Building stuff!

Tag: meta

State of development

by on Jan.13, 2013, under General

So, yes. Apparently I suck at this stuff – when I said, “Now we just need to see whether I actually keep this up, or whether I get a handful of posts in and forget about it,” I honestly did expect to make at least a handful of posts, not two and then let this sit unused for 9 months!

When I started this I had some clear ideas about what I wanted to start working on, and even some ┬ác and c++ code to get going with. Then Life happened, and other project got priority, and for a while I considered posting here about stuff I was working on… except that I originally intended this to be purely for the OpenGL projects I wanted to work on, and didn’t want to post about the rest.

I’ve decided that doing things that way is ultimately going to leave this thing stagnant for even longer, as there are Things I Need To Do, and none of them currently involve OGL at all. Whatever I originally intended, I’m going to treat this as a general dev blog, and post about things I’m currently working on rather than leave it unused.

Amativ alok, and all that…

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