code logs -> 2010 -> Tue, 08 Jun 2010< code.20100607.log - code.20100609.log >
--- Log opened Tue Jun 08 00:00:27 2010
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00:25
< celticminstrel>
What is a zip, anyway? Cartesian product?
00:26
< McMartin>
No.
00:26
< McMartin>
Cartesian product of [1, 2] and [x, y] is [(1, x), (1, y), (2, x), (2, y)]
00:26
< McMartin>
Zip is [(1, x), (2, y)]
00:26
< McMartin>
It's turning a tuple of lists into a list of tuples
00:27
< celticminstrel>
Ah, so the zip of several lists is like writing them one per row in a table, then taking the columns as the result?
00:27
< McMartin>
Right
00:28
< McMartin>
(Usually it's also exactly 2 lists.)
00:40
< McMartin>
... in a comment
00:40
< McMartin>
//TODO: (missing feature) needs to be supported...YARRRRGGG!!!!
00:46 Derakon[AFK] is now known as Derakon
00:48
< Derakon>
A few days ago I was going through the codebase at work and removing unneeded variables.
00:48
< Derakon>
I found three in a module that were written once, to another module's namespace, and then never read.
00:48
< Derakon>
Today I got some time on the scope to test the changes I'd made.
00:49
< Derakon>
And I kept getting random crashes.
00:49
< Derakon>
Which went away if I put back those three variables.
00:49 * Derakon sighs.
00:52
<@Vornicus>
wtf
00:53
< Derakon>
My best guess is we're doing something horribly wrong with memory in the C portion of the program. I've had past reasons to believe this is the case.
00:55
< Rhamphoryncus>
That would imply access to globals though
00:56
< Rhamphoryncus>
I don't see why that would rearrange the heap at all
00:57
< Derakon>
Rhamph: no, I mean, "the size of the Python interpreter that is loaded by the C code is Significant".
00:57
< Rhamphoryncus>
Oh, python variables
00:57
< Derakon>
This is a C program that does almost everything in Python, not a Python program that uses C for the finicky bit.
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01:27
< celticminstrel>
...what?
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02:04
<@ToxicFrog>
celticminstrel: the core of the program is written in C. It then creates a Python interpreter and exposes parts of itself for Python to work with, then loads some python scripts to do the control.
02:04
<@ToxicFrog>
Python is embedded.
02:04
<@ToxicFrog>
The converse, python is extended, is where the main program is written in Python but loads C libraries to solve specific problems.
02:13
<@Vornicus>
This is not to say, however, that the core language has to be C
02:14
<@Vornicus>
There are FORTRAN python extensions; you can use Python libraries in Lua..
02:22
<@Vornicus>
You can even use Cython or Psyco to create libraries that Python can use... and build them to machine code.
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07:28
< simon_>
is anyone here into P2P protocols?
07:29
< simon_>
I wonder how searching for keys in a distributed hashtable works using a string that only partially matches.
07:34
< simon_>
let's say I have a key, "funny thing", that hashes to 0xbeef, and that it is stored in a DHT. searching for "funny" in the attempt to find the (key,value)-pair for "funny thing" should require a hash function in which "closeness" between two hashes means something to the relevance of searches, but that doesn't seem to be what people are doing.
07:35
< simon_>
I can only make DHTs (or hashtables in general) make sense if you know what you're looking for.
07:38
< Alek>
I prefer 0xdeadbeef
07:39
< Rhamphoryncus>
afaik DHTs are only used for exact searches (for that exact hash value), not for string searches
07:41
< simon_>
Rhamphoryncus, that makes sense. I think I mixed up two things: sharing information about which files are available, and sharing metadata on file transfers of specific, known files.
07:41 * Rhamphoryncus nods
08:26 You're now known as TheWatcher
08:44
< McMartin>
ARGH, I am awakened by a Turing machine in symbols of fire
08:45
< McMartin>
I have a sudden insight on how to do Officers awesomely.
