code logs -> 2009 -> Tue, 20 Oct 2009< code.20091019.log - code.20091021.log >
--- Log opened Tue Oct 20 00:00:40 2009
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00:45
<@ToxicFrog>
Any emacs users here?
00:48
<@McMartin>
Yes
01:03 Attilla [The.Attilla@FBC920.65CFFF.E56E70.387AF5] has quit [Ping timeout: 121 seconds]
01:04
<@McMartin>
... did you have a question about it, or was that just a usage survey?
01:06
<@ToxicFrog>
I had a question, but #emacs answered it
01:06
<@McMartin>
Aha
01:06
<@ToxicFrog>
I decided it's about time I learned to use it, and given that the campus wireless was too shaky for X today...
01:07
<@ToxicFrog>
I do have another question, though.
01:07
<@ToxicFrog>
How do I get it to indent when I start typing the line rather than when I finish it?
01:08
<@ToxicFrog>
(in cc-mode)
01:08
<@McMartin>
I usually just hit tab
01:08
<@ToxicFrog>
As it is, I hit enter, it returns me to col 0, I type a line and when I add the ; it moves it to the right place.
01:08
<@ToxicFrog>
Hitting tab also works.
01:08
<@ToxicFrog>
However, I would prefer that it return me to whatever column I'm indented to, rather than to 0 and then adjusting later.
01:09
<@McMartin>
My reflex is hitting tab so I don't actually know that one offhand
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01:38
< gnolam>
ToxicFrog: It has that behavior for me. And the only setting I remember changing is the bloody annoying make-backup-files.
01:45
< SmithKurosaki>
What's this for?
01:47
<@ToxicFrog>
gnolam: solution is (global-set-key (kbd "RET") 'newline-and-indent)
01:47
< SmithKurosaki>
Hey, who knows how for loops are handled in assembler?
01:47
<@ToxicFrog>
SmithKurosaki: emacs, the editor.
01:47
< SmithKurosaki>
ahh
01:47
< SmithKurosaki>
Why are you using that?
01:47
<@ToxicFrog>
Same way as any other loop: at the end of the loop, test to see if it's finished, and if not you jump back to the start
01:48
<@ToxicFrog>
Basically, all loops in assembler are IF GOTO
01:48
<@ToxicFrog>
The difference between a for and, say, a while is that the for loop will also have a few instructions to increment the counter or what have you.
01:48
<@ToxicFrog>
Because it will work even on connections with latency in the thousands of milliseconds and packet loss pushing 90%.
01:51
< SmithKurosaki>
ty :)
01:52
< SmithKurosaki>
I really want some turkey and gravy now :(
01:54
< SmithKurosaki>
Next question: I have:
01:54
< SmithKurosaki>
i DS.B 1. Does this default to i=0?
02:00
<@ToxicFrog>
I think so but don't quote me on that; look it up in the assembler chapter of the Book.
02:00
< SmithKurosaki>
That book is scary though
02:01
< SmithKurosaki>
otoh, yay index
02:09
< SmithKurosaki>
Argh, for loops are confusing in assembler ;.;
02:10
< Reivthia>
TF: What's your usual linux editor?
02:10
<@ToxicFrog>
Reivthia: JEdit.
02:11
<@ToxicFrog>
However, that requires X.
02:12
<@Vornicus>
jEdit is also very portable.
02:12
< SmithKurosaki>
Are you having problems at home too? Or is this part of an assignment
02:12
<@ToxicFrog>
Which is fine as long as I can get, say, <20% packet loss and at least 10kb/s, but often I can't.
02:12
<@ToxicFrog>
SmithKurosaki: neither. I believe emacs fluency is a useful skill to have, and I already have all of the files open in it.
02:12
< SmithKurosaki>
Oh, so you're using it because it's already open/
02:13
< SmithKurosaki>
Argh, assembler ;.;
02:13
< SmithKurosaki>
I am not sure how to structure the for loop
02:13
< Reivthia>
SmithKurosaki: Learning emacs is an important skill for those who plan to be fluent in linuxese.
02:14
< Reivthia>
Learning the basic toolset of vi is arguably even more importaint, but I can understand not wanting to~
02:14
< SmithKurosaki>
Hmm, I will have to learn this
02:14
< SmithKurosaki>
vi is painful
02:14
<@ToxicFrog>
Reivthia: I disagree; systems with vi tend to have emacs also, and vice versa
02:14
<@ToxicFrog>
Holy shit, emacs has per directory session saving
02:15
< Reivthia>
TF: That is arguable - well, nowadays it's more unusual, but you can get machines that run vi, but are too resource constrained to want emacs on board
02:16
< Reivthia>
(Though frankly in that case I default to nano, but w/e)
02:16
<@ToxicFrog>
(I also)
02:16
<@ToxicFrog>
(either that or I shell out to a more powerful machine)
02:16
< Reivthia>
(nano is love.)
