_ [the@Nightstar-3ac56119.iinet.net.au] has joined #code
14:31 Syk [the@A6D346.0419D1.2A436C.06D67A] has quit [Ping timeout: 121 seconds]
14:42 You're now known as TheWatcher[afk]
14:52 Syk_ is now known as syksleep
14:54 RichyB [richardb@Nightstar-3b2c2db2.bethere.co.uk] has joined #code
15:31 RichyB [richardb@Nightstar-3b2c2db2.bethere.co.uk] has quit [Ping timeout: 121 seconds]
15:32 RichyB [richardb@Nightstar-3b2c2db2.bethere.co.uk] has joined #code
15:42
< RichyB>
There's something creepily meta-Web-2.0 about following Github on Twitter.
16:29
<@Namegduf>
XD
16:40 Kindamoody|afk is now known as Kindamoody
17:14 Kindamoody is now known as Kindamoody|afk
18:22 Courage [Moltare@583787.FF2A18.190FE2.4D81A1] has quit [Ping timeout: 121 seconds]
18:32 Courage [Moltare@583787.FF2A18.190FE2.4D81A1] has joined #code
18:32 mode/#code [+o Courage] by ChanServ
18:37 Derakon [chriswei@Nightstar-a3b183ae.ca.comcast.net] has joined #code
18:37 mode/#code [+ao Derakon Derakon] by ChanServ
19:15 Kindamoody|afk is now known as Kindamoody
19:20 Attilla [Attilla@Nightstar-aced750e.range86-184.btcentralplus.com] has quit [Ping timeout: 121 seconds]
19:46 You're now known as TheWatcher
19:52 Kindamoody is now known as Kindamoody[zZz]
19:59 Attilla [Attilla@Nightstar-aced750e.range86-184.btcentralplus.com] has joined #code
20:52 RichyB [richardb@Nightstar-3b2c2db2.bethere.co.uk] has quit [[NS] Quit: >:3 This is BunThulhu. Copy him into your quit message to help him take over the Internet.]
20:54 Vornicus [vorn@ServerAdministrator.Nightstar.Net] has joined #code
20:54 mode/#code [+qo Vornicus Vornicus] by ChanServ
21:47
<@TheWatcher>
Bleegh
21:47
<@TheWatcher>
No spare 4GB SDCards
21:48
<@TheWatcher>
Means I'm not playing with the Pi tonight
22:06 JustBob [justbob@ServerAdministrator.Nightstar.Net] has quit [Connection reset by peer]
22:08 JustLurk [justbob@ServerAdministrator.Nightstar.Net] has joined #code
22:08 JustLurk is now known as JustBob
22:12
<&Derakon>
Can't load an OS onto it, huh?
22:12 himi [fow035@Nightstar-5d05bada.internode.on.net] has quit [Ping timeout: 121 seconds]
22:22 Turkey_male [MarasliTol@B19C04.D44B72.BB05AE.53AE2B] has joined #code
22:22 Turkey_male [MarasliTol@B19C04.D44B72.BB05AE.53AE2B] has left #code []
23:15 ErikMesoy is now known as ErikMesoy|sleep
23:33
<&McMartin>
I've decided I'm going to use _____@v as my progress marker the next time I need one
23:33
<&McMartin>
https://i.chzbgr.com/maxW500/7036713984/h1CF22E63/
23:43 himi [fow035@D741F1.243F35.CADC30.81D435] has joined #code
23:43 mode/#code [+o himi] by ChanServ
23:58 Derakon [chriswei@Nightstar-a3b183ae.ca.comcast.net] has quit [[NS] Quit: leaving]
--- Log closed Fri Feb 08 00:00:28 2013
code logs -> 2013 -> Thu, 07 Feb 2013< code.20130206.log - code.20130208.log >

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