08:52
< Orth>
haha
09:17 * McMartin solves Officers, then immediately solves generals because all he had to do was swap all reds and blues.
09:20
<@Vornicus>
I need to see your Officers, if it is indeed awesome.
09:20
< McMartin>
I used ternary, then convert it to binary in the end.
09:21
< McMartin>
It's probably not the most efficient, but I'm fond of the algorithm.
09:21
< McMartin>
?lvl=13&code=q11:13f3;r10:13f2;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f0;b13:13 f0;c15:9f3;c15:8f3;c15:10f3;c15:11f3;c15:12f3;c15:13f0;c14:13f0;c11:12f3;c10:2f0 ;c10:3f2;c10:4f2;b10:5f1;c10:6f0;c11:2f0;i11:3f4;i11:4f4;q11:5f0;y11:6f0;g12:3f3 ;c12:4f3;p12:5f3;b12:6f3;c12:7f3;c13:3f2;i13:4f2;q13:5f2;b13:6f3;r13:7f0;c14:3f2 ;c14:4f0;r14:5f1;c15:3f3;c15:4f3;c15:5f3;c15:6f3;c15:7f3;y7:2f3;y7:3f2;c8:2f0;q8 :3f5;c9:3f2;c9:6f1;c9:5f1;c9:4f1;c12
09:21 * Vornicus does a lot of routing in his Officers.
09:22
<@Vornicus>
I think that got cut off.
09:23
< McMartin>
Ends with c9:2f0;
09:23
< McMartin>
Going to starforge pastebin
09:24
< McMartin>
http://pastebin.starforge.co.uk/305
09:26
<@Vornicus>
I have no idea what is happening there.
09:26
< McMartin>
Feed it, say, 101111.
09:27
< McMartin>
Green is the string terminator.
09:27
< McMartin>
I lied initially; I'm not actually doing it in ternary.
09:27
< simon_>
what's Officers?
09:27
< McMartin>
"Add 1 to input number"
09:27
< simon_>
oh, you're playing Manufactoria.
09:28
<@Vornicus>
You're using yellows to mark carries.
09:28
< McMartin>
Yup.
09:28
< McMartin>
(Or borrows, for Generals)
09:28
< McMartin>
54/3:05.
09:29
<@Vornicus>
Yeah, I just did that by doing BG -> GR, then RG -> B.
09:29
< McMartin>
That's probably a better solution all told, though I'm hoping I can generalize this one for... Metatron?
09:30
<@Vornicus>
Metatron, yes
09:31
<@Vornicus>
Which I actually did with a third thing that I read one bit and deleted two from a third number.
09:31
<@Vornicus>
Er, read one bit and added two.
09:32
<@Vornicus>
Which is, unfortunately, /huge/, because you end up with three branch layers finally feeding into four results.
09:32
< McMartin>
Two inputs. =/
09:33
<@Vornicus>
Separated by green.
09:39 * Vornicus in fact rewrites his thing by bothering to actually use modes, improves speed and size.
09:39
<@Vornicus>
29/2:18
09:41
<@Vornicus>
and 29/1:03 for Generals.
09:42
< Orth>
McM! Did you see my Rocketplanes?
09:43
<@Vornicus>
It's really good.
09:43
< McMartin>
I don't think I did. Link?
09:44
< Orth>
?lvl=27&code=c12:8f3;c12:9f3;y12:4f3;i12:7f6;c11:7f0;p12:5f3;c12:6f3;q10:7f0;y10 :5f2;c10:6f1;p9:7f2;r9:6f3;b9:8f1;b11:5f2;r13:5f3;p13:6f4;c13:7f0;q12:10f2;
09:44
< Orth>
Yes, really, that's the whole thing. >_>
09:44
< Orth>
I've been told I can optimize it a couple bits better, too, but I've not bothered just yet.