02:16
<@ToxicFrog>
(nano is unsuitable for any real editing, but is great as an always-there, always-works, I-need-to-fix-this-config-file tool)
02:17
<@ToxicFrog>
(and unlike emacs or vi it has basically no learning curve)
02:17
< Reivthia>
(This is why I use it every time I SSH into a nightstar box, yes~)
02:17
<@McMartin>
(Self documenting software: an affront to open-source everywhere)
02:17
<@ToxicFrog>
to be fair, emacs has fantastic builtin help, including an interactive tutorial
02:17 * Reivthia realises McM is being a smartarse, but fails to understand what he meant by it? >_>
02:17
<@ToxicFrog>
However, it also has a feature list longer than most operating systems~
02:18
<@McMartin>
emacs is an operating system.
02:18
<@ToxicFrog>
What's the old saying? "emacs is a great operating system, all it needs now is a text editor"?
02:18 * Reivthia is still waiting for someone to actually write a small extension for emacs that lets you boot it up without linux behind it~
02:18
<@McMartin>
Reivthia: OSS is rather infamous for being poorly documented.
02:18
< Reivthia>
I got that part
02:19
<@McMartin>
Nano actually has its documentation on-screen at all times.
02:19
< Reivthia>
Oh! Right.
02:19
< Reivthia>
Because every single button it lets you do is, uh, right there?
02:19
<@McMartin>
You might have to hit the MORE CMDS button a few times to see them *all*, but yeah, basically.
02:19
< SmithKurosaki>
I do like that about nano, you can see all the important / basics commands. Yes, it takes away a little screen space, but I just have to look at the bottom when I forget how to save
02:20
< Reivthia>
It is a very rare day that I am working on a file where the last two lines of text are crucial to readability.
02:20
< Reivthia>
If they are, you need to reconfig your interface to use a smaller font, or stop using the seven inch black and green CRT you found in your dads basement~
02:20
<@McMartin>
And yeah, emacs is decent about self-documentation - to the point where once you get into the naming headspace you can often use tab completion along with meta-x to guess commands.
02:21
<@McMartin>
(And before that, there's help -> apropos-command)
02:30
< SmithKurosaki>
Hmm
02:30
< SmithKurosaki>
char* = ? (assembler)
02:30
<@Vornicus>
Literal string, or are we throwing stuff around?
02:31
< SmithKurosaki>
Unknown
02:31
<@Vornicus>
It's just a pointer then, usually, and you throw it around as such.
02:31 * SmithKurosaki forgets to read burble at top...
02:31
< SmithKurosaki>
It's a string
02:32
<@Vornicus>
Usually assembly languages give you the ability to write literal strings as data.
02:33
< SmithKurosaki>
I will type the like 5 lines of code I have to change into assembler!
02:34
< SmithKurosaki>
char* s; / int count=0; / while (*s !=0){ s++; counter++; }
02:34
< SmithKurosaki>
So I have to count the number of characters in the string (The code is there to help
02:37
<@Vornicus>
Aha.
02:38
< SmithKurosaki>
I am actually not sure if the C code given is enough to do what I need it to
02:39
< SmithKurosaki>
How do I DS a string though?
02:39
<@Vornicus>
s and count should both be registers; you should be able to load at the address in and add 1 to the register containing s; you need to load a byte at a time.
02:39
< SmithKurosaki>
I am having issues understanding the second half of that
02:40
< SmithKurosaki>
Or well, the stuff about the addy
02:40
<@ToxicFrog>
In this case, don't think of it as a string; think of it as a memory address, because that's how you're using it
02:41
<@ToxicFrog>
So, treat it like any other pointer
02:41
< SmithKurosaki>
Ok...
02:41
< SmithKurosaki>
(Pointers are new to me in assembler)
02:41
<@ToxicFrog>
(the lectures have covered them by now, surely?)
02:42
< SmithKurosaki>
Hmm
02:42
< SmithKurosaki>
Not in this context
02:43
<@ToxicFrog>
...in what context, then?
02:44
< SmithKurosaki>
Pointing to mem(?) addys, but not in the context of C pointers
02:44
< SmithKurosaki>
(Well, not unlimited chars
02:46
< SmithKurosaki>
Awesome, I think I missed that lec / wasn't writing shit down
02:47
< SmithKurosaki>
Or it hasn't been talked about yet/
02:48
< SmithKurosaki>
Ok, found something but groking is not going so well
02:51
< SmithKurosaki>
I've got nothing
02:51
< SmithKurosaki>
There are a bunch of different things that have something to point to, this has nothing
02:53
< SmithKurosaki>
Like, I have a feeling I need more than what I have to do thus
02:53
<@McMartin>
C pointers are just memory addresses.
