code logs -> 2009 -> Mon, 09 Feb 2009< code.20090208.log - code.20090210.log >
--- Log opened Mon Feb 09 00:00:03 2009
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01:52 Derakon[AFK] is now known as Derakon
02:20
<@Derakon>
Combining "lock inflector" and "reverse inflector" makes the game a bit silly.
02:20
<@Derakon>
Basically it turns into "lengthy invulnerability after dying, followed by a total lack of any bullet manipulation abilities".
02:31
<@Consul>
Fedora 10's inability to find and log into Windows shares on the network has just become a serious liability.
03:02
<@Derakon>
Blah. Thoughts on this layout for an options page? http://derakon.dyndns.org/~chriswei/temp2/controlslayout.png
03:02
<@Derakon>
I'm not really happy with it, but it should at least fit, which nothing else that I've tried has.
03:02
<@Derakon>
If I could fit three buttons abreast down the page, I'd be happier...but I can't.
03:37 * Derakon implements turbo mode, discovers that Windmill relies on not having turbo.
03:37
<@Derakon>
With turbo on, it's actually easier.
03:38
<@Derakon>
Since Windmill takes advantage of the fact that bullets do not occupy the intervening space between frames, and wants fixed-sized gaps. Now those gaps are twice as big.
03:39
<@Derakon>
I have no idea how to handle this.
03:41 * Vornicus doesn't even know what Windmill looks like.
03:42
<@Derakon>
Whoops, turbo breaks Doomcircle
03:42
<@Derakon>
Windmill is on Advanced. Let the course demo run for a bit and you'll see it.
03:43
<@Derakon>
Doomcircle's problem is that it's trying to set up the circle as fast as possible, so there's only one frame between segments of the circle getting set up. But you can't wait for half a frame, so a full-
03:43
<@Derakon>
full-frame wait is enforced...by which time the bullet's off the screen.
03:44
<@Vornicus>
Oh good god.
03:44
<@Derakon>
Hee.
03:44 * Vornicus doesn't know how you'd do WIndmill in Turbo either.
03:45
<@Derakon>
Well, I know one way -- abuse the $levelRate parameter in the bulletML file.
03:46
<@Derakon>
(I only thought of this because the levelRate is currently twice what it should be when turbo is on)
04:37
<@Derakon>
Oh fantastic.
04:38
<@Derakon>
Clipboard support on Windows requires the Python for Windows libraries. Which are available for Python 2.4 or Python 2.6, but not for 2.5.
04:38
<@Derakon>
Guess which version I'm using?
04:38
<@Derakon>
...oh, wait, nevermind.
04:38
<@Derakon>
They just didn't bother to put the python version on the one for 2.5, apparently it's some kind of default.
04:41
<@Derakon>
...WTF, it takes fifteen minutes to extract a 15MB .zip file? Vista, you're on crack.
04:43
<@Derakon>
On the other hand, the estimate appears to be accurate. O_o
05:04
<@Derakon>
Argle bargle fargle the Win32 extensions require MSCV.
05:04
<@Derakon>
Er. MSVC.
05:05
<@Derakon>
I just need to bloody access the bloody clipboard! This shouldn't be so damned complicated!
05:06
<@Derakon>
It's like three lines on OSX!
05:06
<@Vornicus>
What are you using the clipboard for?
05:06
<@Derakon>
To paste registration codes.
05:06
<@Vornicus>
ah
05:07
<@Derakon>
...oh, wait, maybe this is a binary version that I can just install...
05:08
<@Derakon>
Ahh, yeah, there we go.
05:28
<@Derakon>
Beta 3 released! http://aegis-soft.com/forum/viewtopic.php?f=3&t=2
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12:49 * Serah ponders what the hell the M$devs were thinking when they implemented pointertrails in vista.
12:49
< Serah>
Let's make a function noone use, and then not test it because noone is going to use it anyway.
12:50
< Serah>
Why does it have to cancel itself out? And also only be settable in factors of 2 (so that it will, in fact, cancel itself out when stationary.)
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12:54
< Serah>
Silly but solvable, just don't use it.
13:59
<@Reiver>
Serah: I've seen it used.
13:59
<@Reiver>
Popular for vision impaired, helps track the mouse when moving more effectively.
13:59
<@Reiver>
'course, doesn't help if it's bugged, but I wouldn't know either way on that one. :p
14:00
<@UndeadAnno>
It's also useful for shitty LCDs.
14:00
< Serah>
Yeah.
14:01
< Serah>
And old laptop trackpointer/touchpad drivers had a tendency to lose the pointer.
14:01
< MyCatVerbs>
Or launch it all the way to Venezuela, hee.
14:30 * gnolam stabs Vista's pathetic excuse for an explorer again and again and AGAIN.
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15:23 * gnolam blarghs at OpenGL.
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21:12 * McMartin flails at socket management
21:13
<@McMartin>
Why must Windows Named Pipes be so infinitely superior
21:14
<@Derakon>
Why is it so hard to make content be centered on the page without taking up the full width? ;.;
21:14
<@McMartin>
Refcounted, bidirectional, message-based semantics if you want them, and identified by actual strings.
21:23 * Derakon froths, annihilates HTML.
21:24
<@Derakon>
Going from this: http://derakon.dyndns.org/games/fusillade/index.html
21:24
<@Derakon>
To a version where the ends of the bar are rounded off is ludicrously hard.
21:26 crem [~moo@Nightstar-28703.adsl.mgts.by] has joined #code
21:39
<@Derakon>
Rargh, stop putting fucking linebreaks in!
21:40
<@Derakon>
...finally!
21:40
<@McMartin>
Looks good here
21:40
<@McMartin>
Though the Contact Us link is cut off at my default browser window size
21:41
<@Derakon>
The content is supposed to be 1000px wide.
21:41
<@Derakon>
Contact Us is overflowing that.
21:41
<@Derakon>
...actually, content's only 954px wide. ¬.¬
21:41
<@Derakon>
Maybe I should make it 900px.
21:41
<@McMartin>
Yeah, see, my window tends to be... yeah
21:42
<@McMartin>
And actually, it's often half my screen, which makes it more like 800px.
21:42
<@Derakon>
Try it now.
21:42
<@McMartin>
Properly aligned in FF now
23:03 UndeadAnno [~farkoff@Nightstar-27837.neoplus.adsl.tpnet.pl] has quit [Quit: We sense... something... something ancient... a sickly smell... a chilling wind. My ancestors scream from within their chambers in my mind but I cannot understand their words. This feeling... a memory? It sickens us, and for the first time in our lives, for the first time in generations... We fear.]
23:45 * McMartin repeatedly force-crashes his Mac
23:53
<@Derakon>
Having fun?
--- Log closed Tue Feb 10 00:00:15 2009
code logs -> 2009 -> Mon, 09 Feb 2009< code.20090208.log - code.20090210.log >