09:45
< Orth>
(I optimised the hell out of it when I discovered the wonders of dumping robots onto switches from whatever direction I wanted.)
09:45
<@Vornicus>
One bits.
09:46
< McMartin>
Very clever.
09:46
< Orth>
Two bits, if I'm looking at it right
09:47
<@Vornicus>
(mine is 35/3:24. Reiver's is 18/1:39 without the optimization, 16/1:34 with)
09:48 * EvilDarkLord is currently working on Android.
09:48
< McMartin>
Holy sneeze. Here's a Teachers with 21 parts, of which 9 are not conveyors.
09:48
< EvilDarkLord>
*+s
09:49
<@Vornicus>
Mine is 22 parts, of which 9 are not conveyors.
09:50 * Vornicus then discovers a ridiculous thinko, makes it 21/0:53.
09:51
<@Vornicus>
(I had the yellow reset going branch-conveyor-branch again-yellow, instead of branch-yellow directly.)
09:59
<@Vornicus>
Reiver: If you would simply open the User Content thingy, and sort by Top Rated, you will see something at the very top.
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10:03
< Orth>
Vorn: Huhwhat?
10:03
<@Vornicus>
Scroll down to where it says "Featured User Content"
10:04
<@Vornicus>
This is stuff that other people have made and shared with the world.
10:04
<@Vornicus>
The very first one there. Click it.
10:04
< Orth>
OK
10:04
< Orth>
Hahahaha, awesome
10:04
< Orth>
Is that what the optimisation looks like?
10:04
<@Vornicus>
That is.
10:05
< Orth>
Hadn't occoured to me to use the dot-printers to /turn the corner/, that's pretty sweet
10:07 * Orth upgrades Robocoffee from 5 peices and 9 seconds to 3 peices and 7 seconds.
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10:09
<@Vornicus>
Heh. I thought for a minute robocoffee was robotoast, and I'm like, uh...
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10:19
< Orth>
hahaha.
10:22 * Orth eyes, DING
10:22 * Orth upgrades Robotoast from 3 parts, 2 seconds, to 23parts, 13 seconds.
10:22
<@Vornicus>
Quite an upgrade there.
10:27
< EvilDarkLord>
Have you guys done them all, just optimizing now?
10:28 Gruber is now known as gnolam
10:28
< Orth>
nope, Rocketplanes is my finest peice of work... and also the hardest one I've solved. >_>
10:34
<@Vornicus>
Technically Robolamps "can" be done in 5 pieces but it doesn't always work. Best /correct/ robolamps is I think 8 pieces.
10:40
< Orth>
Yeah, I'd got it down to 5
10:40
< Orth>
It's only a problem in accidental rejects.
10:41
< EvilDarkLord>
"Only".
10:41
< Orth>
Hey, if unit tests didn't catch it~
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10:57
< McMartin>
I only just tonight finished the mainline ones and now have only bonus stages.
10:58
<@Vornicus>
Seraphim is easy; Ophanim is rather difficult because it's very easy to run out of room; Metatron is obvious but huge and annoying.
11:02
< McMartin>
Yeah, I'm on Ophanim
11:02
<@Vornicus>
In fact, my Ophanim is wrong and I haven't figured out a good way to fix it.
11:12 * simon_ is getting a computer today on which the game doesn't crash.
11:15 * gnolam lost his progress in the game and can't be arsed to start all over again.
11:28 Vornicus is now known as Vornicus-Latens
11:41
< EvilDarkLord>
Pretty trivial to re-do if you've lost progress.
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16:10 * ToxicFrog tracks down the person who implemented 'git shelve' and fills his mouth with spiders
16:10
< ToxicFrog>
Er, 'p4 shelve'
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18:42
< ToxicFrog>
Holy shit.
18:42
< ToxicFrog>
A program I banged together five years ago is still in regular use in this company.
18:42
< Orth>
?
18:42
< Orth>
haha, what?