02:53
<@McMartin>
If you cast them to an integral type they are exactly that
02:54
<@McMartin>
The only fun bit with strings is that it's the beginning of the string
02:54
<@McMartin>
The end of the string is "the first point past that that turns out to contain a 0"
02:54
<@McMartin>
So, the string ABC is a pointer to a chunk of memory whose next four bytes are 65, 66, 67, 0
02:54
< SmithKurosaki>
So, going s DS.B A0
02:54
< SmithKurosaki>
?
02:55
<@ToxicFrog>
DS enough space for the pointer.
02:55
<@ToxicFrog>
Don't worry about having it point to something; the assumption is that this is part of some larger program that will make sure c points to a valid string before this loop actually goes off.
02:56
< SmithKurosaki>
.L? I have no idea how big the contents will be, and I was thinking along the char = 8bit things
02:56
< SmithKurosaki>
*thing
02:57
<@McMartin>
You're running on an N-bit processor; that N is how many bytes wide your pointer is, generally
02:57
< SmithKurosaki>
ok
02:57
< SmithKurosaki>
It's the M68k
02:57
<@ToxicFrog>
The Book will tell you for sure, but IIRC you have 16-bit pointers
02:58
< SmithKurosaki>
that sounds rigt
02:58
< SmithKurosaki>
ds.w ao?
02:59
< gnolam>
The 68k uses 32 bit addresses (even if it only has a 24 (?) bit external address bus).
03:04
< gnolam>
As for your DS... it's not part of the actual instruction set. Check your assembler's manual.
03:05
< SmithKurosaki>
gnar
03:06
< SmithKurosaki>
But I should be able to go:
03:07
< SmithKurosaki>
var ds.b 10
03:07
< SmithKurosaki>
Movea.l var, a0
03:07 * gnolam did his 68k programming using a line-by-line assembler.
03:08
< SmithKurosaki>
Heh
03:08
< gnolam>
None of that fancy text-based source you youngsters are allowed to use.
03:08
< SmithKurosaki>
Ahh, fuuuun
03:08
< gnolam>
And it was uphill, the way to the computer lab. Both ways!
03:08
<@ToxicFrog>
gnolam: ds/dc are "define storage" and "define constant" respectively, in this assembler.
03:09 * SmithKurosaki hands gnolam his cane
03:09
< SmithKurosaki>
My dad was programming on tape drives
03:09
< SmithKurosaki>
(In something before C, but... I still think it's neat)
03:09
<@ToxicFrog>
Well, if we're getting into that
03:09
<@ToxicFrog>
Mine was programming in switches on the side of the mainframe :P
03:10
< SmithKurosaki>
Nice
03:10
< SmithKurosaki>
Anyways, will ds.l a0 work?
03:10
< gnolam>
Or, well, we did get to use a source file-based assembler once in that course... to write a FORTH compiler which we /then/ could use to solve the actual task. ^-^
03:10
< SmithKurosaki>
Or do I need to it the other way
03:10
<@ToxicFrog>
(in his wild university days, he managed to switch in a bootloader that would display "FUCK" on every attached terminal)
03:10
< gnolam>
(It's the only lab I've had with a backstory, BTW)
03:11
<@ToxicFrog>
(it only had enough space for four characters, see...)
03:11
< SmithKurosaki>
Keep in mind that TF's dad is like 50, mine is 35
03:11
< SmithKurosaki>
*37
03:11
<@ToxicFrog>
Where does the 'a0' come from?
03:11
< SmithKurosaki>
address...
03:12
<@ToxicFrog>
Clarify.
03:12
< SmithKurosaki>
umm...
03:12
< SmithKurosaki>
I don't know what I am doing, and have forgotten how I got to that conclusion
03:14
<@ToxicFrog>
;.;
03:15
<@ToxicFrog>
DS doesn't take a value, remember; instead you tell it how much space to allocate.
03:15
<@ToxicFrog>
So allocate enough space for a pointer (16 or 32 bits, check the book) and use that.
03:17
< SmithKurosaki>
Ahh
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03:36
< SmithKurosaki>
Hmm
03:37
< SmithKurosaki>
How I do put chars into assembler? #59? '59'?
03:37
<@ToxicFrog>
I don't remember at all
03:38
<@ToxicFrog>
The manual probably says, or the course/lab notes may have an example
03:38
<@ToxicFrog>
That said, chars are just stubby ints, so #xx will work fine as long as you don't mind the code being unreadable
03:38
<@ToxicFrog>
(you should aim higher than that, though!)
