code logs -> 2010 -> Sat, 24 Apr 2010< code.20100423.log - code.20100425.log >
--- Log opened Sat Apr 24 00:00:17 2010
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07:46
<@McMartin>
Plotkin has put his Scheme tutorial text adventure up for online play.
07:46
<@McMartin>
http://eblong.com/zarf/zweb/lists/
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08:23 mode/#code [+o AnnoDomini] by Reiver
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09:27 mode/#code [+o AnnoDomini] by Reiver
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14:22 * thalass ponders
14:23
< thalass>
gnome power manager on my laptop reports that the energy when empty is "0.0 Wh". I wonder if I could change that. Discharging a battery too far shortens its lifespan.
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14:29
<@ToxicFrog>
thalass: um...change that?
14:29
<@ToxicFrog>
If it has >0J left, it's not empty.
14:34
< thalass>
What I mean is, the entry is listed as "energy when empty = 0Wh", which to me suggests that a different figure could be used, if you found the right config file (which would then change all the figures like % charge, or time-until-empty).
14:34
< thalass>
Otherwise it's a bit redundant
14:36
<@AnnoDomini>
When it's empty, then the computer isn't on. That's your point?
14:38
< thalass>
well it'd change the point where the computer would start jumping up and down about finding AC power, etc. Instead of waiting until 0wh remain to suspend or shut down, it would do it when there was maybe 10wh.
14:38
< thalass>
I suppose it's not a big deal when a new battery costs $50
14:38
< Tarinaky>
Doesn't it jump up and down at a certain percentage of power remaining?
14:39
< thalass>
But with my car batteries, if I discharge them to 80%DoD (that is, there's 20% remaining) I get 2000 charges before they're cactus. But if I'm kind and only discharge them to 70%DoD I get 3000.
14:39
< Tarinaky>
And the energy when empty is just an offset?
14:39
< thalass>
Anyway, I'm far too sleep deprived to screw with something like that. I wouldn't know where to start. :P
14:39
< Tarinaky>
Aren't car batteries and laptop batteries different?
14:56
< thalass>
Lithium batteries for my electric motorbike, sorry. LiFePO4, rather than LiPo, but similar enough :P
14:56
< thalass>
Anyway
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15:43 * cpux is still waiting for the replacement battery for his bricked UPS, appropriately enough.
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21:53
< Namegduf>
Competence in Systems Engineering teaching: Giving out Java network IO classes that catch IO errors and spit stuff to stdout, then forbidding people to change them for "verification reasons", making proper handling of errors in the project impossible.
21:55
< Namegduf>
Fun fun fun.
21:56
<@AnnoDomini>
He probably has a script that auto-checks these on grounds of output.
21:56
<@AnnoDomini>
Lazy.
21:57
< Namegduf>
It also uses UDP and always sends stuff as a single packet, causing it to simply die if you try to send too much data- again printing an error to stdout. "Too much" is defined as the size of one UDP datagram, so quite small.
21:58
< Namegduf>
The only way I've thought of to work around it is to basically duplicate it and check size and do handwavy stuff to decide how to split up what to feed it in order to make it send separate, smaller datagrams. Or to send it a lot of single-item arrays.
21:58
< Namegduf>
It's abysmal. I'm tempted to post it online with the guy's name and hope future employers find it.
21:58
< Namegduf>
Just because I'm having to work with this.
22:00
<@AnnoDomini>
DAO IT.
22:00
<@AnnoDomini>
-A
22:01
< cpux>
And I'm not one to badger on, but damn if I'm not curious now too.
22:01
< Namegduf>
I'd probably have to pull out interesting snippets, for copyright reasons.
22:02
< Namegduf>
The big issue is that I don't have a blog, so I'd have to be bothered to set one up.
22:02
< Namegduf>
Or else a dedicated page or something.
22:04
< Namegduf>
JUST for the purpose of that, which hurts my motivation. But damn, this is bad.
22:04
<@AnnoDomini>
I could point you at my 'microblog'. :p
22:05
< Namegduf>
What really disgusts me is the hacks I'm having to use to work with it, because I have to work with it and couldn't be bothered to rewrite the whole thing anyway- even aside time limitations.
22:05
< Namegduf>
There's bad code there, I wrote it, and I have no intention of fixing it. Grrr.
22:06
< Namegduf>
And this project is going, of course, to be considered a "success".
22:06
< Rhamphoryncus>
Namegduf: I could imagine manual rate limiting on that too, ie send one packet, sleep a second, send another, etc. Minimizes the chance of dropped packets
22:07
< Namegduf>
That'd be a good idea, because their code also does absolutely no error handling.
22:07
< Namegduf>
For errors in transit, I mean.
22:08
< Namegduf>
Packets that don't arrive just don't arrive and get deserialized, which is also a horrible way to transfer data, so far as I can tell.
22:13
< cpux>
The majesty of UDP. :-P
22:15
< Namegduf>
I don't even know why it is using UDP
22:15
< Namegduf>
I mean, one would assume they had some specific reason in mind
22:15
< Namegduf>
But if so, they haven't said why.
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23:52
< Alek>
Do computers like human beings?
23:52
< Alek>
Yes, humans turn them on.
23:56 * cpux tomatoes Alek.
--- Log closed Sun Apr 25 00:00:18 2010
code logs -> 2010 -> Sat, 24 Apr 2010< code.20100423.log - code.20100425.log >