18:42
< ToxicFrog>
And I know this because this is the first time in five years they've had any problems with it.
18:42
< ToxicFrog>
So I got an IM asking me where the source code was.
18:42
< Orth>
...
18:42
< Orth>
"Yeah, uh, about that..." ?
18:43
< Orth>
Was it a Small Yet Really Handy Little Script type program?
18:43
< Orth>
Those things can last forever.
18:43
< ToxicFrog>
(for bonus points, the problem appears to be that they were using an older version than the one checked in to version control)
18:43
< ToxicFrog>
Not a script, a small program for packing and unpacking a custom archive format we use.
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18:44
< Orth>
... yes, I would imagine a program like that would Just Get Used
18:44
< ToxicFrog>
I tossed it together as a replacement for the old program for a specific project that was since discontinued, turns out they've been using this thing everywhere since
18:44
< Orth>
Hope you put your name in the help menu~
18:45
< ToxicFrog>
Better. It's in the commit messages.
18:46
< ToxicFrog>
...not that that actually matters in practice since no-one could figure out which repo the source was checked into~
18:46
< Orth>
Yeah, see, better to leave its name in lights in front of the users~
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20:09 * ToxicFrog discovers mingw-cross-env
20:11
< ToxicFrog>
This...is pretty awesome.
20:15
< ToxicFrog>
It is a makefile that automatically downloads and builds all the bits you need for a linux-host, windows-target cross compiler.
20:15
< celticminstrel>
...a makefile that downloads?
20:19
< ToxicFrog>
...yes?
20:19
< ToxicFrog>
All a makefile is is a dependency graph where each node contains commands.
20:20
< celticminstrel>
It's just a little unusual.
20:20
< ToxicFrog>
It's easy enough to use wget or curl to download things.
20:23
< ToxicFrog>
So far it's done mingwrt, w32api, binutils, gcc-gmp, gcc-mpc, and gcc-mpfr; now it's working on gcc itself, which will probably take a while.
20:23
< ToxicFrog>
If this goes well I may use it to upgrade my cross-compile setup on Orias.
20:23
< ToxicFrog>
I set it up ages ago and have been terrified to touch it ever since because it was such a pain in the ass.
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21:24 gnolam [lenin@Nightstar-38637aa0.priv.bahnhof.se] has joined #code
21:24 Reiv[Graduate] [orthianz@Nightstar-8dac7a33.xnet.co.nz] has joined #code
21:24 Netsplit over, joins: SmithKurosaki
21:24 Vornicus-Latens is now known as Vornicus
21:24 Netsplit over, joins: Tarinaky
21:25 Netsplit over, joins: shade_of_cpux, Attilla
21:25 mode/#code [+o Attilla] by 459AAEB09
21:25 Netsplit over, joins: Kazriko
21:25 mode/#code [+o Kazriko] by 459AAEB09
21:25 Orth [orthianz@Nightstar-8dac7a33.xnet.co.nz] has quit [Ping timeout: 121 seconds]
21:29 jerith [jerith@Nightstar-bf52129d.slipgate.za.net] has joined #code
21:29 mode/#code [+o jerith] by 459AAEB09
21:57 ToxicFrog [ToxicFrog@ServerAdministrator.Nightstar.Net] has quit [Connection reset by peer]
22:39 ToxicFrog [ToxicFrog@ServerAdministrator.Nightstar.Net] has joined #code
22:39 mode/#code [+o ToxicFrog] by 459AAEB09
23:08 Rhamphoryncus [rhamph@Nightstar-bbc709c4.abhsia.telus.net] has joined #code
23:09 AnnoDomini [annodomini@Nightstar-9f199b14.adsl.tpnet.pl] has quit [[NS] Quit: leaving]
23:25 shade_of_cpux is now known as cpux
--- Log closed Wed Jun 09 00:00:28 2010
code logs -> 2010 -> Tue, 08 Jun 2010< code.20100607.log - code.20100609.log >