03:39
< SmithKurosaki>
Maybe if it wasn't due tomorrow morning
03:41
< SmithKurosaki>
My programs keep complaining about lack of end
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04:55 * Vornicus randomly ponders probabilities for various 5-card poker hands, given n > 5 cards available to build the hand from.
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05:48 * Vornicus also randomly shoots this math programming paper for using 2-letter variable names such as "h1", "h2", "h12", "h3"...
06:20
<@ToxicFrog>
luapilot now supports the transmission of nil, booleans, numbers, strings, functions, and tables between nodes.
06:21
<@ToxicFrog>
All that's left is support for __send and __recv and I can declare pilot.read and pilot.write complete.
06:22
<@ToxicFrog>
And at that point the library is nearly complete, lacking only bundle support and better documentation.
06:25
<@ToxicFrog>
My estimates to the prof as to how long this would take were clearly very pessimistic~
06:36 * Reivthia ponders how hard it is to get Python or equivalent to have a geometry-based UI.
06:36
< Reivthia>
In essense, a very simplistic vector drawing setup.
06:39
<@Vornicus>
Pyglet is OpenGL; I'd look into that first.
06:41
< Reivthia>
Okay.
06:42
< Reivthia>
Basically I want to be able to create boxes and stick them onto other boxes.
06:42
<@Derakon>
With the stuck-on boxes inheriting translation, rotation, etc?
06:42
< Reivthia>
And then stick them inside another box, or alongside a box, or whatever, and have them all try to maintain a certain area sans-otherboxes.
06:43
< Reivthia>
Only if they're all declared to be grouped. I admit this aspect will be hard to figure out how to do cleanly.
06:44
<@Derakon>
I'm not certain what you mean by that latter bit.
06:44
<@Derakon>
If you're trying to solve some kind of packing problem, that's liable to be Hard.
06:44
< Reivthia>
Not a packing problem, but, uh
06:44
< Reivthia>
I have Guns, Dudes, and Engine squares. I want them in a row. I then want to group the lot of them, so when I drag 'em round, all three boxes move.
06:45
< Reivthia>
Before this point, if I click on Guns and drag it, it moves independantly of the others, ableit still snapping to place. (That probably makes no sense.)
06:45
<@Vornicus>
You want a simple drawing program.
06:45
< Reivthia>
Yes.
06:46
<@Derakon>
It's entirely possible that this has already been done for you in Python.
06:46
< Reivthia>
Nice and simple and yet with its own clever little rules so it does what I need it to, like figuring out how much Dude box is needed based on the values shoved into the /other/ boxes, and scaling accordingly. Etc.
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06:48 * Kazriko imports antigravity.
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06:59
< Reivthia>
Mostly this depends on how painful it is to get an actual UI and actual objects dragging around gridstuff.
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13:15
< Thant>
afternoooon all
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13:57
< SmithKurosaki>
MOrning
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15:23 * TheWatcher eyes the Thief 2 scripting api, eyebrows
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15:37
< Thant>
yo
15:42 * gnolam attaches an embossing tape label to Thant.
15:43
< Thant>
wat
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15:44
< Thant>
hot damn!
15:45
< SmithKurosaki>
you on fre
15:45
< Thant>
huh?
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17:42
< AbuDhabi>
Does anyone know how to change the location of opera6.ini?
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19:05 mode/#code [+o Vornicus] by 963AAAKUM
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20:15
< SmithKurosaki>
sWEET, HUFFMAN CODES!
20:15
< SmithKurosaki>
Sorry for caps
20:16 crem [moo@Nightstar-8ca3eea7.adsl.mgts.by] has quit [Ping timeout: 121 seconds]
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20:19 mode/#code [+o Attilla] by 963AAAKUM
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20:47 You're now known as TheWatcher[afk]
20:49
< SmithKurosaki>
That was amusing
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21:39
< gnolam>
There.
21:39 * gnolam finally plays through Eversion.
21:40
<@McMartin>
<3
21:40
< AbuDhabi>
Indeed.
21:42
< gnolam>
There's some wicked subversion of clichés there. :)
21:43
< AbuDhabi>
It has a long TV Tropes page.
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21:51
< gnolam>
Pfft.
22:06 OrthodocErik [Erik_Mesoy@Nightstar-be028908.bb.online.no] has joined #Code
22:13
< OrthodocErik>
Does the last bit of the topic translate as "I will do science to it"? My German has been standing out in the rain.
22:13 You're now known as TheWatcher
22:14
<@McMartin>
"For all x, I will do science to x"
22:15
<@McMartin>
"Ich werde ihm Wissenschaft tun" is "I will do science to it, as I understand it
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--- Log closed Wed Oct 21 00:00:54 2009
code logs -> 2009 -> Tue, 20 Oct 2009< code.20091019.log - code.20091021.log >